Nemesisis Posted July 29, 2018 Share Posted July 29, 2018 ı speak low english.Please how disable this update.Because very fast bad morale,very hard and ım not enjoy.Please help. Link to comment Share on other sites More sharing options...
Speadge Posted July 29, 2018 Share Posted July 29, 2018 could u set some exclusions for when a "chitchat" is not appropriate? 1 10 Link to comment Share on other sites More sharing options...
Im_not_Included Posted July 30, 2018 Share Posted July 30, 2018 I love this new update. Just clocked 21 hours this weekend on it alone and it's def better than when it started. Takes a different mindset to play it though, my strategy has done a 180. I think our fellow players that say the game is unplayable might not be willing to deal with the small funny quirks (i.e. chatty Cathy with the tile on their head lmao) or to change how they've been playing it. I have not had an issue with stress whatsoever. To be honest I did start a new base during testing branch to put it through it's paces, so I'm not facing the challenge of have a huge base build without morale in mind. I love the new animations! Still has room for improvement and flushing out, bit that's why we're in early access! I can't wait to see where this goes! ✊ 5 Link to comment Share on other sites More sharing options...
Technoincubus Posted July 30, 2018 Share Posted July 30, 2018 Every time I've seen a horrible update or mechanics I see people here always telling the same "You haveto cope with the changes" And when devs change this awful mechanics they are always silent, not complaining about this mechanics they loved so much being changed. I bet if devs will make food being available via microtransactions only those people will still say that we have to cope with the changes. 1 1 Link to comment Share on other sites More sharing options...
Speadge Posted July 30, 2018 Share Posted July 30, 2018 18 hours ago, Nemesisis said: ı speak low english.Please how disable this update.Because very fast bad morale,very hard and ım not enjoy.Please help. there is no way to disable updates. THAT is how the game is NOW. U cant just keep your preferred way the game is. Only chance is to disable the stress/Morale system completely ingame Link to comment Share on other sites More sharing options...
Yucie Posted July 30, 2018 Share Posted July 30, 2018 I'm having a laugh at playing my old CU save from the beginning. There are 4 volcanoes, 2 minor volcanoes, 1 iron volcano, 1 gold volcano, and 1 carbon dioxide vent. What in the hell am I going to do with that much magma? Link to comment Share on other sites More sharing options...
Albryant Posted July 30, 2018 Share Posted July 30, 2018 (edited) 5 hours ago, Yucie said: What in the hell am I going to do with that much magma? Feed it to your hatches and have an omelette and BBQ explosion? Edited July 30, 2018 by Albryant Link to comment Share on other sites More sharing options...
WanderingKid Posted July 31, 2018 Share Posted July 31, 2018 9 hours ago, Yucie said: I'm having a laugh at playing my old CU save from the beginning. There are 4 volcanoes, 2 minor volcanoes, 1 iron volcano, 1 gold volcano, and 1 carbon dioxide vent. What in the hell am I going to do with that much magma? Melt your own glass? Link to comment Share on other sites More sharing options...
vovik Posted August 1, 2018 Share Posted August 1, 2018 Deconstructing POI windows no longer gives neutronium, and more POI objects in general are deconstructable to prevent blocking people's bases. YES! Link to comment Share on other sites More sharing options...
Velusion Posted August 1, 2018 Share Posted August 1, 2018 So I started over and I have no problem with the stress... you just can't promote your dups as fast as you used to (which is a good thing IMHO). Link to comment Share on other sites More sharing options...
goboking Posted August 1, 2018 Share Posted August 1, 2018 On 7/30/2018 at 4:52 AM, Technoincubus said: Every time I've seen a horrible update or mechanics I see people here always telling the same "You haveto cope with the changes" And when devs change this awful mechanics they are always silent, not complaining about this mechanics they loved so much being changed. I bet if devs will make food being available via microtransactions only those people will still say that we have to cope with the changes. Always? I've personally voiced my disagreement with the removal of the crop yield system and I know plenty of people were disappointed when germs were nerfed shortly after Outbreak Upgrade's release. 1 Link to comment Share on other sites More sharing options...
Cawub Posted August 10, 2018 Share Posted August 10, 2018 I love this update! The new morale system imo is way better and the new schedule system! Link to comment Share on other sites More sharing options...
OfficialLolicon Posted August 12, 2018 Share Posted August 12, 2018 Quote Rooms no longer require a door to be a room. At least I can now make a "gas room" with a geyser and a trap dupe Joking, aside, this a pretty good change.. Quote Fix a crash in the crash reporter IRONIC The new Morale system is pretty good and the Schedule system is now pretty neat.. Although the spike in their stress is so pretty hard.. Link to comment Share on other sites More sharing options...
Developer jambell Posted August 22, 2018 Developer Share Posted August 22, 2018 On 26/07/2018 at 1:56 PM, jambell said: Ah! Yes, I'll take a look at that. Maybe the "multiple instances of a building turning each other down" system is broken on the small transformer. (as an aside, I just mentioned to Ipsquiggle that this was like, the perfect sound feedback post. It included the problem, a picture of the problem so I can see exactly what the setup is, and a bit of laughter too! thanks for the feedback!) I'll take a look and let you know what I find! @WanderingKid This was indeed broken across all looping sounds, by the way! Should be fixed in the testing build tomorrow. Thanks for bringing it to my attention. 2 Link to comment Share on other sites More sharing options...
watermelen671 Posted August 23, 2018 Share Posted August 23, 2018 16 hours ago, jambell said: @WanderingKid This was indeed broken across all looping sounds, by the way! Should be fixed in the testing build tomorrow. Thanks for bringing it to my attention. Jambell necroing a thread...shame. Spoiler 2 Link to comment Share on other sites More sharing options...
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