Cheerio

[Game Update] - 279007

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neoazureus    110
Just now, DustFireSky said:

Every Day at the morning a CTD. I should ask the Dupes for the expression. Something like this  :( or :?

Fixed... give some love to Cheerio in [Game Update] - 279046 :D

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Oozinator    2,376

Now i am a bit confused.
I deleted local files/ steam / deinstall.
Manually deleted the folder ONI/Steam.
Fresh install, now this
Installed again and now the folder is empty, only one folder.
error4.thumb.PNG.710cf059947f5b50677b268aafa26a24.PNG

error3.PNG

Edited by Oozinator

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Alfons100    332

The increase in power consumption of Arcade cabinets is understandable, but shouldn't their QoL be increased in turn to like, +3 or so? Considering that Decor also gives QoL which is easier in most cases to achieve.

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Soulwind    251

Really?  2 full coal generators (3 mouse wheels ! … guess no one is going to ever be able to enjoy it as they'll be too busy running trying to power it), and refined metal wires required just to run a single x-box?

That single recreation item uses more power than the rest of my entire base put together.

 

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SkunkMaster    192
26 minutes ago, Soulwind said:

Really?  2 full coal generators (3 mouse wheels ! … guess no one is going to ever be able to enjoy it as they'll be too busy running trying to power it), and refined metal wires required just to run a single x-box?

That single recreation item uses more power than the rest of my entire base put together.

 

And as soon as you have figured how how to setup just 1 steam turbine, you will have enough power for nearly 2 rooms.

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Grimgaw    523
30 minutes ago, Alfons100 said:

The increase in power consumption of Arcade cabinets is understandable, but shouldn't their QoL be increased in turn to like, +3 or so? Considering that Decor also gives QoL which is easier in most cases to achieve.

Aren't the Morale benefits of them lasting for 3 cycles vs 1 of, say, water cooler?

27 minutes ago, Soulwind said:

Really?  2 full coal generators (3 mouse wheels ! … guess no one is going to ever be able to enjoy it as they'll be too busy running trying to power it), and refined metal wires required just to run a single x-box?

You won't be running them full cycle, are you?

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_Q_    634
26 minutes ago, Soulwind said:

Really?  2 full coal generators (3 mouse wheels ! … guess no one is going to ever be able to enjoy it as they'll be too busy running trying to power it), and refined metal wires required just to run a single x-box?

That single recreation item uses more power than the rest of my entire base put together.

 

Low morale is +10% stress, its like nothing, you can just ignore those power hungry items and make more of those higher tier rooms.

Not like it have any impact whatsoever on normal difficulty of the game.

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Grimgaw    523

This Update is still bland as British food. All that morale effort for 10% stress? Wow. How will I ever handle that.

  • Haha 1

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SkunkMaster    192

Gotta say thou, 960w for just the jukebox does seem a bit excessive Sure 240 might've been a bit low, but 4x increase seems a bit much still.

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neoazureus    110
1 minute ago, Grimgaw said:

This Update is still bland as British food. All that morale effort for 10% stress? Wow. How will I ever handle that.

High morale = -20 % stress
Low morale = +10 % stress

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goboking    1,550

Keep in mind that the arcade game (and I think the jukebox as well) service two dupes at a time.  The numbers might be too high, but I think they should cost more than, say, a message table.

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_Q_    634
3 hours ago, Cheerio said:

Decor now contributes to Morale. At the end of a cycle, the average decor is taken and converted to a Morale modifier for the next cycle.

How does this work? Since they spend most of the time in industrial or wild areas. I see them crying about bad decor all the time.

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watermelen671    14,910

Whew boi! This sure complicates things... :wilson_cry:

Finna have to make a copy of all the update .assets in the meantime. 

3 hours ago, Grimgaw said:

This Update is still bland as British food. All that morale effort for 10% stress? Wow. How will I ever handle that.

Spoiler

Ramsey? Issachu?

Image result for ramsay bland gif

In all honesty, if they made it more than 10%, people would be screeching that "IT'S TOO MUCH!!!"

What would you rather it be? That if a dupe has low morale for a longer period of time, their stress levels will get exponentially higher? Like, per se, eventually +1000% Stress/Cycle? Which would practically guarantee stress breakdowns constantly?

Spoiler

5b57dd9d919c1_rainbowthonk.thumb.gif.8137b6be202a53cd6becfe891c1c311e.gif

Edited by watermelen671

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Lazy-Anemic    75
5 hours ago, Cheerio said:

"Leisure" is now called "Downtime".

You guys should probably change something so the event viewer doesn't say things like:

"Downtime time!"

"Bathtime time!"

."Bedtime time!"

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Grimgaw    523
5 hours ago, watermelen671 said:

What would you rather it be?

Well we had set up-and-forget system for stress, this update adds nothing to it - it's still set up-and-forget. It's boring and adds nothing to gameplay.

After (still) unfinished ranching updates we got not-really-thought out (material overload anyone?) and boring cosmic update and now we descended to new low with EU. It's bland it adds nothing to gameplay. We hadn't have new production chain in months now.

I don't mind cute interactions, but they are just fluff. PLEASE throw us some meat. I want to build and manage new things. If you've run out of ideas - at least finish the things which are in game for months now (e.g. Steam Turbine).

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Alfons100    332
4 hours ago, Grimgaw said:

Well we had set up-and-forget system for stress, this update adds nothing to it - it's still set up-and-forget. It's boring and adds nothing to gameplay.

After (still) unfinished ranching updates we got not-really-thought out (material overload anyone?) and boring cosmic update and now we descended to new low with EU. It's bland it adds nothing to gameplay. We hadn't have new production chain in months now.

I don't mind cute interactions, but they are just fluff. PLEASE throw us some meat. I want to build and manage new things. If you've run out of ideas - at least finish the things which are in game for months now (e.g. Steam Turbine).

I am fairly sure that Cosmic Update added some nifty stuff like Glass forges, Steel an Solar Panels and a space to remove stuff forever. Ranching adds many different ways to recycle things and a sort of 'Build up your' special variants. 

But I do agree, a purely Industrial update is something we've been needing for a while.

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