V2C

[Game Update] - 273152 (Gorge Beta)

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4 minutes ago, V2C said:
  • Players will now drop everything when disconnecting in The Gorge.
  • Removed Fishing Rod durability in The Gorge.
  • Successful offerings no longer deplete the Hangry Meter.

 

View full update

 

Hangry meter haha. Thanks for fixing that bug!

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Gungeoneer    71

This made me happy. Until I saw that the Mac OSX build fix was still not shipped.. will the update for the fix roll out soon? I really want to play without spoiling myself!

  • Like 1

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illusione    437

Yay, no more players leaving with all the coins. Also, the other two things..

Edited by webbermain252

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Gungeoneer    71
13 minutes ago, Gungeoneer said:

I really want to play without spoiling myself!

 

9 minutes ago, webbermain252 said:

all the coins

For god's sake

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RancorSnp    94

Aww and we were so close to clearing this before the difficulty update. Well I am not willing to say I could have cleared it today without this update, but let's see how it goes with it ^^'

 

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Crystal Kourosh    2,317

image.thumb.png.1142b17489aa18ea9ad5039b764a002e.png

anyone know why this happens the last patch update made it like this temporarily i exited my game and steam relogged still the same does this happen in the official release after patches too?

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NorthicaN    263
14 minutes ago, V2C said:

We are testing a fix for that now, and hopefully can patch it soon.

Can ya pls remove the bug where. Like joining match where was like playied one round after it, it dosnt exist on the server list. Same when you make server and one playier leave like there dosnt come new playiers at all.

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FuffledBeeQueen    3,249
20 minutes ago, V2C said:

We are testing a fix for that now, and hopefully can patch it soon.

We need a fix for the servers too if you are still here or an update, whatever is needed

Edited by FuffledBeeQueen

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Hamsterstc    0

I realize that the timer doesn't decrease at constant rate. The larger the fire surrounding the gnaw is, the faster the time decreases.

Edited by Hamsterstc

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Hamsterstc    0

The fire surrounding the gnaw has three stages. It's then natural to suppose that it represent the hunger value of the gnaw, and the hungrier the gnaw is, the faster the time flows. Note that even wrong dishes fill the stomach of the gnaw.

Edited by Hamsterstc

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Hamsterstc    0

Hence, there should be some penalty if the player just feed anything available to the gnaw. I think this is the main intention that the time decreases when some meal is offered.

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Hamsterstc    0

If my assumptions are true, there will be further questions. For example, does the gnaw's hunger drain at constant rate? Do different dishes have different hunger points?

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Fill-Lips    293
27 minutes ago, crystal_clodet said:

image.thumb.png.1142b17489aa18ea9ad5039b764a002e.png

anyone know why this happens the last patch update made it like this temporarily i exited my game and steam relogged still the same does this happen in the official release after patches too?

Getting this too as well :<

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RancorSnp    94

So the amount of time in the run went up from 14:30 seconds to 27:50 . That's quite excessive.  Yeah we still failed but not because of lack of time

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Crystal Kourosh    2,317
6 minutes ago, RancorSnp said:

So the amount of time in the run went up from 14:30 seconds to 27:50 . That's quite excessive.  Yeah we still failed but not because of lack of time

so ive been left out due to an error does the gnaws food meter replenish?

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Loredore    43
Just now, RancorSnp said:

It does not replenish. But it barely drains

It barely drains when you get everything right? Or you noticed if you fail the recipes, it's slower too?

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