Alpe12 Posted June 1, 2018 Share Posted June 1, 2018 Solar panel should need some refined metal. Simulating circuits or something like that. Link to comment Share on other sites More sharing options...
Bobanaut Posted June 1, 2018 Share Posted June 1, 2018 solar panels? hope they work with ceiling lamps is there some way to get that new biome into an old map with debug/sandbox? i guess it's mostly void element + ? Link to comment Share on other sites More sharing options...
neoazureus Posted June 1, 2018 Share Posted June 1, 2018 (edited) 19 minutes ago, Bobanaut said: solar panels? hope they work with ceiling lamps Yes, they work, but a ceiling light emits 1800 lux max = 6 W of energy from my solar panel . Max light in this biome = 29999 lux = 220 W from solar panel 19 minutes ago, Bobanaut said: is there some way to get that new biome into an old map with debug/sandbox? i guess it's mostly void element + ? You can't do it, i think. It's not only void element, is a new biome, like the background colors when you dig all the map. This new biome deletes all liquids or gases that are in contact Spoiler Edited June 1, 2018 by neoazureus 1 Link to comment Share on other sites More sharing options...
Lutzkhie Posted June 1, 2018 Share Posted June 1, 2018 (edited) it looks like neutronioum can be destroyed by meteors just testing some weird stuff Edited June 1, 2018 by Lutzkhie Link to comment Share on other sites More sharing options...
Risu Posted June 1, 2018 Share Posted June 1, 2018 28 minutes ago, neoazureus said: Max light in this biome = 29999 lux = 220 W from solar panel 29649.595687331536388140161725067 in each cell to be exact. Link to comment Share on other sites More sharing options...
neoazureus Posted June 1, 2018 Share Posted June 1, 2018 (edited) 11 minutes ago, Risu said: 29649.595687331536388140161725067 in each cell to be exact. ONI pls Spoiler I didn't see the code yet, I'll do it later Edit: If you mean the amount of light for the maximum performance of the solar panel, you can be right Edited June 1, 2018 by neoazureus Link to comment Share on other sites More sharing options...
cpy Posted June 1, 2018 Share Posted June 1, 2018 (edited) Ranching update was nice but cosmic update? Spoiler Edited June 1, 2018 by cpy 1 Link to comment Share on other sites More sharing options...
WanderingKid Posted June 1, 2018 Share Posted June 1, 2018 (edited) @Ipsquiggle So I have a content question instead of a specific deployment question. If we watched the stream and have questions about specific components or additions to the new build, what's the best way to request those specifics? IE: If I stick a popcorn drecko's heart into a granite chest of crying, what's the usual outcome of water percentage? Those kind of things. Nevermind, that made sense in my head and it apparently wasn't useful. I got my answer elsewhere, so, no worries. Edited June 3, 2018 by WanderingKid Link to comment Share on other sites More sharing options...
Argelle Posted June 1, 2018 Share Posted June 1, 2018 Sweet nice update! Only regret is the slow down coming back (I guess for monitoring purpose each beta branch comes with a spy). Link to comment Share on other sites More sharing options...
WanderingKid Posted June 1, 2018 Share Posted June 1, 2018 45 minutes ago, Argelle said: Sweet nice update! Only regret is the slow down coming back (I guess for monitoring purpose each beta branch comes with a spy). All Beta branches come with a ton of logging components they'll remove later. If your system is 'maybe', like mine, I recommend waiting a week and then jumping in. Link to comment Share on other sites More sharing options...
Oozinator Posted June 1, 2018 Share Posted June 1, 2018 47 minutes ago, Argelle said: Sweet nice update! Only regret is the slow down coming back (I guess for monitoring purpose each beta branch comes with a spy). I know about the logging, but.. When you have a NVIDIA card, try to set the V-Sync option (global) to adaptive and the game (ONI) in the game tab (Nvidia panel) to adaptive too. Changes that something for you? 1 Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 1, 2018 Share Posted June 1, 2018 9 hours ago, Ghengis_John said: I take it the "bunker" structure variants are meteor proof? yes Link to comment Share on other sites More sharing options...
Argelle Posted June 1, 2018 Share Posted June 1, 2018 (edited) Nice idea, @Oozinator I've gave it a try Results (NVIDIA geforce 1060): Without adaptative sync : steam shows 39 to 45 fps (moving around) 50 on zoom max and still, 35 to 39 fps, zoom out, still. With adaptative sync : 33 to 42 (movement) 50-51 (zoom in, still) 36-39 (zoom out, still). FPSwise, no much change. On both setting, compare to yesterday without beta cormic update, it's sluggish when moving around. With adaptative sync (1/2 refreshing frequency) : 24 - 42 (movement) 45-49 (zoom in) 29-37 (zoom out) [low fps but feel less sluggish ?] Conclusion: I'll live with it, the game beeing so awsome and smooth outside beta patches, 2 weeks not so long Edited June 1, 2018 by Argelle 1 Link to comment Share on other sites More sharing options...
old_fantom Posted June 1, 2018 Share Posted June 1, 2018 Do we think we will get a patch today? The game is near impossible to play on the Mac with the current issues with the world having all object that can be mined blacked out. Link to comment Share on other sites More sharing options...
Developer Cheerio Posted June 1, 2018 Developer Share Posted June 1, 2018 47 minutes ago, old_fantom said: Do we think we will get a patch today? The game is near impossible to play on the Mac with the current issues with the world having all object that can be mined blacked out. Would it be possible for you to post your log file here? 1 Link to comment Share on other sites More sharing options...
Kolascay Posted June 1, 2018 Share Posted June 1, 2018 Plz Cosmic Upgrade Mk. II. There's still so much that can be done with all this new stuff! Link to comment Share on other sites More sharing options...
Flydo Posted June 1, 2018 Share Posted June 1, 2018 9 hours ago, Lutzkhie said: it looks like neutronioum can be destroyed by meteors just testing some weird stuff This mean that it's an obligation to protect all the upper layer, if not all the asteroid can be destroyed by meteors at the end? Link to comment Share on other sites More sharing options...
clickrush Posted June 1, 2018 Share Posted June 1, 2018 11 minutes ago, Flydo said: This mean that it's an obligation to protect all the upper layer, if not all the asteroid can be destroyed by meteors at the end? Pretty sure the meteor events don't happen if you don't explore the area. Similar to open geysers/vents etc. Link to comment Share on other sites More sharing options...
old_fantom Posted June 1, 2018 Share Posted June 1, 2018 11 minutes ago, Flydo said: This mean that it's an obligation to protect all the upper layer, if not all the asteroid can be destroyed by meteors at the end? I am not sure, but everything I have seen would make me think that if you explore up and see space, then you need to protect the top of your asteroid. One of the things I will be testing. Link to comment Share on other sites More sharing options...
Flydo Posted June 1, 2018 Share Posted June 1, 2018 4 hours ago, old_fantom said: I am not sure, but everything I have seen would make me think that if you explore up and see space, then you need to protect the top of your asteroid. One of the things I will be testing. So you need to be prepare before exploring space Link to comment Share on other sites More sharing options...
old_fantom Posted June 2, 2018 Share Posted June 2, 2018 I don't know. The Mac version is not working, so I can't test. It may be you don't spawn meteors until you break the surface the first time. Or it may be when you see the surface. Link to comment Share on other sites More sharing options...
Ambaire Posted June 2, 2018 Share Posted June 2, 2018 Oh my god. You have no idea how happy reading this made me. ASTEROID SURFACE HERE WOOHOOOO 1 Link to comment Share on other sites More sharing options...
BlueLance Posted June 2, 2018 Share Posted June 2, 2018 (edited) 12 hours ago, Flydo said: So you need to be prepare before exploring space Yes and No, The iron Comets Destroy and can dig quite deep, I have seen them hammer through about 5 tiles. But the other two types tend to rarely destroy the surface and mostly add to it. So i think if you are lucky you will end up gaining layers, or if your unlucky you will lose it XD. Also the comets do not land until you have explored the area, I am not sure if you need to explore up until the No Go Zone, I never checked Edited June 2, 2018 by BlueLance R9MX4 pointed out that they do happen even if unexplored! Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted June 2, 2018 Share Posted June 2, 2018 47 minutes ago, BlueLance said: Also the comets do not land until you have explored the area, They will. 12 hours ago, Flydo said: So you need to be prepare before exploring space Though I don't know what Klei want, and what will this system eventually become, but currently comet will come at the beginning. But I believe finally Klei will find a way to balance it. Link to comment Share on other sites More sharing options...
BlueLance Posted June 2, 2018 Share Posted June 2, 2018 5 minutes ago, R9MX4 said: They will. Though I don't know what Klei want, and what will this system eventually become, but currently comet will come at the beginning. But I believe finally Klei will find a way to balance it. Oh wow, I thought it would be like everything else, in stasis until you physically explore it. I mean that would be awesome, if you take your time you might find you have a bigger problem coming! I havnt had as much of a chance to test it, but any idea if the meteors can destroy the back wall if they hit enough? or will it just stay the standard back wall? Its cool how gasses in the vacuum still get sucked away even if you put them in a sealed room 1 Link to comment Share on other sites More sharing options...
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