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MarkL

[Game Update] - 267882

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MarkL    537
  • Fix issue where the timer would start counting before the player moved
  • Fixed bad collision in early tunnel sections
  • Removed invalid tooltip in pause screen
  • Fixed issue causing the player to teleport to weird location on spawn
  • Fixed viewmodel hiding not working consistently
  • Fixed "bad rotation vector" error
  • Simplification of wind tunnel section
  • If you die holding jump, don't automatically jump on respawn

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