Developer Cheerio Posted May 2, 2018 Developer Share Posted May 2, 2018 Fixed an issue where dupes would deliver liquids stored in liquid bottlers even if auto bottling was disabled after loading a save file. Cleanup symbol override warnings in log files Fixed a crash that could occur when entering world seeds in the custom game settings screen. Codex subentry links will drive scrollview to the correct part of the codex entry. Sandbox Destroy tool deletes POI objects. Dreckos should only attempt to eat plants that have grown to at least 25% of maturity. Dreckos now poop phosphorite. Fixed a crash that could occur when the sim send messages back to the game. Reduced some of the memory usage of the navigation system. Fixed a crash that could occur when ore fell outside the world when using sandbox tools. View full update 8 6 Link to comment Share on other sites More sharing options...
PhailRaptor Posted May 2, 2018 Share Posted May 2, 2018 3 minutes ago, Cheerio said: Dreckos now poop phosphorite. Neat. Not sure that's gonna help Shinebugs at all, but at least Peppernuts will (presumably) be sustainable. 1 Link to comment Share on other sites More sharing options...
Neotuck Posted May 2, 2018 Share Posted May 2, 2018 8 minutes ago, Cheerio said: Dreckos now poop phosphorite. phosphotie is no longer finite 2 6 Link to comment Share on other sites More sharing options...
Denisetwin Posted May 2, 2018 Share Posted May 2, 2018 25 minutes ago, Cheerio said: Dreckos now poop phosphorite. WOOHOO! Thank you!! Link to comment Share on other sites More sharing options...
JonnyMonroe Posted May 2, 2018 Share Posted May 2, 2018 26 minutes ago, Cheerio said: Reduced some of the memory usage of the navigation system. You might want to look into that. Something is going wrong with navigation now. Critters are just pathing back and forth between 2 adjacent tiles. 1 Link to comment Share on other sites More sharing options...
strideknight Posted May 2, 2018 Share Posted May 2, 2018 6 minutes ago, JonnyMonroe said: You might want to look into that. Something is going wrong with navigation now. Critters are just pathing back and forth between 2 adjacent tiles. My hatches and drecks are behaving fine, but my shine bugs are definitely doing that. Link to comment Share on other sites More sharing options...
JonnyMonroe Posted May 2, 2018 Share Posted May 2, 2018 (edited) 3 minutes ago, strideknight said: My hatches and drecks are behaving fine, but my shine bugs are definitely doing that. possibly just shine bugs then. I don't have anything else stabled yet. edit - Pacu are doing it too. Edited May 2, 2018 by JonnyMonroe Link to comment Share on other sites More sharing options...
blash365 Posted May 2, 2018 Share Posted May 2, 2018 Does the interaction of dreckos and mealwood work for anybody? My plastic drecko chance stays at a constant 2%. Link to comment Share on other sites More sharing options...
Sir.Fux Posted May 2, 2018 Share Posted May 2, 2018 they are called shine bugs for a reason. Shiny and Buggy 1 Link to comment Share on other sites More sharing options...
WanderingKid Posted May 2, 2018 Share Posted May 2, 2018 I personally love how Shine Bugs really want to eat Bristle and Gristle Berry... but won't bother to keep them lit up in a planter. Link to comment Share on other sites More sharing options...
goboking Posted May 2, 2018 Share Posted May 2, 2018 (edited) 59 minutes ago, Cheerio said: Sandbox Destroy tool deletes POI objects. Hallelujah! Edit: I see I'm not the only one rejoicing over some of the changes this patch brings. Edited May 2, 2018 by goboking Link to comment Share on other sites More sharing options...
landromat Posted May 2, 2018 Share Posted May 2, 2018 game crashes instantly with any of my saves. Maybe localization problems? I already send report and save file Link to comment Share on other sites More sharing options...
avc15 Posted May 2, 2018 Share Posted May 2, 2018 2 minutes ago, landromat said: game crashes instantly with any of my saves. Maybe localization problems? I already send report and save file my saves load and play for less than a minute before crashing. Link to comment Share on other sites More sharing options...
JonnyMonroe Posted May 2, 2018 Share Posted May 2, 2018 Shine bugs are getting stuck at the top of this stable and won't leave until I alt-Q them out: Link to comment Share on other sites More sharing options...
0xFADE Posted May 2, 2018 Share Posted May 2, 2018 I do keep seeing dupes jump between two paths that drives them more and more breathless. There is a pathing technique where when something makes a path it reduces the cost of that specific route. This will keep it from picking a similar route since it is now more expensive than the one it is on. 2 Link to comment Share on other sites More sharing options...
onebit Posted May 2, 2018 Share Posted May 2, 2018 (edited) Now we need more than 1 pincha pepper plant! When a Drekko munches a pepper plant does it reduce it's growing %? Edited May 2, 2018 by onebit Link to comment Share on other sites More sharing options...
JonnyMonroe Posted May 2, 2018 Share Posted May 2, 2018 1 minute ago, onebit said: When a Drekko munches a pepper plant does it reduce it's growing %? Yes. That's how they eat. Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted May 2, 2018 Share Posted May 2, 2018 (edited) Ok not much time to really test the new stuff, but i can confirme that critter pathing is buggy. (Have some pufts and shine bugs just alternating between 2 diagonal cells) Edited May 2, 2018 by Lilalaunekuh Link to comment Share on other sites More sharing options...
vonVile Posted May 2, 2018 Share Posted May 2, 2018 (edited) 1 hour ago, strideknight said: My hatches and drecks are behaving fine, but my shine bugs are definitely doing that. And Pufts. Edited May 2, 2018 by vonVile Link to comment Share on other sites More sharing options...
watermelen671 Posted May 2, 2018 Share Posted May 2, 2018 2 hours ago, Cheerio said: Dreckos now poop phosphorite. DAMMIT WHERE'S MY MEEP?!?! FOUND IT!! 1 hour ago, blash365 said: Does the interaction of dreckos and mealwood work for anybody? My plastic drecko chance stays at a constant 2%. Wait what? You've already got a plastic Drecko...so shouldn't the odds of it making another plastic Drecko be 98%? Spoiler If you're referring to a regular Drecko, then it takes time for the odds to increase/decrease 1 Link to comment Share on other sites More sharing options...
TheScaryOne Posted May 2, 2018 Share Posted May 2, 2018 We need a "Shinebug Nest" where we can park shinebugs so they can provide heat free light for bristle blossoms. Maybe have an aerial creature leash you can only use on tamed critters to move them around without having to use the lure? Link to comment Share on other sites More sharing options...
avc15 Posted May 2, 2018 Share Posted May 2, 2018 (edited) rancher gets stuck in shinebug room infinitely whistling for the shinebugs. They never come. Also pufts seem to be behaving the same way, and I worry for their prospects at survival. They all seem like they will starve. Edited May 2, 2018 by avc15 Link to comment Share on other sites More sharing options...
kirani Posted May 2, 2018 Share Posted May 2, 2018 19 minutes ago, avc15 said: rancher gets stuck in shinebug room infinitely whistling for the shinebugs. They never come. Also pufts seem to be behaving the same way, and I worry for their prospects at survival. They all seem like they will starve. I'm facing the same bug. My dupes will get stuck in all my different stables. I'm also afraid that all my flying critters will die. While they still being fed, they are not producing any eggs due to never being groomed. So after this generation bye all pufts. Link to comment Share on other sites More sharing options...
blash365 Posted May 2, 2018 Share Posted May 2, 2018 1 hour ago, watermelen671 said: Wait what? You've already got a plastic Drecko...so shouldn't the odds of it making another plastic Drecko be 98%? Reveal hidden contents If you're referring to a regular Drecko, then it takes time for the odds to increase/decrease I am in cycle ~200 and i still havent gotten any plastic dreckos (been farming 5 dreckos in my stable for at least 100 cycles now). Prior to the drecko change that is. Its nice that the mealwood is supposed to increase my odds now, but how many cycles does it take for the increase to kick in? Are we talking 1-2 cycles, 10 cycles? 50? Link to comment Share on other sites More sharing options...
watermelen671 Posted May 2, 2018 Share Posted May 2, 2018 5 minutes ago, blash365 said: I am in cycle ~200 and i still havent gotten any plastic dreckos (been farming 5 dreckos in my stable for at least 100 cycles now). Prior to the drecko change that is. Its nice that the mealwood is supposed to increase my odds now, but how many cycles does it take for the increase to kick in? Are we talking 1-2 cycles, 10 cycles? 50? Well Dreckos do have an extremely long lifespan, which does affect the rate at which they reproduce, 7%/cycle iirc...so I'm not sure, but I'm gonna run some tests. 1 Link to comment Share on other sites More sharing options...
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