Gus Smedstad Posted August 17, 2019 Share Posted August 17, 2019 I wish I could shed some light on that, but I think it really needs testing. I strongly suspect you're looking at decay rates in seconds. One cycle is 600 seconds at normal speed. If so that table is 4 / 2 / 8 / 16 cycles. But how they're applied, and how refrigeration works exactly, really requires research. I strongly suspect there's an equation based on temperature. Look at how bacterial die-off rates work. 60 C is different than 70 C is different from 80 C, so it's an equation, not a look-up table. Link to comment Share on other sites More sharing options...
watermelen671 Posted August 17, 2019 Author Share Posted August 17, 2019 (edited) Bruh, why are these seriously not in the game? They're so endearing! I'm well aware that some of these might be in the game, but I can never get along far enough to actually see them. Edited August 17, 2019 by watermelen671 borken PNGs 2 1 Link to comment Share on other sites More sharing options...
minespatch Posted August 17, 2019 Share Posted August 17, 2019 1 minute ago, watermelen671 said: A mood I relate to. This needs to belong to Stinky alone. Could've used this earlier for my Jambell statue art. It's the Charles Shulz face. Link to comment Share on other sites More sharing options...
MF99K Posted August 17, 2019 Share Posted August 17, 2019 4 minutes ago, watermelen671 said: Bruh, why are these seriously not in the game? They're so endearing! I know as a fact these two are: when floor under them falls/is dug up gross food 1 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted August 17, 2019 Author Share Posted August 17, 2019 Just now, MF99K said: gross food I'm pretty sure the gross food one is shorter... 54 minutes ago, Gus Smedstad said: I strongly suspect there's an equation based on temperature. Look at how bacterial die-off rates work. 60 C is different than 70 C is different from 80 C, so it's an equation, not a look-up table. I'm just going off of what the game tells me dude. Spoiler public const float EATING_SECONDS_PER_CALORIE = 2E-05f; public const float FOOD_CALORIES_PER_CYCLE = 1000000f; public const int FOOD_AMOUNT_INGREDIENT_ONLY = 0; public const float KCAL_SMALL_PORTION = 600000f; public const float KCAL_BONUS_COOKING_LOW = 250000f; public const float KCAL_BASIC_PORTION = 800000f; public const float KCAL_PREPARED_FOOD = 4000000f; public const float KCAL_BONUS_COOKING_BASIC = 400000f; public const float DEFAULT_PRESERVE_TEMPERATURE = 255.15f; public const float DEFAULT_ROT_TEMPERATURE = 277.15f; public const float HIGH_PRESERVE_TEMPERATURE = 283.15f; public const float HIGH_ROT_TEMPERATURE = 308.15f; public const float EGG_COOK_TEMPERATURE = 344.15f; public const float DEFAULT_MASS = 1f; public const float DEFAULT_SPICE_MASS = 1f; public const float ROT_TO_ELEMENT_TIME = 600f; public const int MUSH_BAR_SPAWN_GERMS = 1000; public static List<EdiblesManager.FoodInfo> FOOD_TYPES_LIST = new List<EdiblesManager.FoodInfo>(); public const int FOOD_QUALITY_AWFUL = -1; public const int FOOD_QUALITY_TERRIBLE = 0; public const int FOOD_QUALITY_MEDIOCRE = 1; public const int FOOD_QUALITY_GOOD = 2; public const int FOOD_QUALITY_GREAT = 3; public const int FOOD_QUALITY_AMAZING = 4; public const int FOOD_QUALITY_WONDERFUL = 5; public const int FOOD_QUALITY_MORE_WONDERFUL = 6; } I'm assuming the 277.15f is 277.15 Kelvin, so "f" is just a stand-in for in-game units. So from what I can see: Foods in between 277.15 Kelvin - 283.15 Kelvin will be preserved longer, but it's better to keep it as close to 277.15 Foods at 308.15 Kelvin are in the DANGER ZONE. And apparently eggs will cook at 344.15 Kelvin. I think this might be unimplemented but I'm too lazy to boot up ONI just to try and cook some eggs. Also, so do dupes not pay their respects? This is so sad can we get an F in chat? Spoiler @minespatch you know what do. 1 Link to comment Share on other sites More sharing options...
metallichydra Posted August 17, 2019 Share Posted August 17, 2019 2 hours ago, watermelen671 said: snip they live in the colony summary 2 Link to comment Share on other sites More sharing options...
MadHatterXerxes Posted August 17, 2019 Share Posted August 17, 2019 7 hours ago, watermelen671 said: I'm assuming the 277.15f is 277.15 Kelvin, so "f" is just a stand-in for in-game units. f stand for float, the type of the data saved in the variable 1 1 Link to comment Share on other sites More sharing options...
Sasza22 Posted August 17, 2019 Share Posted August 17, 2019 9 hours ago, Gus Smedstad said: I strongly suspect you're looking at decay rates in seconds. One cycle is 600 seconds at normal speed. If so that table is 4 / 2 / 8 / 16 cycles. But how they're applied, and how refrigeration works exactly, really requires research. It seems to be based on the type of food. Like lettuce spoils pretty fast. I think it`s 2 cycles. 4 might be for most items. 8 for stuff like pickled meal and sleat wheat grain (i know they last longer). Not sure about 16. 8 hours ago, watermelen671 said: And apparently eggs will cook at 344.15 Kelvin. I think this might be unimplemented but I'm too lazy to boot up ONI just to try and cook some eggs. You can cook cracked eggs for sure. There were some designs around it somewhere. Link to comment Share on other sites More sharing options...
watermelen671 Posted August 17, 2019 Author Share Posted August 17, 2019 7 hours ago, metallichydra said: they live in the colony summary Link to comment Share on other sites More sharing options...
Dovahkick Posted August 17, 2019 Share Posted August 17, 2019 11 hours ago, MF99K said: gross food AKA, food contaminated with germs. This animation can trigger even with the most tastiest foods like Pepper Breads or Frost Burgers, the only requirement being that there are germs on the food (even 1 germ is enough for a dupe to do this animation) Link to comment Share on other sites More sharing options...
watermelen671 Posted August 17, 2019 Author Share Posted August 17, 2019 1 hour ago, Dovahkick said: AKA, food contaminated with germs. This animation can trigger even with the most tastiest foods like Pepper Breads or Frost Burgers, the only requirement being that there are germs on the food (even 1 germ is enough for a dupe to do this animation) Hence the name of the file. Link to comment Share on other sites More sharing options...
ResettePlayer Posted August 20, 2019 Share Posted August 20, 2019 Maybe I'm just really bad at searching this thread, but I cannot find the flying jetsuit animation. Help pls @watermelen671 if you could be so kind. Link to comment Share on other sites More sharing options...
watermelen671 Posted August 20, 2019 Author Share Posted August 20, 2019 1 minute ago, ResettePlayer said: Maybe I'm just really bad at searching this thread, but I cannot find the flying jetsuit animation. Help pls @watermelen671 if you could be so kind. Yeah sorry about the lack of jetsuits...I'll get on that. ^^; 1 2 1 Link to comment Share on other sites More sharing options...
ResettePlayer Posted August 20, 2019 Share Posted August 20, 2019 4 minutes ago, watermelen671 said: Yeah sorry about the lack of jetsuits...I'll get on that. ^^; Thank you! I just needed the pose, not the jet suit itself, so this works perfectly. Link to comment Share on other sites More sharing options...
watermelen671 Posted August 20, 2019 Author Share Posted August 20, 2019 40 minutes ago, ResettePlayer said: Thank you! I just needed the pose, not the jet suit itself, so this works perfectly. But... 2 2 Link to comment Share on other sites More sharing options...
ResettePlayer Posted August 20, 2019 Share Posted August 20, 2019 2 minutes ago, watermelen671 said: But... It's good, I'll probably need it later. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted August 20, 2019 Author Share Posted August 20, 2019 1 hour ago, ResettePlayer said: It's good, I'll probably need it later. ...what are you planning? 1 Link to comment Share on other sites More sharing options...
ResettePlayer Posted August 20, 2019 Share Posted August 20, 2019 3 minutes ago, watermelen671 said: ...what are you planning? An art. Spoiler Remember this? I need a building to stick in the left side. I was thinking a metal refinery maybe? It'll probably be a bit of a pain to draw in perspective, but not as painful as, say, the oil refinery. Those are liquid reservoirs on the right, so what may make sense in that context? 3 Link to comment Share on other sites More sharing options...
watermelen671 Posted August 20, 2019 Author Share Posted August 20, 2019 2 minutes ago, ResettePlayer said: An art. Well, @MF99K managed to make some perspective buildings in their ONI VR...which I think is dead at this point. 1 1 1 Link to comment Share on other sites More sharing options...
MF99K Posted August 21, 2019 Share Posted August 21, 2019 6 hours ago, watermelen671 said: Well, @MF99K managed to make some perspective buildings in their ONI VR...which I think is dead at this point. it's mostly dead cause i'm busy and cant test it :\ 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted August 21, 2019 Author Share Posted August 21, 2019 Also! Dear lord what have I done? 3 1 5 Link to comment Share on other sites More sharing options...
MF99K Posted August 21, 2019 Share Posted August 21, 2019 Just now, watermelen671 said: Also! Dear lord what have I done? a spook Link to comment Share on other sites More sharing options...
minespatch Posted August 21, 2019 Share Posted August 21, 2019 Just now, watermelen671 said: Also!Dear lord what have I done? 1 2 Link to comment Share on other sites More sharing options...
watermelen671 Posted August 21, 2019 Author Share Posted August 21, 2019 Just now, MF99K said: a spook @minespatch Just now, minespatch said: [snoop] Whoops, looks like you already found it. 1 Link to comment Share on other sites More sharing options...
minespatch Posted August 21, 2019 Share Posted August 21, 2019 Just now, watermelen671 said: @minespatch 3 Link to comment Share on other sites More sharing options...
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