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Cheerio

[Game Update] - 265646

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Stoof    34

On a new seed 10 cycles in and it looks like the biomes are not transferring any heat.  Looks like a full rollback

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Exa    68
5 minutes ago, Stoof said:

On a new seed 10 cycles in and it looks like the biomes are not transferring any heat.  Looks like a full rollback

same here

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QuantumPion    62

Klei you need to go back to the drawing board with these heat conduction tweaks! Go back to the way things were, as they worked correctly most of the time, and focus on fixing pipe liquid conductivity as a separate issue! This hack of using average thermal conductivity is non physical and makes no sense!

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pnambic    17
1 hour ago, wachunga said:

A couple potential solutions,

1) Fix world generation such that the abyssalite tiles enclosing the biome are always of the same temperature as the biome. Sometimes you get 40C abyssalite next to ice, before it wasn't a big problem because the heat transfer was minimal.

2) Make abyssalite's heat capacity very small. You get some initial heat transfer until everything reaches equilibrium. Adjacent abyssalite further in biome separating barrier will then transfer more than before due to the higher delta T, but it should be small enough to not be a problem?

3) Special case naturally occurring abyssalite to behave like insulated abyssalite.

4) ?

4. See Kasuha's reply above. Otherwise, if not already, "You're in a maze of twisty little special cases, all different." ... and that will only lead to a dead end. But, looking at 265689, Klei preferred 1.

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7 hours ago, Cheerio said:

insulated tiles/pipes use the minimum of their thermal conductivity and the elements they are transferring with

Please don't forget radiant pipe!

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