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Gangstamonkey214

Huge pig villages?

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So I started a new world for the insanity patch and went exploring. on the third day I found a pig village with 48 PIG HOUSES!! I'm not sure if the villages are meat to be this big but it makes keeping your sanity a lot easier. (if you have a pig man sleeping next to a fire at night the sanity bar goes up and not down)Edit: I have also noticed that nearly all the pig houses are next to or on the road, and it also seems that the lone pig houses spawn rate has gone way up

Edited by Gangstamonkey214

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kfk    10

Everyone seems to be having this issue with today's update. Hopefully they won't take two weeks to release a fix dialing back the pig spawn rate by at least 75%.

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stormfront    26

I think I found a pig village its not as organised as they once were though its more like a clearing with clumps of houses around itthere are 5 clumps one with 12 one with 6 2 with 2 and a lone house..I like camping near the villages but the clumps look silly I am gonna hammer and rebuild the houses more spaced out and in the clearing rather than in weird clumps on the edgeEdit: okay the coding must be ****ed I just found another clump (of 9) on a bridgeEdit2: okay just found a "normal" non-clumped village of 8 with the pig king in it

Edited by stormfront

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beno    10

My current map has at least 4 villages as well as 15-20 random lone pig houses in between. The villages are built on top of the road in some places. The village with the King i would actually call a city! One other pig area has such a concentration of houses, its almost a maze. Pigs aren't able to pathfind their way around one side of it! I've only seen a percentage of this map, but I have at least 100-150 pig houses so far on this map. I do like that some of them have little squares of resources around them.

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w00tyd00d    193

Well you guys remember when they added in a decay for a pig houses over time, right? Kevin had stated that it was a premature move on their part and they changed it back so that they could figure out how to make it work (IF they could make it work). I bet you anything the amount of pig houses we're seeing will have something to do with that.Or this patch is just literally driving me insane as well as Wilson.....where are those damn beardlings?? o.O

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Well you guys remember when they added in a decay for a pig houses over time, right? Kevin had stated that it was a premature move on their part and they changed it back so that they could figure out how to make it work (IF they could make it work). I bet you anything the amount of pig houses we're seeing will have something to do with that.Or this patch is just literally driving me insane as well as Wilson.....where are those damn beardlings?? o.O

I'm fairly sure the beardlings only come when your character is insane and your are not Wilson. Kevin said somewhere that he would make it possible for characters other that Wilson to get beard hair.

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w00tyd00d    193

I'm fairly sure the beardlings only come when your character is insane and your are not Wilson. Kevin said somewhere that he would make it possible for characters other that Wilson to get beard hair.

I can't even find em in the files tho @_@

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stormfront    26

I'm fairly sure the beardlings only come when your character is insane and your are not Wilson. Kevin said somewhere that he would make it possible for characters other that Wilson to get beard hair.

rabbits drop beard hair when you are insane now... (you know when you are insane enough as they look black and fuzzy)

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