Sign in to follow this  
V2C

[Game Update] - 247542

Recommended Posts

Spaartan    1074
2 minutes ago, Raspberry Milk said:

Will deerclops still have that lazer after the event ends?

He might still have it when you toggle events

Share this post


Link to post
Share on other sites
Maslak    4308
13 minutes ago, Sinister_Fang said:

So I just realized there's magnificent adornments for every boss except for the shadow pieces. I wonder if Klei even remembers that these guys exist...

I'm not sure if they should be counted as a real boss.
What about spider queen and treeguards then? They trigger epic fight song, too.

Share this post


Link to post
Share on other sites
Sinister_Fang    9306
47 minutes ago, Maslak said:

I'm not sure if they should be counted as a real boss.
What about spider queen and treeguards then? They trigger epic fight song, too.

They deal a lot of damage, have a lot of health and you need to go out of your way to actually fight them. I consider them a boss. One that really needs more attention. They always felt unfinished...

Spider queens and treeguards have simple attack patterns and while they do have more health then most enemies, I wouldn't consider it enough for an actual boss. They're more in the mini-boss class.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
brbrmensch    711
24 minutes ago, Sinister_Fang said:

They always felt unfinished...

they are first bosses, iirc, but i don't think we need to make everyone gigantic and have 20k hp

Edited by brbrmensch

Share this post


Link to post
Share on other sites
Sinister_Fang    9306
7 hours ago, brbrmensch said:

they are first bosses, iirc, but i don't think we need to make everyone gigantic and have 20k hp

What? I never said anything about increasing their health. I think that's fine as is. What they need are attacks that you can kite normally in their 3rd form and better loot. Their current loot is rather pitiful. As they are right now they only exist to be a stepping stone to the fuel weaver. There's nothing drawing you to fighting them each new moon if you already have a shadow atrium. Adding in unique items for each of the 3rd forms (like what was planned at one point) could make it worth it, as well as encouraging players to fight them in a different order each time.

  • Like 4

Share this post


Link to post
Share on other sites
minespatch    74519
11 hours ago, Sinister_Fang said:

So I just realized there's magnificent adornments for every boss except for the shadow pieces. I wonder if Klei even remembers that these guys exist...

They might be put on hold along with the moon symbolism until the plot continues.

Share this post


Link to post
Share on other sites
brbrmensch    711
2 hours ago, Sinister_Fang said:

What? I never said anything about increasing their health. I think that's fine as is. What they need are attacks that you can kite normally in their 3rd form and better loot. Their current loot is rather pitiful. As they are right now they only exist to be a stepping stone to the fuel weaver. There's nothing drawing you to fighting them each new moon if you already have a shadow atrium. Adding in unique items for each of the 3rd forms (like what was planned at one point) could make it worth it, as well as encouraging players to fight them in a different order each time.

i really though you were talking about spiderqueens and treeguards :D

Share this post


Link to post
Share on other sites
PeterA    6025
9 hours ago, axxel said:

I think the quick info of the topmost items in the trade inn completely disappeared after this patch?

It's been busted for a few patches now unfortunately. It's on our list of things to fix. Thanks for mentioning it though!

  • Thanks 1

Share this post


Link to post
Share on other sites
3 hours ago, PeterA said:

It's been busted for a few patches now unfortunately. It's on our list of things to fix. Thanks for mentioning it though!

Hey Peter is this not coming to ps4? As of now only thing added was the chest and item skins, nothing else. The pig king still giving candy and Halloween loading screens still active. Just wondering as we haven't heard anything in ps4 forum and it seems like a small piece of the event was added.

Share this post


Link to post
Share on other sites
Serpens    524
On 19.12.2017 at 12:42 AM, V2C said:
  • Added autocomplete options to client.ini for chat and console input:
    • In client.ini, under the [MISC] category, add:
      • console_autocomplete = tab_enter
      • chat_autocomplete = tab_enter
    • Values for these are:
      • tab_enter - both tab and enter will apply the selected word
      • tab - only tab will apply the selected word
      • enter - only enter will apply the selected word
      • mouseonly - you will need to click on a word to apply it
      • disabled - the auto complete prompt will be disabled

 

Thank you very much!
BUT:
I changed both to "mouseonly", but it does not work 100% correctly.
Indeed, when I hit "enter" it won't select any of the suggested words, thats fine.
But when I hit the arrow keys on my keyboard, to move the writing cursor, it will instead move the selected suggested words.
So I still have to hit ESC everytime, cause I can not move the writing-cursor otherwise.

So you still need to adjust it that way, that "mouseonly" also means "mouse only", also for the arrow keys.

  • Thanks 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this