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Shipwrecked Update - Home Sea Home


Jason
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Ahoy, traveler! Can you hear that ocean calling your name?

We're happy to announce the Home Sea Home content update has washed up on the shores of Don't Starve: Shipwrecked. Light your way with new luminescent Rainbow Jellies, befriend some mischievous Ballphin pals, or just kick your feet up in your base on the waves and enjoy that cool sea breeze.

World

  • Crocodogs. Will hound you at land and sea.
  • Ballphin followers and the Ballphin Den.
  • Roe. New food item. Stocks the fish farm.
  • Cormorants. New sea bird. Source of Roe.
  • Tar Slick. Pools of crude oil bubbling on the surface of the water.
  • Tar. New resource.
  • 3 new variety of tropical fish.
  • Rainbow Jellyfish. 
  • Coral Nubbin. Replant coral after it's mined.
  • Ox will produce offspring.

New Craftables

  • Buoyant Chiminea and Sea Lab . Make your base at sea.
  • Sea Yard. Keeps your ship repaired on the water.
  • Tar Extractor. Gets Tar from Tar Slick.
  • Tar Suit. Temporary protection from wetness.
  • Tar patch. A sticky situation.    
  • Oil Lamp. Quick lightsource for land and sea.    
  • Fish Farms. Grow food on the water.
  • Encrusted Boat.
  • Quackering Ram. New craftable for the Quacken Beak.
  • Sea wall. Water craftable wall. Blocks waves.
  • Tropical Bouillabaisse. New recipe with new tropical fish. 
  • Caviar. New recipe with Roe

Bug Fixes

  • Support added for fullscreen mode on Windows XP.
  • Fixed a but that caused an occasional crash when loading minions.
  • Fixed a bug where crafted items would come out wet.
  • Coral reef’s grow time reloads properly now.
  • Growables can now advance multiple states when off screen instead of one maximum.
  • The player won’t pop about when planting elephant cacti now, so they can’t sometimes get stuck between them.
  • Some trawlnets shouldn’t remain forever now.
  • The surfboard won’t kick off flotsam while in the player’s inventory.
  • Fixed a freeze at the key binding screen.
  • Fix for an animation bug on plantables being picked while windy.
  • Fat Packim will revert back to regular Packim properly now.
  • Flup spawner won’t block building placement now.
  • Fixed a missing texture for Snakeskin rug turf on the minimap
  • Fixed a duplication bug when using the orange amulet.
  • Fixed Iron Wind missing animation.
  • Fixed Dumbrella color bug.
  • Fixed a rare crash with the telescope
  • Lobsters won’t burn underwater.
  • Like 20
  • Thanks 5
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I saw that it forced the update which is fine but I wish the new stuff in beta would only apply to newly made worlds just like how old ROG worlds didn't have certain things (not 100% sure, only seen from some streamers). Experienced my first wave of crocodog but I had a huge toothtrap field ready. Usually I have the hound attack predictor on but it crashed when I entered the volcano so I had to turn it off. I guess the hound attack predictor might clash with the crocodog since it's a new thing.

The days on SW and ROG are still off by about 100 days. I still think they have not fixed the volcano resetting the hound attack/crocodog timer every time you exit the volcano or caves. Still experiencing crashes going through the seaworthy at times.

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im not sure if im doing something wrong...

i played the shipwrecked beta. not i deactivated beta in steam. but there was new update for shipwrecked (only a 1,2 MB big update).

dies it mean.. because i had beta version installed.. i didnt need to download the full update again, but only a little part of it, like  bug fixes?

 

and another question: the standalone dont starve didnt update my shiüwrecked. (the klei updater from humble. im not talking about steam version).

so for klei updater (stand alone game) it will be available later? or am i bugged?

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Shows up: Crocodogs / Cormorants / Roe

Not Showing up: Rainbow Jellyfish / Tar Slicks

Wiki says medium to deep water, I looked more than half of the map because I have two tar extractors ready to go so I can make the sea yard but I need the tar first.

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10 hours ago, Ispin69 said:

Shows up: Crocodogs / Cormorants / Roe

Not Showing up: Rainbow Jellyfish / Tar Slicks

Wiki says medium to deep water, I looked more than half of the map because I have two tar extractors ready to go so I can make the sea yard but I need the tar first.

Same for me

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Anyone else experiencing Stink Rays attacking sea walls?

I had to build sea walls around my tar extractor and buoys because there were stink rays on the edge of the area and would wander in and aggro me when I pick up tar. It's worked well in keeping them out but they attack the sea walls for no reason and never de-aggro the sea walls. Started with 1 and now 2. Probably will be more. It's just weird, guess I will have to deal with it since it doesn't cause harm yet.

Edit: I also killed them in hoping it ends but when they respawn, they just continue doing it.

Edited by Ispin69
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12 minutes ago, Kimberly1744 said:

I'm new to games like this so I don't know how updates work. I have the Xbox One version and I don't seem to have a lot of the new things like Tar, rainbow jellyfish and roe. Do I have to initiate the update or does it just happen on it's own?

Thanks!

This update is not yet available on consoles, sorry.

Welcome to the forums!

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