Developer Jason Posted November 21, 2017 Developer Share Posted November 21, 2017 Ahoy, traveler! Can you hear that ocean calling your name? We're happy to announce the Home Sea Home content update has washed up on the shores of Don't Starve: Shipwrecked. Light your way with new luminescent Rainbow Jellies, befriend some mischievous Ballphin pals, or just kick your feet up in your base on the waves and enjoy that cool sea breeze. World Crocodogs. Will hound you at land and sea. Ballphin followers and the Ballphin Den. Roe. New food item. Stocks the fish farm. Cormorants. New sea bird. Source of Roe. Tar Slick. Pools of crude oil bubbling on the surface of the water. Tar. New resource. 3 new variety of tropical fish. Rainbow Jellyfish. Coral Nubbin. Replant coral after it's mined. Ox will produce offspring. New Craftables Buoyant Chiminea and Sea Lab . Make your base at sea. Sea Yard. Keeps your ship repaired on the water. Tar Extractor. Gets Tar from Tar Slick. Tar Suit. Temporary protection from wetness. Tar patch. A sticky situation. Oil Lamp. Quick lightsource for land and sea. Fish Farms. Grow food on the water. Encrusted Boat. Quackering Ram. New craftable for the Quacken Beak. Sea wall. Water craftable wall. Blocks waves. Tropical Bouillabaisse. New recipe with new tropical fish. Caviar. New recipe with Roe Bug Fixes Support added for fullscreen mode on Windows XP. Fixed a but that caused an occasional crash when loading minions. Fixed a bug where crafted items would come out wet. Coral reef’s grow time reloads properly now. Growables can now advance multiple states when off screen instead of one maximum. The player won’t pop about when planting elephant cacti now, so they can’t sometimes get stuck between them. Some trawlnets shouldn’t remain forever now. The surfboard won’t kick off flotsam while in the player’s inventory. Fixed a freeze at the key binding screen. Fix for an animation bug on plantables being picked while windy. Fat Packim will revert back to regular Packim properly now. Flup spawner won’t block building placement now. Fixed a missing texture for Snakeskin rug turf on the minimap Fixed a duplication bug when using the orange amulet. Fixed Iron Wind missing animation. Fixed Dumbrella color bug. Fixed a rare crash with the telescope Lobsters won’t burn underwater. 20 5 Link to comment Share on other sites More sharing options...
zVince Posted November 21, 2017 Share Posted November 21, 2017 <3 3 Link to comment Share on other sites More sharing options...
DamnUniverse Posted November 21, 2017 Share Posted November 21, 2017 Yeah! <3 Link to comment Share on other sites More sharing options...
Saltzmah Posted November 21, 2017 Share Posted November 21, 2017 yes Link to comment Share on other sites More sharing options...
MasterWolf Posted November 21, 2017 Share Posted November 21, 2017 Will this be coming to consoles? 1 1 Link to comment Share on other sites More sharing options...
jbeetle Posted November 22, 2017 Share Posted November 22, 2017 Thanks for continuing to update. I'm just getting back into it again and didn't play the beta of the most recent update at all. Loved being scared to death by the cute little crocs. Link to comment Share on other sites More sharing options...
TheKingDedede Posted November 22, 2017 Share Posted November 22, 2017 All right! Good thing I deleted my save files before this came out! No worries, though, they were only 200 in-game days old. Link to comment Share on other sites More sharing options...
minespatch Posted November 22, 2017 Share Posted November 22, 2017 Really looking forward to the ox and their babies. 1 Link to comment Share on other sites More sharing options...
Josonic Posted November 22, 2017 Share Posted November 22, 2017 I don't see any mention of the bug that would change seasons if you exit the caves or switch from RoG to SW and vice versa. 1 1 Link to comment Share on other sites More sharing options...
Ispin69 Posted November 23, 2017 Share Posted November 23, 2017 I saw that it forced the update which is fine but I wish the new stuff in beta would only apply to newly made worlds just like how old ROG worlds didn't have certain things (not 100% sure, only seen from some streamers). Experienced my first wave of crocodog but I had a huge toothtrap field ready. Usually I have the hound attack predictor on but it crashed when I entered the volcano so I had to turn it off. I guess the hound attack predictor might clash with the crocodog since it's a new thing. The days on SW and ROG are still off by about 100 days. I still think they have not fixed the volcano resetting the hound attack/crocodog timer every time you exit the volcano or caves. Still experiencing crashes going through the seaworthy at times. 1 Link to comment Share on other sites More sharing options...
Miktoas Posted November 23, 2017 Share Posted November 23, 2017 im not sure if im doing something wrong... i played the shipwrecked beta. not i deactivated beta in steam. but there was new update for shipwrecked (only a 1,2 MB big update). dies it mean.. because i had beta version installed.. i didnt need to download the full update again, but only a little part of it, like bug fixes? and another question: the standalone dont starve didnt update my shiüwrecked. (the klei updater from humble. im not talking about steam version). so for klei updater (stand alone game) it will be available later? or am i bugged? 1 Link to comment Share on other sites More sharing options...
grekon Posted November 24, 2017 Share Posted November 24, 2017 So is this update still in beta or is it officially out? I still have [beta] tag in my steam. From the way its written one might think its a fully released update. What is it? Link to comment Share on other sites More sharing options...
Ispin69 Posted November 24, 2017 Share Posted November 24, 2017 Shows up: Crocodogs / Cormorants / Roe Not Showing up: Rainbow Jellyfish / Tar Slicks Wiki says medium to deep water, I looked more than half of the map because I have two tar extractors ready to go so I can make the sea yard but I need the tar first. Link to comment Share on other sites More sharing options...
Mikon Posted November 24, 2017 Share Posted November 24, 2017 10 hours ago, Ispin69 said: Shows up: Crocodogs / Cormorants / Roe Not Showing up: Rainbow Jellyfish / Tar Slicks Wiki says medium to deep water, I looked more than half of the map because I have two tar extractors ready to go so I can make the sea yard but I need the tar first. Same for me Link to comment Share on other sites More sharing options...
Ispin69 Posted November 25, 2017 Share Posted November 25, 2017 (edited) 10 hours ago, Mikon said: Same for me We'll have to use the quacken drill to make a tar slick then put down the tar extractor. Just more work and having to kill quackens. Edited November 25, 2017 by Ispin69 Link to comment Share on other sites More sharing options...
Mikon Posted November 25, 2017 Share Posted November 25, 2017 9 hours ago, Ispin69 said: We'll have to use the quacken drill to make a tar slick then put down the tar extractor. Just more work and having to kill quackens. So we can continue in our world. yaaaa Link to comment Share on other sites More sharing options...
sa_sot5 Posted November 27, 2017 Share Posted November 27, 2017 Nice..! Link to comment Share on other sites More sharing options...
Loooos Posted November 29, 2017 Share Posted November 29, 2017 I Still hope to create a "wooden bridge" extending into the sea, which can only be extended to shallow water 2 Link to comment Share on other sites More sharing options...
Ispin69 Posted December 5, 2017 Share Posted December 5, 2017 (edited) Anyone else experiencing Stink Rays attacking sea walls? I had to build sea walls around my tar extractor and buoys because there were stink rays on the edge of the area and would wander in and aggro me when I pick up tar. It's worked well in keeping them out but they attack the sea walls for no reason and never de-aggro the sea walls. Started with 1 and now 2. Probably will be more. It's just weird, guess I will have to deal with it since it doesn't cause harm yet. Edit: I also killed them in hoping it ends but when they respawn, they just continue doing it. Edited December 5, 2017 by Ispin69 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted December 11, 2017 Developer Share Posted December 11, 2017 Oh boy, can't believe I missed this! I love the update poster Link to comment Share on other sites More sharing options...
watermelen671 Posted December 12, 2017 Share Posted December 12, 2017 Ok...I'm taking Oceans in school...and this game is just a ticking time bomb waiting to happen. Like, when are oil spills gonna happen? Will it kill off species? Will it make seagulls and cormorants go away? Link to comment Share on other sites More sharing options...
Marsupial Posted December 14, 2017 Share Posted December 14, 2017 Will the pocket edition be receiving this update as well? Link to comment Share on other sites More sharing options...
MarcCAT Posted February 20, 2018 Share Posted February 20, 2018 Please update us on the PS4 version!!!!! Link to comment Share on other sites More sharing options...
Kimberly1744 Posted February 20, 2018 Share Posted February 20, 2018 I'm new to games like this so I don't know how updates work. I have the Xbox One version and I don't seem to have a lot of the new things like Tar, rainbow jellyfish and roe. Do I have to initiate the update or does it just happen on it's own? Thanks! Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 20, 2018 Developer Share Posted February 20, 2018 12 minutes ago, Kimberly1744 said: I'm new to games like this so I don't know how updates work. I have the Xbox One version and I don't seem to have a lot of the new things like Tar, rainbow jellyfish and roe. Do I have to initiate the update or does it just happen on it's own? Thanks! This update is not yet available on consoles, sorry. Welcome to the forums! Link to comment Share on other sites More sharing options...
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