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Linux Dedicated Server - Running it and Mods Issue


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52 minutes ago, chibisesa said:

Hmmmm - my server wont start now because of the Forge update I think

It keeps on saying that there's a protocal mismatch lol

It's probably a mod that needs to get updated by the Mod author to be compatible with the newest game version. Do you have any more specific logs for us to check out and see if we can find something?

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This works:

sudo screen -ls

sudo screen -rx

c_shutdown()

ctrl a d

sudo screen s ./run_dedicated_servers.sh (or whatever you named your script)

Just now, chibisesa said:

This works:

sudo screen -ls

sudo screen -rx

c_shutdown()

ctrl a d

sudo screen s ./run_dedicated_servers.sh (or whatever you named your script)

Basically I have to connect to the screen I had before, shut it down, then restart the server. Is there a better way to do this to update the server?

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2 hours ago, chibisesa said:

This works:

sudo screen -ls

sudo screen -rx

c_shutdown()

ctrl a d

sudo screen s ./run_dedicated_servers.sh (or whatever you named your script)

Basically I have to connect to the screen I had before, shut it down, then restart the server. Is there a better way to do this to update the server?

You can create a seperate script to automaticially shutdown a DST server inside screen using this command (for example) similar to the solution cezarica posted earlier:

screen -S master -p 0 -X stuff "c_shutdown()^M"

This basicially sends the line "c_shutdown()^M" into the designated screen session. "c_shutdown()" obviously shuts down the server, and "^M" get's translated into pressing the enter key. To shut down multiple DST servers at once you can just modify the line, so it should look like this:

screen -S caves -p 0 -X stuff "c_shutdown()^M"
screen -S master -p 0 -X stuff "c_shutdown()^M"

This is extendable to however many shards you are running.

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