JohnWatson Posted October 25, 2017 Share Posted October 25, 2017 forg is too hard it's really unfair ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): ): i think that after learning how to beat the forge consistently, it gets really repetitive since it's just the same waves, same enemies, and same routines there's really not that much incentive to beat it again especially when all it gives is extra xp, which is lame as there's little reward for winning, sometimes the xp reward doesn't even make you level up so i think maybe have higher difficulties that are a lot harder to beat but rewards a lot more xp, what's hard here is deciding how difficulty could be increased in an enjoyable way just increasing the health and damage of the mobs is boring and just increases tedium instead of difficulty reducing player stats and effectiveness makes the characters kind of too inconsistent increasing the number of waves will make the game too drawn-out to be enjoyable, the current 20-30 minutes length of an entire match is already quite long i think the problem causing the repetitiveness is the lack of variety in gear and enemies, there's actually only really few enemy types and items so maybe higher difficulties would have more enemy types but also more varied gear to keep things fresh, however this would mean that the devs would need to spend a lot of time on assets, animations, coding, etc for more variety well, this is a beta anyway, idk Link to comment Share on other sites More sharing options...
56933043043 Posted October 25, 2017 Share Posted October 25, 2017 50 minutes ago, JohnWatson said: forg is too harwell, this is a beta anyway, idk 7 day beta, anyway, idk. Link to comment Share on other sites More sharing options...
Maslak Posted October 28, 2017 Share Posted October 28, 2017 That sounds fun. I'm not sure how exp etc could be handled to make it fair, but harder difficulties are always welcome. Link to comment Share on other sites More sharing options...
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