Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

Shadowtime

WX and Poisoning

Recommended Posts

Shadowtime    310

WX doesn't get poisoned in Shipwrecked, so I don't feel like they should be able to get poisoned here. It may be another advantage, but hey, they're a robot! And if not immunity, then perhaps resistance?

Share this post


Link to post
Share on other sites
Field Field    2027

Stop. Stop right there. WX's poison buff in SW was a pointless buff to an already amazing character, and it would be the same here.

WX says that their venom corrodes metal, they already gave an in-universe explanation.

Share this post


Link to post
Share on other sites
Starlogy    3057
11 hours ago, JellyUltra said:

WX's poison buff in SW was a pointless buff to an already amazing character, and it would be the same here.

Welllll... WX isn't AMAZING in the Forge... if anything it would improve his ability as a tank if he had poison resistance/immunity.

If I'm going to be honest with you he's considerably weak in the Forge. As of now Wolfgang does his job better. Poison resistance would help somewhat.

Share this post


Link to post
Share on other sites
JohnWatson    3455

you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas

1 minute ago, StarmanNess said:

Welllll... WX isn't AMAZING in the Forge... if anything it would improve his ability as a tank if he had poison resistance/immunity.

If I'm going to be honest with you he's considerably weak in the Forge. As of now Wolfgang does his job better. Poison resistance would help somewhat.

wolfgang's only ability is going huge when at a really low health, his ability is simply too situational, not to mention it doesn't last that long, it has a long cooldown, and the transform animation renders you immobile and interrupts any animation you were doing (reviving, using ability, attacking)

as a tank, you shouldn't be letting yourself drop to such a low health in the first place since the only thing you can do at low health is flee or risk dying

wx's perks has more uses:
- high chance to shock enemies attacking him
- shock interrupts any animation of any enemy
- shock stuns enemies for a good amount of time
- because shock stuns and interrupts attack animations, you and your team will take a lot less damage
- shock also has situational uses like immediately stopping a spinning turtle

also the main point of the scorpions is to counter tanks, i don't understand why they need to be nerfed, playing as a tank already takes minimal effort

Share this post


Link to post
Share on other sites
Starlogy    3057
3 hours ago, JohnWatson said:

you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas, you've impressed me, elyas

wolfgang's only ability is going huge when at a really low health, his ability is simply too situational, not to mention it doesn't last that long, it has a long cooldown, and the transform animation renders you immobile and interrupts any animation you were doing (reviving, using ability, attacking)

as a tank, you shouldn't be letting yourself drop to such a low health in the first place since the only thing you can do at low health is flee or risk dying

wx's perks has more uses:
- high chance to shock enemies attacking him
- shock interrupts any animation of any enemy
- shock stuns enemies for a good amount of time
- because shock stuns and interrupts attack animations, you and your team will take a lot less damage
- shock also has situational uses like immediately stopping a spinning turtle

also the main point of the scorpions is to counter tanks, i don't understand why they need to be nerfed, playing as a tank already takes minimal effort

fair point, i thought the shock was low chance and only damaged enemies, not stunning them and all that junk.

Share this post


Link to post
Share on other sites