Ajosen Posted September 17, 2017 Share Posted September 17, 2017 I love the idea of tar and I'm so happy it was added to the game. But aside some key craftables, tar is kind of meh. I'm referring mostly to the tar suit and tar lamp. The tar lamp in my opinion should be an alternative to the boat lantern, (which relies on fire flies and if you don't count the slot machine, are non renewable) but instead it runs out very quickly. The tar suit I don't see being that useful as it is. The blubber suit is better and I rarely use that. And this may be changed but I thought tar would have more fuel and light related used. Like a lighthouse powered by tar oil. Or a motor that runs on tar. Link to comment Share on other sites More sharing options...
PuffinBy Posted September 17, 2017 Share Posted September 17, 2017 It's really good fuel for the new machines though, saved a lot of time from cutting tree for fuel. Also the ability to slow creatures down, may be used in some traps i think. Link to comment Share on other sites More sharing options...
Atsumame Posted September 18, 2017 Share Posted September 18, 2017 The tar suit is actually very useful for WX. This is because the tar suit provide 100% wetness resistance but does not provide any lightning protection. This allow you to overcharge easily in hurricane season with ease. Link to comment Share on other sites More sharing options...
Rellimarual Posted September 18, 2017 Share Posted September 18, 2017 Fireflies aren't renewable, but boat lanterns certainly are, by giving surf & turf to the yaarctopus. Tar is a good fuel and an ingredient you need to make several great new sea-going items. It seems like a good alternative to logs for a character who wants to live almost entirely on the water, like Woodlegs, or whose base is flooded. The trap uses are intriguing too. What's more perplexing to me is why there isn't the equivalent of a crockpot for seabases, or a floating icebox. Link to comment Share on other sites More sharing options...
Ajosen Posted September 18, 2017 Author Share Posted September 18, 2017 1 hour ago, Rellimarual said: Fireflies aren't renewable, but boat lanterns certainly are, by giving surf & turf to the yaarctopus. Tar is a good fuel and an ingredient you need to make several great new sea-going items. It seems like a good alternative to logs for a character who wants to live almost entirely on the water, like Woodlegs, or whose base is flooded. The trap uses are intriguing too. What's more perplexing to me is why there isn't the equivalent of a crockpot for seabases, or a floating icebox. I know about the yarcopapus . However the radius of light from of the boat lantern decreases as its durability decreases. So whilst they are renewable they cannot be refuelled renewably and still you can only trade for one item a day. So it's not very efficient. That's why I would have thought the tar lamp or oil lamp would have been a replacement for this as it could be refuels with tar. But instead the tar lantern has the small light radius of a boat torch and runs out very fast. I'd prefer it to be a stronger light source. Link to comment Share on other sites More sharing options...
Ajosen Posted September 18, 2017 Author Share Posted September 18, 2017 6 hours ago, Atsumame said: The tar suit is actually very useful for WX. This is because the tar suit provide 100% wetness resistance but does not provide any lightning protection. This allow you to overcharge easily in hurricane season with ease. I just checked the wiki. And I don't know if this is an error but it says "protects against wetness and lightning" It also only lasts for one day however. As opposed to 8 days for the blubber suit. Link to comment Share on other sites More sharing options...
Rellimarual Posted September 18, 2017 Share Posted September 18, 2017 At the moment, you can refuel the boat lantern (and all other light-giving items) with tar. Also with logs, twig & grass. I'm guessing this is a bug, but maybe it was introduced by making the tar a fuel for light sources? Link to comment Share on other sites More sharing options...
grekon Posted September 19, 2017 Share Posted September 19, 2017 Is there any method to finding tar? I found like 6 islands already but haven,t found tar yet. Link to comment Share on other sites More sharing options...
Ajosen Posted September 19, 2017 Author Share Posted September 19, 2017 24 minutes ago, grekon said: Is there any method to finding tar? I found like 6 islands already but haven,t found tar yet. It's in the ocean. There are tar slicks on the water that you can set tar extractors up on. These will produce tar. I think you can make a tar extractor anywhere on the ocean however and it will produce tar. However it's more efficient on the tar slicks Link to comment Share on other sites More sharing options...
grekon Posted September 19, 2017 Share Posted September 19, 2017 6 hours ago, Ajosen said: It's in the ocean. There are tar slicks on the water that you can set tar extractors up on. These will produce tar. I think you can make a tar extractor anywhere on the ocean however and it will produce tar. However it's more efficient on the tar slicks Tar extractor can be placed only on the tar slink. however i haven't been able to find the tar slink yet. I looked over 3 patches of the deepest water. maybe my map got bugged and didn't spawn one? How many did you find? Link to comment Share on other sites More sharing options...
Atsumame Posted September 19, 2017 Share Posted September 19, 2017 5 hours ago, grekon said: Tar extractor can be placed only on the tar slink. however i haven't been able to find the tar slink yet. I looked over 3 patches of the deepest water. maybe my map got bugged and didn't spawn one? How many did you find? Natural tar slicks are actually a rarity, around 4 or 5 only on the whole map. Link to comment Share on other sites More sharing options...
Rellimarual Posted September 20, 2017 Share Posted September 20, 2017 You can make a drill with the Quacken beak that will produce a tar slick wherever you want, though I think it must be in the deep ocean. Link to comment Share on other sites More sharing options...
Demon874 Posted September 22, 2017 Share Posted September 22, 2017 On 18/9/2017 at 5:47 AM, Rellimarual said: Fireflies aren't renewable, but boat lanterns certainly are, by giving surf & turf to the yaarctopus. Tar is a good fuel and an ingredient you need to make several great new sea-going items. It seems like a good alternative to logs for a character who wants to live almost entirely on the water, like Woodlegs, or whose base is flooded. The trap uses are intriguing too. What's more perplexing to me is why there isn't the equivalent of a crockpot for seabases, or a floating icebox. I believe that with the rainbow jellyfish you can recharge the lantern and boat lantern Link to comment Share on other sites More sharing options...
Rellimarual Posted September 22, 2017 Share Posted September 22, 2017 I want to correct something I said above. The Quacken drill can make an oil slick in the medium deep ocean, not just the deep ocean. Link to comment Share on other sites More sharing options...
Maslak Posted September 22, 2017 Share Posted September 22, 2017 On 18.09.2017 at 7:39 AM, Atsumame said: The tar suit is actually very useful for WX. This is because the tar suit provide 100% wetness resistance but does not provide any lightning protection. This allow you to overcharge easily in hurricane season with ease. Blubber suit doesn't provide lighting insulation either. It's way better pick due to 8 times longer durablity. Link to comment Share on other sites More sharing options...
Ajosen Posted September 22, 2017 Author Share Posted September 22, 2017 An interesting idea for the tar suit would be to set yourself on fire and become a human torch for a while. Also maybe if it left tar slicks wherever you walked that slowed you down (like the queen bee in DST) Link to comment Share on other sites More sharing options...
Maslak Posted September 22, 2017 Share Posted September 22, 2017 That's nice idea. But I can't see that human torch thing working, maybe just for Willow. Adding fire immunity shouldn't be an option because you need more expensive stuff for this right now, scales or obsidian at least. Link to comment Share on other sites More sharing options...
Parusoid Posted September 24, 2017 Share Posted September 24, 2017 On 18.09.2017 at 12:59 AM, Ajosen said: boat lantern, (which relies on fire flies and if you don't count the slot machine, are non renewable) You can fuel lantern with bioluminescence..... Link to comment Share on other sites More sharing options...
Sinister_Fang Posted September 25, 2017 Share Posted September 25, 2017 5 hours ago, Parusoid said: You can fuel lantern with bioluminescence..... Also nonrenewable. Plentiful, but still nonrenewable. Unless the beta added something I'm unaware of and made it renewable. (I honestly thought that was the purpose of the rainbow jellyfish) Link to comment Share on other sites More sharing options...
Rellimarual Posted September 25, 2017 Share Posted September 25, 2017 The jellyfish lead you to the volcano, I believe. Link to comment Share on other sites More sharing options...
EuedeAdodooedoe Posted September 25, 2017 Share Posted September 25, 2017 9 hours ago, Sinister_Fang said: Also nonrenewable. Plentiful, but still nonrenewable. Unless the beta added something I'm unaware of and made it renewable. (I honestly thought that was the purpose of the rainbow jellyfish) On 9/18/2017 at 11:47 AM, Rellimarual said: Fireflies aren't renewable, but boat lanterns certainly are, by giving surf & turf to the yaarctopus. Tar is a good fuel and an ingredient you need to make several great new sea-going items. It seems like a good alternative to logs for a character who wants to live almost entirely on the water, like Woodlegs, or whose base is flooded. The trap uses are intriguing too. What's more perplexing to me is why there isn't the equivalent of a crockpot for seabases, or a floating icebox. Fireflies ARE renewable to my knowledge, but it's very rare; through the use of the slot machine. It's unreliable as a result through (2% chance to get 3, if you do the calculus from the wiki) and it's better to just get new boat lanterns and let a lureplant digest the empty ones. Unless you sync with RoG/Vanilla, in which case you can get light bulbs, but those will rot in time. Link to comment Share on other sites More sharing options...
Sinister_Fang Posted September 25, 2017 Share Posted September 25, 2017 7 hours ago, Rellimarual said: The jellyfish lead you to the volcano, I believe. I can confirm this. They're the only reason I've managed to find the volcano. I just thought their original purpose was to be a source of fuel for the boat lanterns or something. Link to comment Share on other sites More sharing options...
Ajosen Posted September 25, 2017 Author Share Posted September 25, 2017 20 hours ago, Parusoid said: You can fuel lantern with bioluminescence..... bio luminescence are non renewable .... Link to comment Share on other sites More sharing options...
Parusoid Posted September 25, 2017 Share Posted September 25, 2017 52 minutes ago, Sinister_Fang said: I can confirm this. They're the only reason I've managed to find the volcano. I just thought their original purpose was to be a source of fuel for the boat lanterns or something. Which one? Regular or rainbow? They both seems to just wander around islands, they do not follow a path Link to comment Share on other sites More sharing options...
Sinister_Fang Posted September 25, 2017 Share Posted September 25, 2017 7 minutes ago, Parusoid said: Which one? Regular or rainbow? They both seems to just wander around islands, they do not follow a path During a new moon (new, not full) rainbow jellyfish will swim in the direction of the volcano. It's kinda funny just how many of them swarm the volcano. When I followed them there was enough light around the volcano that I didn't even need to use a light source myself. Link to comment Share on other sites More sharing options...
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