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Announcing Don't Starve: Hamlet, The Forge and other exciting news!

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DatShadowJK    2,298
1 hour ago, webbermain252 said:

Okay, but do we even know if hunger will even be a feature in Hamlet? For all we know, food could just be items to give you specific boosts when exploring dungeons and such.

Wes would then actually need a nerf

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Szczuku    7,642
13 hours ago, webbermain252 said:

Okay, but do we even know if hunger will even be a feature in Hamlet? For all we know, food could just be items to give you specific boosts when exploring dungeons and such.

I'm pretty sure that Dlc is supposed to add new mechanics, not take them away xd. Maybe thirst will be added or wounds

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Ali Bun    302

I just wish we get a date. That way I can plan to play when it comes out. Same goes for whenever big event two happens..

I'm on spring break right now and was really hoping something would be out by now to enjoy it. 

I can wait though, just too excited to wait much longer lol 

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Tokyo    3
35 minutes ago, Ali Bun said:

I just wish we get a date. That way I can plan to play when it comes out. Same goes for whenever big event two happens..

I think the reason Klei doesn't set dates is because it's even worse when you have one and don't meet its deadline. The hype the commuity has been generating completely flops and hurts the game's future launch.

15 minutes ago, Corazon said:

I just wish they hadn't announced Hamlet so soon. On the day of the announcement it could have been just the update on Shiprekt and The Forge.

This ^

Klei needs to learn not to announce something if they're not sure they're going to be able to deliver it on time. They did it right with Oxygen Not Included, but I can't say the same for their other games.

2 minutes ago, JoeW said:

We announce everything literally as soon as we know for sure we're going to do it. We do that so people who want that type of content know that we're working on it. As noted while we do try to put out estimates, those estimates are just that. If we aren't providing information about something, it's because we don't have information to provide. 

Wouldn't it be better to do it when you have a more certain estimate as well? Because then the people who want the content just end up getting more and more impatient when they have no news about it.

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EuedeAdodooedoe    1,186
1 hour ago, Tokyo said:

Klei needs to learn not to announce something if they're not sure they're going to be able to deliver it on time. They did it right with Oxygen Not Included, but I can't say the same for their other games.

Probably best to announce something if it's like 1 or 2 months before they know for sure it to be released may be? Then the "coming soon" isn't really a let-down of any sort.

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leonseye    805

I'm glad that you announced Hamlet even if it's not quite ready yet.

I'd rather know that content is coming than think nothing is coming at all for a game that I enjoy.  : )

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Tokyo    3
20 minutes ago, JoeW said:

Depends on how you look at it - For example, if we hadn't announced Hamlet, people would be upset that no single player content was coming. If we waited until we were so certain that the date couldn't change, you're talking like a month before release. We have considered this and we still do, but we believe most people would like to know sooner than later, given that everything we ever do ever has everybody asking if or when we will be releasing one thing or the next. 

We are much much more solid about dates once something is in the hands of the players because we see it as our responsibility to provide what is expected at that point. But up until that time it's much more important to us that we are confident in the product and that it is of the quality that people have come to expect from us. 

Never thought of it that way, thanks for replying!

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minespatch    53,560
3 hours ago, JoeW said:

Depends on how you look at it - For example, if we hadn't announced Hamlet, people would be upset that no single player content was coming.

I feel that the images and trailer leave images in my head so I can imagine scenarios until the finished product comes out.

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Korlie    946
5 hours ago, JoeW said:

We announce everything literally as soon as we know for sure we're going to do it. We do that so people who want that type of content know that we're working on it. As noted while we do try to put out estimates, those estimates are just that. If we aren't providing information about something, it's because we don't have information to provide. 

We're currently evaluating our progress on Hamlet and looking at everything else we have going on and we'll update everybody when we have more information to announce. 

The only information you put out though is the announcement of when you start working on content and the announcement the day before you release it. There's no middle ground, no updates on your progress or sharing of what you're working on. So people have zero idea about what's going on or what they can expect during the months of time between content updates. And then all this happens. It has nothing to do with giving estimations and dates on the release, it's the complete silence and secrecy through the entire development process that is the problem.

Most developers at least release updates showcasing what mechanics or new areas will be featured in their new content, or the general idea of what they plan to be working on soon. It's how you promote yourself and keep people involved.

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Zeklo    15,536

The Q1/Q2 was a pretty big indicator to me the thing was pretty well off. That's a big range estimate so I just kept it in the back of my head. Glad the announcement was put out regardless. Shows more stuff's coming when we wouldn't have a clue otherwise! Always glad to see new content is being worked on.

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ImDaMisterL    19,566
6 hours ago, Korlie said:

The only information you put out though is the announcement of when you start working on content and the announcement the day before you release it. There's no middle ground, no updates on your progress or sharing of what you're working on. So people have zero idea about what's going on or what they can expect during the months of time between content updates. And then all this happens. It has nothing to do with giving estimations and dates on the release, it's the complete silence and secrecy through the entire development process that is the problem.

Most developers at least release updates showcasing what mechanics or new areas will be featured in their new content, or the general idea of what they plan to be working on soon. It's how you promote yourself and keep people involved.

They could do something like SethR's Fireside Chats that gave us insight on DST development. Man, I loved those...

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13 hours ago, JoeW said:

We are much much more solid about dates once something is in the hands of the players because we see it as our responsibility to provide what is expected at that point. But up until that time it's much more important to us that we are confident in the product and that it is of the quality that people have come to expect from us. 

What exactly happened to the March Hamlet release? A week ago I saw in my Steam wishlist Hamlet would be released March 2018. On April 1'st the release date was changed to Q1/Q2 2018. I haven't been following the DLC recently but was there an announcement for the delay?

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Korlie    946
2 hours ago, ImDaMisterL said:

They could do something like SethR's Fireside Chats that gave us insight on DST development. Man, I loved those...

They stream all the time yet the only stuff they stream has absolutely nothing to do with the actual work they are doing at the moment on the game. So many missed opportunities to promote future content and build up hype.

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Corazon    602
8 minutes ago, Dreamscape18459 said:

What exactly happened to the March Hamlet release? A week ago I saw in my Steam wishlist Hamlet would be released March 2018. On April 1'st the release date was changed to Q1/Q2 2018. I haven't been following the DLC recently but was there an announcement for the delay?

 

Opera Instantâneo_2018-04-03_121741_forums.kleientertainment.com.png

9 minutes ago, Korlie said:

They stream all the time yet the only stuff they stream has absolutely nothing to do with the actual work they are doing at the moment on the game. So many missed opportunities to promote future content and build up hype.

 

Yacht Club Games does that. Lives showing the development of the game, but without showing much, just to give the taste of what is to come.

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1 hour ago, Corazon said:

 

Opera Instantâneo_2018-04-03_121741_forums.kleientertainment.com.png

 

Yacht Club Games does that. Lives showing the development of the game, but without showing much, just to give the taste of what is to come.

Yeah I saw this post in February and it was corrected to Q1/Q2 2018. Last week however the date changed to March 2018 again so I assumed Klei updated it to reflect the release.

Its unfortunate that it seems to be a Steam issue that Valve has yet to fix. I was really looking forward to playing Hamlet last week.

Edit:This definitely appears to be an issue on Valve/Steam's end. Last week when I saw the March 2018 release date Hamlet did not appear at all in the DLC section of the Wishlist (only being visible if viewing "All Types" of content). Now that the date has changed (again...) to Q1/Q2 2018 Hamlet properly appears in the DLC section. Hopefully Valve addresses this issue eventually (preferably notifying users that the system was broken and how it was broken to help avoid more confusion).

It would be nice if the new Steam wishlist system actually worked. Its absolutely worthless now for following upcoming content on Steam.

Edited by Dreamscape18459
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Sorry for the double post but Hamlet still says it was released March 2018 on the DLC section for Don't Starve. (Probably incorrectly using the internal date Klei has instead of the public Q1/Q2 it should be using.)

http://store.steampowered.com/dlc/219740/

If this is an issue that Klei developers could fix soon that would be nice. If its a Valve issue than hopefully it gets fixed soon.

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fimmatek    3,060
17 minutes ago, Dreamscape18459 said:

Sorry for the double post but Hamlet still says it was released March 2018 on the DLC section for Don't Starve. (Probably incorrectly using the internal date Klei has instead of the public Q1/Q2 it should be using.)

http://store.steampowered.com/dlc/219740/

If this is an issue that Klei developers could fix soon that would be nice. If its a Valve issue than hopefully it gets fixed soon.

I guess it's a bug at Valve's side, because if you click on Hamlet, the release date is Q1/Q2 again. Quite annoying I must agree, it wakes false hopes, and it would be nice to know when we get to play it...

(But let's be patient. We've waited long already, a few more month won't hurt.)

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