V2C 5950 Report post Posted April 28, 2017 Added sound effects for mounted emotes. Added an inspect window for Scarecrow skins. Meteor impact no longer destroys Backpacks. Reduced physics radius for Mushtrees and Cave Banana Trees. Fixed missing torso in some Woodie animations. Fixed bug where Tooth Traps sometimes slide on the ground when deployed. View full update 28 Share this post Link to post Share on other sites
Spaartan 1074 Report post Posted April 28, 2017 5 minutes ago, V2C said: Added an inspect window for Scarecrow skins. What does that mean? Share this post Link to post Share on other sites
jantonio 2935 Report post Posted April 28, 2017 (edited) Just now, Spaartan said: What does that mean? its like inspecting a player now. Edited April 28, 2017 by jantonio s Share this post Link to post Share on other sites
CaptainChaotica 5693 Report post Posted April 28, 2017 (edited) Missing TORSO? Wow. I wanna see this now. Also Willow apparently loses her eyes and mouth for a bit when she yawns, sometimes. But I have no idea how common this is. All I know is, I tried to take a picture of the Bearger beating up the Spring Giant for my tourist postcard ("Wish you were here!") and it got totally upstaged by Willow becoming a creepypasta. : P (EDIT: I just now noticed the sleeping bird and bee. Ha!) But we're talking about body parts going missing during animations, so hey! Seemed like the right time to mention it. ...Notorious Edited April 28, 2017 by CaptainChaotica 14 Share this post Link to post Share on other sites
RadiantRoma 386 Report post Posted April 28, 2017 9 minutes ago, V2C said: Fixed missing torso in some Woodie animations. Oh good, I thought this was just me... Share this post Link to post Share on other sites
Alarsin 851 Report post Posted April 28, 2017 11 minutes ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. View full update finally 15 Share this post Link to post Share on other sites
Auth 9988 Report post Posted April 28, 2017 10 minutes ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed 20 Share this post Link to post Share on other sites
SniderThanYou 48 Report post Posted April 28, 2017 13 minutes ago, V2C said: Meteor impact no longer destroys Backpacks. What are backpacks made of?! 15 Share this post Link to post Share on other sites
Spaartan 1074 Report post Posted April 28, 2017 Just now, SniderThanYou said: What are backpacks made of?! same thing old fossils are made of (I think) 2 Share this post Link to post Share on other sites
CaptainChaotica 5693 Report post Posted April 28, 2017 Oh, I hadn't even noticed the toothtrap one, my brain was too distracted by missing torsos. THANK. GOD!! As someone who uses and makes toothtraps regularly and is kind of a hoarder with a nearly-full inventory most of the time, it is _so_ annoying to have to remember to empty out slots before I deploy a new trap. Because they only slid when your hands were full, see. But that never made sense anyway. So good! I mean, I don't use geometric placement to make everything _perfect_, but I do want the thing to go into the damn vicinity I placed it in and not, say, completely under another trap. : P ...Notorious 2 Share this post Link to post Share on other sites
Soulk 144 Report post Posted April 28, 2017 Now fix wood fences and wood gate that also slide when placing them Share this post Link to post Share on other sites
Mineirinho 58 Report post Posted April 28, 2017 Just now, Jurgens said: Now fix wood fences and wood gate that also slide when placing them This is not a game bug. it's a Geometric placment bug. Disable the mod and the fences and walls no longer slide. 2 Share this post Link to post Share on other sites
ImDaMisterL 20852 Report post Posted April 28, 2017 25 minutes ago, SniderThanYou said: What are backpacks made of?! Whatever cockroaches are made of. 4 Share this post Link to post Share on other sites
Soulk 144 Report post Posted April 28, 2017 14 minutes ago, Mineirinho said: This is not a game bug. it's a Geometric placment bug. Disable the mod and the fences and walls no longer slide. mmm set mod as off, or in the ingame mod menu? Share this post Link to post Share on other sites
Mineirinho 58 Report post Posted April 28, 2017 16 minutes ago, Jurgens said: Now fix wood fences and wood gate that also slide when placing them This is not a game bug. it's a Geometric placment bug. Disable the mod and the fences and walls no longer slide. just in-game. press B and disable when u put the fences/walls then re-enable the mod Share this post Link to post Share on other sites
mrxarous 269 Report post Posted April 28, 2017 3 hours ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. This was happening a lot on my stream tonight. I didn't have a full inventory either so I am glad that it might possibly be fixed for real. 1 Share this post Link to post Share on other sites
minespatch 80208 Report post Posted April 28, 2017 4 hours ago, SniderThanYou said: What are backpacks made of?! Unobtanium~? Thulium~? 4 hours ago, V2C said: Added an inspect window for Scarecrow skins. Can I see a screencap of this? My curiosity is piqued. Share this post Link to post Share on other sites
Tykvesh 323 Report post Posted April 28, 2017 @minespatch, 5 Share this post Link to post Share on other sites
jantonio 2935 Report post Posted April 28, 2017 7 minutes ago, minespatch said: Unobtanium~? Thulium~? nintendonium ;> 3 Share this post Link to post Share on other sites
FreyaMaluk 5615 Report post Posted April 28, 2017 (edited) 12 hours ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. You finally did it! Edited April 28, 2017 by FreyaMaluk 4 Share this post Link to post Share on other sites
brbrmensch 713 Report post Posted April 28, 2017 @Jurgens i just hold ctrl while placing fence\gates Share this post Link to post Share on other sites
minespatch 80208 Report post Posted April 28, 2017 2 hours ago, Tykvesh said: @minespatch, OHhh! I see the difference now. They updated the window. Thanks Tykvesh. 3 Share this post Link to post Share on other sites
Rellimarual 4183 Report post Posted April 28, 2017 8 hours ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. Oh, thank you! Share this post Link to post Share on other sites
Sketched_Philo 1073 Report post Posted April 28, 2017 8 hours ago, CaptainChaotica said: Missing TORSO? Wow. I wanna see this now. Was kind of a minor bug. Share this post Link to post Share on other sites
cactusarms 478 Report post Posted April 28, 2017 Mini monument and fanged and bottomless endothermic firepit next? 3 Share this post Link to post Share on other sites