kraken121 Posted April 2, 2017 Share Posted April 2, 2017 We are currently working on porting the mod project to DST Here is a place where you can post any suggestions that you have for Hero in the Dark.in DST If you have any ideas about monsters, magic, items etc, This is the place to post. Please be as detailed as possible and try to stay on topic. I can't promise that any idea placed here will be used but I can promise that we will read them. We have a very detailed plan for this mod far into future updates, but we are willing to listen to anyone that might have some ideas to throw at us Link to comment Share on other sites More sharing options...
TheKingDedede Posted June 14, 2017 Share Posted June 14, 2017 I'll give this a small bump, since it was a forum bug that pushed this thread into obscurity. If this mod were to be ported over to DST, would more classes be added? 2 Link to comment Share on other sites More sharing options...
Rincevvind Posted June 23, 2017 Share Posted June 23, 2017 GL with it. I guess there will be lot of work to port it. Link to comment Share on other sites More sharing options...
The Bear Posted July 20, 2017 Share Posted July 20, 2017 (edited) Hello! So my suggestion is to make Magic to be permanent/ more durability for more cost , or could be repaired, this would feel more rewarding Also try to make some synergy characters , for example in the main game Wickerbottom + WX-78 with lighting book Also idea for difficulty, for example you could set "difficulty " to 1, 2, 3 where all mobs' stats will be multiplied Edited July 20, 2017 by The Bear Grammar Link to comment Share on other sites More sharing options...
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