ARCS 0 Report post Posted January 31, 2017 Whenever I include the code for custom sound in my character's Lua scripts, it changes his bigPicture back to Wilson's (which is the default I assume.) I checked the bigPicture tex file to make sure it was still my custom one, and it was. When I remove the custom sound it goes back to my image. code for modmain.lua --Custom Assets Asset("SOUNDPACKAGE", "sound/larke.fev"), Asset("SOUND", "sound/larke_bank56.fsb"), --Sound Remapping RemapSoundEvent( "dontstarve/characters/larke/death_voice", "larke/characters/larke/death_voice" ) RemapSoundEvent( "dontstarve/characters/larke/hurt", "larke/characters/larke/hurt" ) RemapSoundEvent( "dontstarve/characters/larke/talk_LP", "larke/characters/larke/talk_LP" ) code for larke.lua inst.soundsname = "larke" mod is included below if you wish to dig through the files. Larke WIP.zip Share this post Link to post Share on other sites
ARCS 0 Report post Posted January 31, 2017 And, again I solved it after messing around with the code. Made a phony Sound Remapper and made it lead to "character/larke/phony" and it fixed the big image so long as one of the remappings did not have the pattern "larke/character/larke/phony". I'm not quite sure how or why that works. Share this post Link to post Share on other sites
Kyouyashinji 6 Report post Posted February 1, 2017 (edited) Asset("SOUNDPACKAGE", "sound/larke.fev"), Asset("SOUND", "sound/larke_bank56.fsb"), file format (.fev)(.fsb) << how to make this file please give me info! Edited February 1, 2017 by Kyouyashinji Share this post Link to post Share on other sites
ARCS 0 Report post Posted February 1, 2017 when using FMOD designer, and you've imported all your sounds in to the appropriate categories, press Ctrl + B to bring up the build menu. there will be a part that says (for example) larke_bank56. There's a box to the left of that phrase that needs to be clicked, so that there's a check mark. Then, when the build is complete, you'll have your .fdp file, and a new folder called "sound" in there, you'll find the .fev and .fsb and a cache folder. Share this post Link to post Share on other sites
Kyouyashinji 6 Report post Posted February 6, 2017 Thanks you very much ! ^_^ Share this post Link to post Share on other sites