V2C

[Game Update] - (BETA) 200096

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Mday    426
6 hours ago, DarkXero said:

GRl4p4h.png

Here's my tree again.

It has a more pleasant distribution.

Has anyone found a may to mass produce those little light bulb glowing on the tree? Or can they be refueled? Looking at the durability drop from 100% to 99% just by sitting on the ground, makes me go from  :D > :) > :( > :mad::mad::mad:

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Aquaterion    817
6 minutes ago, Mday said:

Has anyone found a may to mass produce those little light bulb glowing on the tree? Or can they be refueled? Looking at the durability drop from 100% to 99% just by sitting on the ground, makes me go from  :D > :) > :( > :mad::mad::mad:

At first I thought they can be refueled, but instead, they are FUEL themselves.. strange

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EuedeAdodooedoe    1,187

@V2C I think it would be cool if when you open the Klaus' sack, you get a guaranteed Krampus sack drop, because it's pretty close to Krampus sack. Or perhaps it could be Klaus sack as basically a reskin of Krampus sack or something?

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AnonymousKoala    3,635
11 minutes ago, EuedeAdodooedoe said:

@V2C I think it would be cool if when you open the Klaus' sack, you get a guaranteed Krampus sack drop, because it's pretty close to Krampus sack. Or perhaps it could be Klaus sack as basically a reskin of Krampus sack or something?

There's a very good chance for a sack either way.

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minespatch    64,098
13 hours ago, V2C said:

Fixed animation glitch when Wendy tries to eat Eternal Fruitcake.

No more weird cyclop-Wendy with that Maxwell sneer. :wilson_ecstatic:

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Chris1448    13,017
10 hours ago, EuedeAdodooedoe said:

@V2C I think it would be cool if when you open the Klaus' sack, you get a guaranteed Krampus sack drop, because it's pretty close to Krampus sack. Or perhaps it could be Klaus sack as basically a reskin of Krampus sack or something?

I think it's a high enough chance as is. (10 percent)

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Sinister_Fang    8,178
On 12/9/2016 at 11:16 PM, V2C said:

Fixed animation glitch when Wendy tries to eat Eternal Fruitcake.

I don't think this was actually fixed. I just saw a cyclops Wendy earlier today. I'd also like to note that they had the triumphant Wendy skin on in case that might be related.

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GiddyGuy    7,598
7 hours ago, Sinister_Fang said:

I don't think this was actually fixed. I just saw a cyclops Wendy earlier today. I'd also like to note that they had the triumphant Wendy skin on in case that might be related.

So Triumphant Wendy is still part deerclops? :) 

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Mudley    1,144
7 hours ago, Sinister_Fang said:

I don't think this was actually fixed. I just saw a cyclops Wendy earlier today. I'd also like to note that they had the triumphant Wendy skin on in case that might be related.

It could be that they just fixed the default skin.

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Electroely    3,220
On ‎12‎/‎10‎/‎2016 at 2:18 AM, AnonymousKoala said:
  • Fixed animation glitch when Wendy tries to eat Eternal Fruitcake.

NOOOOOOOO rip Wendclops @Hobgoblino

I'll just put this here for the unlucky souls who didn't get to see Wendclops.

Spoiler

20161209153446_1.jpg

 

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t1morino88eex    255

I would like to give a simple suggestion to the klaus: most of the dst content and I mean bosses/mobs right now had a way to deal with them one way or another. For Klaus this is different when it comes to his gem deer. They are almost impossible to dodge if you want to deal damage to Klaus. I feel like they are too close to him and even with precise placement at least one hits you, especially adding the ping that DST normally suffers from. 

With this I believe the deer should be just a tiny bit more distanced to his sides. One still won't be able to jump straight into attacking and will still need some positioning to the sweet spot where the deer can't hit you. Maybe the deer could run a little bit more than normally as well around him.

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Mday    426
22 minutes ago, t1morino88eex said:

I feel like they are too close to him and even with precise placement at least one hits you, especially adding the ping that DST normally suffers from. 

Also the deer's attack animation is actually rather slow, if you would pay attention to them.

Untitled.png

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Mday    426
13 hours ago, t1morino88eex said:

That screenshot is made while they are walking, following Klaus. After he stops they stop a little bit closer to him.

The point is your angle of attack relative to the deers and klaus'. If you attack from the side of coz you will hit a deer.

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