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FreyaMaluk

Any command to disable puddles via console?

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Not_Wilson    2118

Not at my laptop so I can't check, but have you tried hovering over the puddle and inputting the following command:

TheInput:GetWorldEntityUnderMouse():Remove()

That's the manual way to remove entities.

When I get home, I can check if there's another way.

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FreyaMaluk    5859
3 hours ago, DextersComicLaboratory said:

Not at my laptop so I can't check, but have you tried hovering over the puddle and inputting the following command:


TheInput:GetWorldEntityUnderMouse():Remove()

That's the manual way to remove entities.

When I get home, I can check if there's another way.

I don't think this actually works... I was just asking because in the world gen options you can disable them, so there must be a command somewhere to do that :)

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alainmcd    901
GetWorld().components.flooding:SetFloodSettings(0, 0)
GetWorld().components.flooding:SetMaxTideModifier(0)
GetWorld().Flooding:SetTargetDepth(0)

The first line disables puddles from forming, but won't despawn current ones. The second line disables tides, again without despawning flooding. The third one despawns all current puddles and tides without disabling them.

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FreyaMaluk    5859
On 9/13/2016 at 7:25 PM, alainmcd said:

GetWorld().components.flooding:SetFloodSettings(0, 0)
GetWorld().components.flooding:SetMaxTideModifier(0)
GetWorld().Flooding:SetTargetDepth(0)

The first line disables puddles from forming, but won't despawn current ones. The second line disables tides, again without despawning flooding. The third one despawns all current puddles and tides without disabling them.

Thanks :)

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