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hyiltiz

what floats and why?

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hyiltiz    261

It seems Canes dont float while axe and spear does. Even dubloons float... I am not saying things should float as they do in real life. I just want to know whether there is a list of floatable items, and how it is decided.
 

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stl1234    284

Code wise, items float if they have the floatable component added to them. This component is new in SW, so unless the object is redefined with SW, items from before SW will sink.

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NoQuitting    132

Put together this list real quick, if it is not on this list there is a 99.999% chance it will sink as of v171841

1 abigail_flower
2 acorn
3 amulet
4 antivenom
5 armor_cactus
6 armor_grass
7 armor_lifejacket
8 armor_limestone
9 armor_marble
10 armor_obsidian
11 armor_ruins
12 armor_sanity
13 armor_seashell
14 armor_slurper
15 armor_snurtleshell
16 armor_windbreaker
17 armor_wood
18 axe
19 axe_pickaxe
20 backpack
21 balloons_empty
22 bandage
23 batbat
24 beardhair
25 bearger_fur
26 bedroll_furry
27 bedroll_straw
28 beefalowool
29 bioluminescence
30 birdtrap
31 blowdart
32 blubber
33 blubbersuit
34 blueprint
35 boards
36 boatcannon
37 boatlantern
38 boatrepairkit
39 boattorch
40 boneshard
41 books
42 boomerang
43 bottlelantern
44 bugnet
45 butter
46 butterflywings
47 cactus
48 cane
49 cannonshot
50 charcoal
51 coconade
52 coconut
53 compass
54 coontail
55 coral
56 coral_brain
57 cutgrass
58 cutlass
59 cutlichen
60 cutreeds
61 deerclops_eyeball
62 diviningrod
63 doydoyfeather
64 dragon_scales
65 dragoonheart
66 dubloon
67 earring
68 eel
69 egg
70 fabric
71 featherfan
72 feathers
73 fertilizer
74 fish
75 fish_med
76 fishingrod
77 foliage
78 froglegs
79 gears
80 gem
81 glommerbell
82 goatmilk
83 goose_feather
84 guano
85 hambat
86 hammer
87 harpoon
88 hats
89 hawaiianshirt
90 healingsalve
91 heatrock
92 honey
93 honeycomb
94 horn
95 houndstooth
96 inv_bamboo
97 inv_rocks_ice
98 inv_vine
99 jellyfish
100 krampus_sack
101 lighter
102 lightninggoathorn
103 limpets
104 livinglog
105 log
106 lucy
107 lureplant_bulb
108 machete
109 magic_seal
110 mandrake
111 manrabbit_tail
112 meats
113 messagebottle
114 mininglantern
115 minotaurhorn
116 monkeyball
117 mosquitosack
118 mushrooms
119 mussel_stick
120 mysterymeat
121 nightmarefuel
122 nightstick
123 nightsword
124 obsidian
125 ox_flute
126 ox_horn
127 packim_fishbone
128 palmleaf
129 panflute
130 papyrus
131 petals
132 petals_evil
133 pickaxe
134 piggyback
135 pigskin
136 pinecone
137 piratepack
138 pitchfork
139 plantables
140 poop
141 portablecookpot
142 preparedfoods
143 rawling
144 razor
145 redbarrel
146 reflectivevest
147 rope
148 sail
149 sail_stick
150 seasack
151 seashell
152 seaweed
153 seaweed_planted
154 seeds
155 sewingkit
156 shark_fin
157 shark_gills
158 shovel
159 silk
160 slurperpelt
161 slurtleslime
162 snakeoil
163 snakeskin
164 snakeskin_jacket
165 spear
166 spear_wathgrithr
167 speargun
168 spearlauncher
169 spicepack
170 spidereggsack
171 spidergland
172 staff
173 staff_tornado
174 stinger
175 sweatervest
176 tallbirdegg
177 teleportato_sw_parts
178 telescope
179 tentaclespots
180 thatchpack
181 tigereye
182 transistor
183 trap
184 treasurechest
185 trident
186 trinkets
187 trunk
188 trunkvest
189 tunacan
190 turbine_blades
191 turfs
192 twigs
193 umbrella
194 veggies
195 venomgland
196 walls
197 walrus_tusk
198 warly
199 waxwelljournal
200 wilbur_unlock
201 wind_conch
202 woodlegs_boatcannon
203 woodlegs_key
204 wormlight

 

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hyiltiz    261

I saw in your list items such as twigs, silk, rope and backpack. I did see these items float. So, does it take a while before an item actually sinks into the ocean, instead of simply sinking upon touching the surface?

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stl1234    284

No, as far as I can see, items either sink or float. There is no such thing as floating for a while. The list is for floating items, not sinking ones.

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Mobbstar    13,648

It should be relatively easy to make a mod that forces every inventory item to float. The force-floating items would not have a float animation though (no ripples) and items meant to sick would have to be specifically excluded.

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hyiltiz    261
12 hours ago, stl1234 said:

No, as far as I can see, items either sink or float. There is no such thing as floating for a while. The list is for floating items, not sinking ones.

So, a list for sinking items would be more useful, I guess, since most items float.

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Mobbstar    13,648
7 hours ago, hyiltiz said:

So, a list for sinking items would be more useful, I guess, since most items float.

Items don't float by default. All mod items sink unless explicitly told otherwise.

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NoQuitting    132
10 hours ago, hyiltiz said:

So, a list for sinking items would be more useful, I guess, since most items float.

Okay I put together a list of items that DO NOT float... (well 99% chance it will not float, chesters eyebone sinks and then magically spawns in the water on top of you for example)

22 hours ago, Sheauwn said:

It floats if it weighs lighter than a duck.

Bees weigh more than a duck in DS:SW! Below is a list of items that weigh more than a duck:

1 armor_dragonfly
2 ash
3 beargervest
4 bee
5 beemine
6 birds
7 bishop
8 boat
9 boat_indicator
10 burnable
11 butterfly
12 cavespiders
13 chester_eyebone
14 crab
15 cutstone
16 deadlyfeast
17 devtool
18 doydoy
19 doydoyegg
20 eyeturret
21 fireflies
22 flint
23 glommerflower
24 glommerfuel
25 glommerwings
26 goldnugget
27 gunpowder
28 icepack
29 inv_marble
30 inv_rocks
31 jungletreeseed
32 lightbulb
33 limestone
34 lobster
35 mailpack
36 maxwellkey
37 mole
38 monkey
39 mosquito
40 mussel
41 nightmare_timepiece
42 nitre
43 onemanband
44 phonograph
45 pigtorch
46 primeape
47 pumpkin_lantern
48 rabbit
49 raincoat
50 rook
51 ruins_bat
52 sand
53 sandbag
54 sandbagsmall
55 slurper
56 slurtle_shellpieces
57 spoiledfood
58 sunken_boat_trinkets
59 teleportato_parts
60 tentaclespike
61 thulecite
62 thulecite_pieces
63 torch
64 trap_teeth
65 trawlnet
66 walrus
67 webberskull

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Mobbstar    13,648
29 minutes ago, hyiltiz said:

WTH is deadlyfeast and devtools? Also, boats dont float!?

Deadly feast is an inaccessible easter egg item from adventure mode, the dev tool is just that, a developer tool.

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NoQuitting    132
1 hour ago, hyiltiz said:

WTH is deadlyfeast and devtools? Also, boats dont float!?

I will need to do further testing to find out if boats float. It may be that they are hovering 1 centimeter above the water. Or that they have giant peg feet underneath walking on the bottom of the ocean. Start your favorite savegame and hit the ~ key on your keyboard type c_give("deadlyfeast") and then press ctrl+L to get rid of the annoying text then enjoy the most delicious meal you ever tasted.

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oCrapaCreeper    3,048

Deadly Feast was something scrapped from adventure mode. I think it was meant to be something you'd eat to kill yourself if you chose not to free Maxwell. It's been in the game since.

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