KanashiMachine Posted February 12, 2016 Share Posted February 12, 2016 3 minutes ago, PanAzej said: Shhh... Trade bans are evil. Bugs are bugs D: 1 Link to comment Share on other sites More sharing options...
Ivanc25 Posted February 12, 2016 Share Posted February 12, 2016 Why, my worlds are gone ;-; Link to comment Share on other sites More sharing options...
Arcita Posted February 12, 2016 Share Posted February 12, 2016 Is there any way to use the old non-dedicated system? While it's awesome that you guys managed to get it working, this does seem to be a bit more resource-intensive, and my itty bitty netbook is struggling mightily. Its fan has been on full blast, red alert. I did opt out of using the caves, so at least there's just what I assume are the overworld server and the client, but it'd be really cool if there's some way that I can just use the client like before. 2 Link to comment Share on other sites More sharing options...
KanashiMachine Posted February 12, 2016 Share Posted February 12, 2016 Well, I could say that the tests are running pretty well around here. The only "bad" thing that i've found so far was the trade ban thing not working http://prntscr.com/a2dasg 1 Link to comment Share on other sites More sharing options...
Mikeadatrix Posted February 12, 2016 Share Posted February 12, 2016 6 minutes ago, KanashiMachine said: Well, I could say that the tests are running pretty well around here. The only "bad" thing that i've found so far was the trade ban thing not working http://prntscr.com/a2dasg No trade ban is a good thing. Why does it matter??? Link to comment Share on other sites More sharing options...
KanashiMachine Posted February 12, 2016 Share Posted February 12, 2016 Just now, Mikeadatrix said: No trade ban is a good thing. Why does it matter??? Steam Rules, there is no game without market trade ban :/ 1 Link to comment Share on other sites More sharing options...
Mikeadatrix Posted February 12, 2016 Share Posted February 12, 2016 6 minutes ago, KanashiMachine said: Steam Rules, there is no game without market trade ban :/ Ehhh. Okay have fun not trading your items for a week. I'll enjoy my Wigfrid GoH. 1 Link to comment Share on other sites More sharing options...
TemporaryMan Posted February 12, 2016 Share Posted February 12, 2016 9 hours ago, DearJaan said: Hey guys, so my girlfriend and I bought this game and we're pretty new. I see all of this new stuff and it looks pretty interesting. What exactly is it? From the looks of it I only seem to understand that you can get skinned items of things in game for real currency? Also if we've used Workshop mods are we allowed to or it doesn't matter? If anyone could enlighten us that would be appreciated! Even with any other important things we SHOULD know for first week beginners. You can get four random skins per week, free of charge just by playing the game. It takes about 12 - 16 hours to get all 4, and it resets each week on Thursday sometime between noon and 2 PM Pacific (so between 8 and 10 PM Greenwich). Mods, console commands etc. have no influence, so there's no need to worry about them. If you don't like the skins you get, you have three options: Trade them with other players for other skins or other Steam inventory items. (trading cards, refined metal, TF2 & CS:GO keys, etc.) This is what we've been doing since October. Buy from & sell to other players for real $ on the Steam market. This has only been around less than 24 hours. Convert 9 skins for 1 of the next higher rarity (with a small chance of getting something even rarer) at the Trade Inn. This was also introduced yesterday. Or I suppose you could just ignore them. 1 Link to comment Share on other sites More sharing options...
Crysicle Posted February 12, 2016 Share Posted February 12, 2016 Are ruins ever going to be reachable by sinkhole again or will they continue being merged with caves after beta ends? Link to comment Share on other sites More sharing options...
anselch1011 Posted February 13, 2016 Share Posted February 13, 2016 (edited) 21 hours ago, V2C said: Changes Dedicated server configurations have been updated to improve cluster and shard definitions Reveal hidden contents http://forums.kleientertainment.com/topic/64212-dedicated-server-quick-setup-guide/ max_snapshots = 5 tick_rate = 10 server_save_slot = 1 steam_group_id = steam_group_only = false whitelist_slot = 1 enable_vote_kick = true enable_autosaver = true connection_timeout = 8000 enable_snapshots = true lan_only_server = false Where should I place these settings?? cluster.ini or server.ini ?? (Dedicated Server) Edited February 13, 2016 by anselch1011 Link to comment Share on other sites More sharing options...
Developer 255 Posted February 13, 2016 Developer Share Posted February 13, 2016 @Neutral_Steve @Ivanc25: When you say your worlds are gone, are these dedicated server worlds, or just regular worlds hosted through the game? If it's just through the game, could you zip up your Documents/Klei/DoNotStarveTogether folder and email it to us so we can investigate? You can use this form to send it to us, please include a link to this forum post in the message as a reference: http://support.kleientertainment.com/customer/portal/emails/new @Exhu @VexTheHex @hahasound: We're working on a guide on how to run legacy preconfigured servers, which should be up soon, we're working on some bugs with save migration for dedicated servers, so it would be best to wait for the guide before trying to run these servers. @Rykio: Could you send us your log files? The files we'll need will be found here: Documents/Klei/DoNotStarveTogether/client_log.txt Documents/Klei/DoNotStarveTogether/Cluster_N/Master/server_log.txt Documents/Klei/DoNotStarveTogether/Cluster_N/Caves/server_log.txt Where the 'N' in Cluster_N is a number corresponding to the server slot you were using on the server creation screen, ie Cluster_1 for the first slot, Cluster_2 for the second slot, etc. You can either post them here, or to the support link mentioned above. 1 Link to comment Share on other sites More sharing options...
SenL Posted February 13, 2016 Share Posted February 13, 2016 This trading... is with real money? Wha... Link to comment Share on other sites More sharing options...
_Q_ Posted February 13, 2016 Share Posted February 13, 2016 Now game runs dedicated server every time, and it takes AGES. 3 Link to comment Share on other sites More sharing options...
leonseye Posted February 13, 2016 Share Posted February 13, 2016 (edited) 8 minutes ago, SenL said: This trading... is with real money? Wha... Yeah, you can trade them the old way, or buy / sell them on the marketplace now. The marketplace prices are a li'l crazy as it just came out. Crazy good if you are into buying. Seems the supply is currently higher than the demand. Who'da thunk? Edited February 13, 2016 by leonseye Link to comment Share on other sites More sharing options...
lionking102 Posted February 13, 2016 Share Posted February 13, 2016 @255 I also first thought my saves were lost. But than I discovered that I can play my World on the "Save Slot 2" in game, when I start "Save Slot 1". In the Klei-Folder it´s correct, the second slot is my old world, but to start it I have to use the "save Slot 1" ingame. Maybe there is something swapped that´s causing the problem? Link to comment Share on other sites More sharing options...
Developer V2C Posted February 13, 2016 Developer Share Posted February 13, 2016 A new build has been posted, please continue the conversation in the new thread: http://forums.kleientertainment.com/topic/64274-game-update-166220-02122016/ Link to comment Share on other sites More sharing options...
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