miketh2005 Posted January 10, 2013 Share Posted January 10, 2013 Bug SubmissionPlease choose a category [Gameplay] PlatformSteamVersion Number 70828 Issue title Beefalo wander way past Savanna biome Steps to reproduce Happens every-time (as far as I can tell) in my generated game. Describe your issue Beefalo wander way past the savanna/forest biome generated. They wander into the forest biome around the savanna biome and I can hardly even find them. Beefalo should be coded not to go too far past a savanna biome. One time the hounds came after me and I went around a beefalo thinking the others would come, but only 1 came and the hounds basically killed the 2 beefalo because the others never came because they had wandered off who knows where. Link to comment Share on other sites More sharing options...
Toaster Fu Posted January 10, 2013 Share Posted January 10, 2013 The beefalo have a tendency to spread out. Can't really do anything about it sadly. Link to comment Share on other sites More sharing options...
Developer Kevin Posted January 10, 2013 Developer Share Posted January 10, 2013 Herd cohesion is coming. Soon. Link to comment Share on other sites More sharing options...
jakassme Posted January 10, 2013 Share Posted January 10, 2013 Herd cohesion is coming. Soon. with the baby beefalo Link to comment Share on other sites More sharing options...
Drew Posted January 13, 2013 Share Posted January 13, 2013 It can be a bit sad when they wander into swamps. Oh well, free fur and meat for everyone. Link to comment Share on other sites More sharing options...
ScienceMachine Posted January 13, 2013 Share Posted January 13, 2013 It can be a bit sad when they wander into swamps. Oh well, free fur and meat for everyone.Assuming you can get past the still-surviving tentacle. Link to comment Share on other sites More sharing options...
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