Not_Wilson Posted February 25, 2016 Author Share Posted February 25, 2016 (edited) In-between break doodles. Should probably stop drawing Invisible Inc and start actually playing the game and not fail the tutorial level. Same with Mark of the Ninja. Welp. Maybe stealth isn't my thing. I am honestly the worst at coding, I've been recycling and editing prefabs already made in the Don't Starve mod my friends and I have been making. But it works, so... Edited February 25, 2016 by DextersComicLaboratory 6 Link to comment Share on other sites More sharing options...
Mobbstar Posted February 25, 2016 Share Posted February 25, 2016 It's inst:AddComponent(), with a colon. 1 Link to comment Share on other sites More sharing options...
Not_Wilson Posted February 25, 2016 Author Share Posted February 25, 2016 (edited) Just now, Mobbstar said: It's inst:AddComponent(), with a colon. WELP Edited February 25, 2016 by DextersComicLaboratory Honestly I'm laughing so hard in class right now 2 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 25, 2016 Developer Share Posted February 25, 2016 Just now, Mobbstar said: It's inst:AddComponent(), with a colon. *Ragtime theme intensifies* 3 Link to comment Share on other sites More sharing options...
Mobbstar Posted February 25, 2016 Share Posted February 25, 2016 6 minutes ago, Mobbstar said: It's inst:AddComponent(), with a colon. Unless, of course, you write inst.AddComponent(inst,"componentname") Touché! You outfoxed me and didn't even tell. 1 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 25, 2016 Developer Share Posted February 25, 2016 Just now, Mobbstar said: Touché! You outfoxed me and didn't even tell. I think it's safe to say we are in the presence of a genius. Link to comment Share on other sites More sharing options...
Not_Wilson Posted February 27, 2016 Author Share Posted February 27, 2016 New update for my mod. Subscribe to it here. Wilson is now a “doctor” of sorts. The idea might be expanded upon. 13 Link to comment Share on other sites More sharing options...
DragonMage156 Posted February 27, 2016 Share Posted February 27, 2016 We all knew Wilson was a mad scientist, all he needed was a labcoat ^_^ Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 1, 2016 Author Share Posted March 1, 2016 (edited) I made a tumblr blog for Willoughby, mainly to RP with. So far, he's been a really well-received character. I'm so happy. I've interacted with two Wilsons now, which has been fun, considering both of them are the "I've adopted the entire island" type. Kinda random doodled this. I'm sorry! Honestly the story of Willoughby's life before the island reminds me of To Kill A Mockingbird. Just a little. Edited March 1, 2016 by DextersComicLaboratory 9 Link to comment Share on other sites More sharing options...
DragonMage156 Posted March 1, 2016 Share Posted March 1, 2016 Aww when were you gonna post/reveal his lore again? Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 2, 2016 Author Share Posted March 2, 2016 (edited) I could right now if I wanted to. I might because I have... no idea how to even start a mod with his lore in it. All I know is it'd be singleplayer. The lore builds off of Forbidden Knowledge, and please be mindful that it's so easy for Klei to blow a cannonball through this lore. ---- Basically, Willoughby was a little farmer on a ranch about 1/4 a mile from Wilson's shack seen in Forbidden Knowledge. He was raised by a couple neighbors who taught him to stay away from Mister Wilson's shack at the end of the road. He did as he was told and grew up scared of a man he never saw. Shortly after Wilson was abducted, detectives came to the house to inspect why he just suddenly went missing. They cleaned out the house after presuming Wilson dead and took the possessions inside away by a truck. Willoughby's ranch, Rock Bottom Ranch, was right by a bend in the road, which the truck took too sharply and spilled a contaminated test tube, a bunsen burner, and the Voxola radio. Willoughby noticed these things and picked them up. He got the contaminated test tube's goo all over his hand, which caused a mutation of sorts. It's weird, because before that he never had a problem with turning into a werebunny on the full moon. The radio coaxed Willoughby to the island similar to Wilson. Willoughby was offered a place to play forever with no worries about farming or selling the ranch. ---- In a mod, I'd probably have it possible to "befriend" survivor NPCs you'd find at camp set pieces, and you'd be given mini-quests based on who you talk to. Edited March 2, 2016 by DextersComicLaboratory 3 Link to comment Share on other sites More sharing options...
DragonMage156 Posted March 2, 2016 Share Posted March 2, 2016 Wasn't Wilson and Willoughby related in any way? 5 hours ago, DextersComicLaboratory said: In a mod, I'd probably have it possible to "befriend" survivor NPCs you'd find at camp set pieces, and you'd be given mini-quests based on who you talk to. Sounds like a completely different game from Don't Starve It may be possible but I know nothing about modding/coding. Link to comment Share on other sites More sharing options...
Mobbstar Posted March 2, 2016 Share Posted March 2, 2016 3 minutes ago, DragonMage156 said: Sounds like a completely different game from Don't Starve It may be possible but I know nothing about modding/coding. I made a mini-quest mod ages ago. It was very poorly designed and discontinued for that reason, as well as the "completely different game" factor you mentioned. But it was working, and it would have worked even better if it'd have used its own quest objects instead of trying to manipulate existing ones... 1 Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 4, 2016 Author Share Posted March 4, 2016 On March 2, 2016 at 2:35 PM, Mobbstar said: I made a mini-quest mod ages ago. It was very poorly designed and discontinued for that reason, as well as the "completely different game" factor you mentioned. But it was working, and it would have worked even better if it'd have used its own quest objects instead of trying to manipulate existing ones... That was the other concern. It'd also be so huge to code. Trying to keep it from deviating from the game would be so difficult. Who knows though. Maybe I'll try to tackle that problem. 1 Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 8, 2016 Author Share Posted March 8, 2016 I've been wanting to do more surreal and macabre stuff with Don't Starve. The macabre one is going under a spoiler just so I don't freak anyone out. Even if it's not sensitive, it's better to be safe than sorry. Spoiler Wilson needs a flower crown. Or a top hat. Or to prototype himself back to sanity. 8 Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 8, 2016 Author Share Posted March 8, 2016 On 3/2/2016 at 2:28 PM, DragonMage156 said: Wasn't Wilson and Willoughby related in any way? Nah. Willoughby was meant to live down a road a little ways away from Wilson's house, but he was told by his neighbors and parents to not get near Wilson's house, so he never did. There was some talk in the beginning to make them related, but that's a line I don't want to cross with OCs in this community. ;w; 1 Link to comment Share on other sites More sharing options...
Quoth143 Posted March 8, 2016 Share Posted March 8, 2016 I have a question. In a comedic sense, do you think Wendy would question Willoughby's veganism? Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 9, 2016 Author Share Posted March 9, 2016 18 hours ago, Quoth143 said: I have a question. In a comedic sense, do you think Wendy would question Willoughby's veganism? Probably haha Link to comment Share on other sites More sharing options...
DwerBomb Posted March 9, 2016 Share Posted March 9, 2016 24 minutes ago, DextersComicLaboratory said: Probably haha that makes me curious on Willoughby sees Wigfrid and the other way :0 Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 9, 2016 Author Share Posted March 9, 2016 (edited) 1 minute ago, DwerBomb said: that makes me curious on Willoughby sees Wigfrid and the other way :0 I kinda wanna draw this after I gather the documents for my passport. [Horrified viola noises as he watches a warrior devour meaty stew] Edited March 9, 2016 by DextersComicLaboratory 6 Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 13, 2016 Author Share Posted March 13, 2016 Last stream, one of the devs playfully brought up Klei skins for DST. Shank Wilson and Ninja Wes were the main two mentioned. Internationale skin for Willow, anyone? 9 Link to comment Share on other sites More sharing options...
DragonMage156 Posted March 13, 2016 Share Posted March 13, 2016 1 hour ago, DextersComicLaboratory said: Last stream, one of the devs playfully brought up Klei skins for DST. Shank Wilson and Ninja Wes were the main two mentioned. Internationale skin for Willow, anyone? I always miss these streams -_- Anyway, how about something dragon related? Ooh, like a dragon onsie! XD Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 13, 2016 Author Share Posted March 13, 2016 56 minutes ago, DragonMage156 said: Anyway, how about something dragon related? Ooh, like a dragon onsie! XD Sounds like it's right up Webber's alley. Drew over him in spriter and wow He's so upset. I need this. 5 Link to comment Share on other sites More sharing options...
DragonMage156 Posted March 13, 2016 Share Posted March 13, 2016 Wow, he looks mean (in a cool, badass way) 1 Link to comment Share on other sites More sharing options...
Not_Wilson Posted March 14, 2016 Author Share Posted March 14, 2016 14 hours ago, DragonMage156 said: Wow, he looks mean (in a cool, badass way) Shank looks really mean, tho. I'd link a picture but he's usually kinda bloody. Link to comment Share on other sites More sharing options...
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