Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

DwerBomb

Community Project Rpg Art Dump

  

17 members have voted

  1. 1. Rpg games usually have attributes that go along with weapons and equippable items, such as the usual fire, wind, water and so on. Which kind of attributes should our game have?

    • Emotions, Thoughts and Sensations (such as sadness, Logic, panic, and Curiosity, Insanity and more). Each emotion will have degrees with different names depending on how strong the attack is. Attacks within Emotions (Soul) is considered a magic atk
      10
    • Combat style: the type of the weapon, attack or skill you use will influence the outcome of your attack. (we can have slash attacks, smash attacks, ranged attacks, magical attacks and psychological attacks)
      7
    • -other-
      0


Recommended Posts

DwerBomb    6,104

bombs.png I made some textures for a bomb cuz i was bored :D

That'll make a nice gag

Also about gags, I was thinking that in the game we could have the protagonist's father as a character who tries to act cool, and the protagonist is like "Dad stop you are embarrassing me" or "Dad go away from my life!!"

Share this post


Link to post
Share on other sites
Derpime    501

That'll make a nice gag

Also about gags, I was thinking that in the game we could have the protagonist's father as a character who tries to act cool, and the protagonist is like "Dad stop you are embarrassing me" or "Dad go away from my life!!"

Daddy issues...

I should straight up make my sprites with GIMP,don't know if that is possible

Share this post


Link to post
Share on other sites
DwerBomb    6,104

Daddy issues...

I should straight up make my sprites with GIMP,don't know if that is possible

It is! Now I should prepare another page of template for new sprites, but I'm not home so it'll have to wait

Share this post


Link to post
Share on other sites
Derpime    501

It is! Now I should prepare another page of template for new sprites, but I'm not home so it'll have to wait

Ok,let me look up some tutorials...

Share this post


Link to post
Share on other sites
MenaAthena    10,300

Is it ok if I create a default male and female protagonist? I'm assuming that we'll be able to choose which gender we want our character to be, and then further customize them through items in game.

Share this post


Link to post
Share on other sites
DwerBomb    6,104

Yeah I was thinking about throwing in some art work for the main character. Female and male should be an option, it's not hard to implement either

Share this post


Link to post
Share on other sites
DwerBomb    6,104

Fcuk, I've remembered my rpgmaker is in italian :I

I think I can translate every text in the game though

Share this post


Link to post
Share on other sites
DwerBomb    6,104

IMPORTANT: We have to choose if we want the "caterpillar" effect to the members of the party (the caterpillar effect is when you have a member in your party and you see him following you).

If we decide not to, we will need to have way less sprites. We would not need all the four ways sprites because usually an npc only faces  one direction.

Share this post


Link to post
Share on other sites
Percival    766

IMPORTANT: We have to choose if we want the "caterpillar" effect to the members of the party (the caterpillar effect is when you have a member in your party and you see him following you).

If we decide not to, we will need to have way less sprites. We would not need all the four ways sprites because usually an npc only faces  one direction.

 

I'll accept the 'caterpillar' effect so long as we have a limit on the allies the main hero can recruit; I don't want our game to turn into a slightly more colorful version of Snake.

Share this post


Link to post
Share on other sites
Derpime    501

IMPORTANT: We have to choose if we want the "caterpillar" effect to the members of the party (the caterpillar effect is when you have a member in your party and you see him following you).

If we decide not to, we will need to have way less sprites. We would not need all the four ways sprites because usually an npc only faces  one direction.

 

Or,instead,people could choose to switch this on or off.But either way is fine by me

Share this post


Link to post
Share on other sites
DwerBomb    6,104

Is there any checklist available of what actually needs to be completed yet?

 

We still need everything:

-story

-sprites and tiles

-music

 

We don't really need SE since we could easely find free to use SEs on the internet.

Share this post


Link to post
Share on other sites
DwerBomb    6,104

I'll accept the 'caterpillar' effect so long as we have a limit on the allies the main hero can recruit; I don't want our game to turn into a slightly more colorful version of Snake.

Yeah, I was thinking the 4 members party would be good

 

 

Or,instead,people could choose to switch this on or off.But either way is fine by me

Sure, but having it on or off could influence gameplay

Share this post


Link to post
Share on other sites