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TheTraditionalGentleman

New Character Idea: The Gardener

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I think a gardener character would be a cool one to play as. His drawback would be that he obviously wouldn't eat meat, but what do you think his buff would be without making it game breaking? I'm kind of picturing him looking like an older man with a grey beard.

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A few easy unique abilities:

-Able to plant some plants which aren't normally plantable (Cave Bananas, Glow Berries, Mushrooms)

-Fertilisation (with manure, rot, etc.) is twice as effective.

-Sanity creeps up by 1 whenever he plants something. (Seed, Pinecone, Fleshy Bulb)

-Not afraid of evil flowers and can pick them without penalty.

-Causes harvested plants to drop seeds of the same type. (IE: Harvest a watermelon, it drops watermelon seeds.)

 

Requiring new game assets:

-Can prototype unique plants for various utilities. Such as a plant that attacks enemies like a tentacle, a coconut tree for a cooling treat, a Vampire Pumpkin that drains health from enemies, a seed-spitting turret plant which needs regular loading with new seeds.

-Can use a Hoe to dig a furrow in suitable soil, creating something like a one-use farm that grows seeds slowly, can't be re-fertilised and disappears upon harvesting.

Starts with a Cheap Hoe (and can make more with 2 flint and 2 sticks) that has 10 uses. Can later craft a Fancy Hoe (2 Gold, 4 Sticks) which has 50 uses.

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A few easy unique abilities:

-Able to plant some plants which aren't normally plantable (Cave Bananas, Glow Berries, Mushrooms)

-Fertilisation (with manure, rot, etc.) is twice as effective.

-Sanity creeps up by 1 whenever he plants something. (Seed, Pinecone, Fleshy Bulb)

-Not afraid of evil flowers and can pick them without penalty.

-Causes harvested plants to drop seeds of the same type. (IE: Harvest a watermelon, it drops watermelon seeds.)

Requiring new game assets:

-Can prototype unique plants for various utilities. Such as a plant that attacks enemies like a tentacle, a coconut tree for a cooling treat, a Vampire Pumpkin that drains health from enemies, a seed-spitting turret plant which needs regular loading with new seeds.

-Can use a Hoe to dig a furrow in suitable soil, creating something like a one-use farm that grows seeds slowly, can't be re-fertilised and disappears upon harvesting.

Starts with a Cheap Hoe (and can make more with 2 flint and 2 sticks) that has 10 uses. Can later craft a Fancy Hoe (2 Gold, 4 Sticks) which has 50 uses.

I especially like the being able to plant normally unplantable items and the sanity regain upon planting. Do you think though that having all of those perks would be overpowered? Or are those all just general ideas?

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They're all just general ideas. though you could balance them out with disadvantages.

Also consider the character's basic Health/Hunger/Sanity.

 

As a note on making them vegetarian, I think the game system recognises "Meat" as a food group so it shouldn't be difficult to implement.

 

One separate mod idea I've been thinking about is a way to refine manure out of other fertilisers such as guano or rot as a means to make farming easier.

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So, basically, just the stark opposite of that spear wife character in RoG? She is mainly for hunting, only eats meat, this guy is mainly for farming, cant eat meat.

 

Unfortunately though mods are the only way to get anything anymore, I doubt anyone from Klei even checks the forums anymore.

 

 

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Rosten    916

So, basically, just the stark opposite of that spear wife character in RoG? She is mainly for hunting, only eats meat, this guy is mainly for farming, cant eat meat.

 

Unfortunately though mods are the only way to get anything anymore, I doubt anyone from Klei even checks the forums anymore.

 

People from Klei are on these forums /all/ the time, just not usually here, mostly due to Don't Starve being a pretty much completed product, whilst other cool ideas may get in at some point in the future as a DLC, Characters have a historical 0% chance of being accepted. :/

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LadyAzure    324

You do know that Klei are on these forums everyday? I mean completed or not, doesn't matter. Perhaps not all of the development team as they have other things to do, but the Admins are always around, you just don't see them. Also characters may never get accepted as official DLC but at least if another member sees the thread they possibly could create the character themselves. However for players like me it doesn't matter because I am a console girl. Still fun to see all the interesting ideas.  

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LadyAzure    324

Maybe the gardener can awaken the lawn gnome and the once useless piece of lawn decoration can temporarily become your little helper :p  I always wanted a little gnome helper.

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Lampofulmine    310

I think the gardener would be a good idea actually; its the first character i would love to see in the game and consider I'm totally against adding new characters to the current game !

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