Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

Ipsquiggle

Reign of Giants public test: March 20th Update

Recommended Posts

udaya    0

Game crashed when I tried to click on catcoon's den. 

 

Also, I'm experiencing frequent error when trying to build a farm.

Share this post


Link to post
Share on other sites
jrose78    21

My server crashed twice last night. Once as robot WX picked somewhat spoiled jerky from a drying rack. When I rebooted jerky was 100%. Second crash was trying to pick from crockpot as wx, food was in the red I think. Sorry I didn't grab the logs.

Share this post


Link to post
Share on other sites
Shamy    14

I was alone on a 90+ DST RoG world, and it suddenly said: There are no players alive on the servers, revive someone before the world resets.

 

And it was nothing I could do.

Share this post


Link to post
Share on other sites
XirmiX    754

Ice flingomatics still throw snow at things and during the seasons they are not supposed to!

Share this post


Link to post
Share on other sites
Bael    25

I was alone on a 90+ DST RoG world, and it suddenly said: There are no players alive on the servers, revive someone before the world resets.

 

And it was nothing I could do.

 

On a related issue: I joined a server on which I was playing previously. The two other people were dead, but the counter kept on going (even though I was alive). Seemed odd. But then again, maybe that is normal. Survival map.

Share this post


Link to post
Share on other sites
Shamy    14

On a related issue: I joined a server on which I was playing previously. The two other people were dead, but the counter kept on going (even though I was alive). Seemed odd. But then again, maybe that is normal. Survival map.

 

So that's how it works?

 

I know we could argue that I should have made a private server.

 

Let's forget about that for a bit.

 

 

If that is so, then it's easy to grief the world. 6 people tried to build a base, and play for 80 ingame days straight. Afterwards they leave, since they're all tired. This means that a troll can easily come in and die just to reset the world?

 

Share this post


Link to post
Share on other sites
Flare2V    1,247

Any chance we can bring back rapidly procreating lureplants with world option in the future? I thought it was really cool.

Share this post


Link to post
Share on other sites
Clwnbaby    938

Flowers dont turn evil on full moon

Eyebrella doesn't protect against lightening

Icebergs dont give rocks

Share this post


Link to post
Share on other sites
Shamy    14

I played on a server for dozens of days, made a base with a few other players, then I leave for a break. Afterwards, everyone else takes a break and the server is empty.

I then rejoin and it says:

 

 

"Everyone else is dead. Save them!

 

Survived X days; World will reset in X days."

 

Needless to say, the world reset and we lost everything

 

 

Is this how Survival mode is intended, or what? 'Cause otherwise, it's pretty ******* stupid.

Share this post


Link to post
Share on other sites
Clwnbaby    938

Flingomatic needs an on/off switch for people who build compact bases and can fit everything INCLUDING thier fire pits in its radius

 

Share this post


Link to post
Share on other sites
Avanyali    1

Found a group of guard pigs killing each other for no discernible reason.

Used c_spawn("Goose") to spawn Goose/Moose, created a static creature that could not be interacted with (probably because it isn't hooked up yet).

Some werepigs after full moon remained as werepigs when found later.

Share this post


Link to post
Share on other sites
udaya    0

My friend and I hated being chased by Deerclops for the whole winter so we decided to exclude it when editing the world to start. And on one winter night we heard the sound and charcters said the line for giants appearance. And then.. Nothing happened!

Is this normal for no giants option?

Share this post


Link to post
Share on other sites
LocHa    1

Bug: Glommer's flower does not spoil after 6 days (as I read in wiki) when Glommer is killed. 

 

Waiting for another full moon does not respawn Glommer if this happens either. I tried spawn Glommer by console but obviously it doesn't link to the previous flower. Deleting flower after that still won't make new flower respawn at the statue. Deleting the statue and spawn a new one works though.

Share this post


Link to post
Share on other sites
Zinglon    131

I experienced some bugs that other players already reported :

 

1. Still multidropping charcoals from one tree

 

2. Auto-shuttered fridge in lightning struck(but it wasn't locked in my case, different from previous report)

 

3. Bees and butterflies in winter

 

4. Delayed sogging in spring rains

 

5. No gain of pig skins after I died and resurrected by touchstone. I got my remains from dead body and come back to touchstone and broke down all heads and picked skins, but no numeric display change in inventory. I disconnected and rejoined, then it's fixed.

Share this post


Link to post
Share on other sites
linkkb    1

I'm getting near constant deerclops growls in Autumn without deerclops spawning... this is with Deerclops set to low. The other player on my server didn't have that problem at all, though.

Also, I had both pig head symbols set to more, but didn't see a single touchstone or skeleton after exploring a decent portion of the map.

Only installed mod was Wormhole Markers.

Share this post


Link to post
Share on other sites
LadyInRed    0

The beefalos didn't go in heat in spring (autum start). I know you fixed it so they would not overpopulate the map but we started with round about 6 and were with 4 left in spring and we were counting on a bigger herd at the end of spring. Instead of surpressing it generally couldnt you set a max (of about 30) beefalo population which will then surpress heat in spring?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.