Jump to content

[Support] Game crash? Post here for help


Recommended Posts

Hello all! I am working on making a character and am having trouble with a line of code crashing my game. I stole the code off another post but I cannot get it to work for the life of me. The code is as follows.

 

local function regen(inst, amt)
    inst.components.health:DoDelta(amt)
    inst.components.<span class="searchlite">sanity</span>:DoDelta(amt)
inst:ListenForEvent("onhitother", function(inst, data) regen(inst, 5) end)
end
 
I get this error from my log 
lua:43: '<name>' expected near '<'
 
Can anyone help me out with this problem?
Link to comment
Share on other sites

I have just started making mods, and on my first character mod, everything was going fine until i attempted to join my world as my character. I could select the character, read the traits correctly and everything. When I attempt to join the world, my screen stays white. The game is still running, music is still playing and everything, but the screen remains white and it wont advance to the actual game. I have let it sit at this white screen for over 5 minutes with no success.Below is my log, and i could not find anything wrong with it. I was just wondering if there was any solution to this.
 

[00:00:00]: Starting Up
[00:00:00]: Version: 145705
[00:00:00]: Current time: Wed Aug 12 00:53:22 2015
 
[00:00:00]: Don't Starve Together: 145705 WIN32_STEAM
NNN Build Date: 2015-08-05_13-41-50
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 722192
[00:00:00]: Steam BetaName(Branch): []
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (25160)
[00:00:00]: HttpClient::ClientThread::Main()
[00:00:02]: ProfileIndex:6.75
[00:00:02]: Network tick rate: U=15(2), D=0
[00:00:02]: THREAD - started 'GAClient' (25080)
[00:00:02]: HttpClient::ClientThread::Main()
[00:00:02]: THREAD - started 'GAClient' (24628)
[00:00:02]: HttpClient::ClientThread::Main()
[00:00:02]: Network tick rate: U=15(2), D=0
[00:00:02]: Authorized application Q:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:02]: WindowsFirewall - Application already authorized
[00:00:02]: could not load ping_cache
[00:00:02]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
[00:00:02]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
[00:00:02]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
[00:00:02]: Offline user name: OU_76561198077816790
[00:00:02]: SteamID: 76561198077816790
[00:00:02]: cGame::InitializeOnMainThread
[00:00:02]: WindowManager::Initialize
[00:00:02]: THREAD - started 'GAClient' (25004)
[00:00:02]: HttpClient::ClientThread::Main()
[00:00:02]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:02]: THREAD - started 'GAClient' (16068)
[00:00:02]: HttpClient::ClientThread::Main()
[00:00:02]: CreateEGLContext: 12 configs found
[00:00:02]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:02]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:02]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:02]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:02]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:02]:      5: 5/5/5 -  0/16/ 0 - 0
[00:00:02]:      6: 5/5/5 -  0/24/ 0 - 0
[00:00:02]:      7: 5/5/5 -  0/24/ 8 - 0
[00:00:02]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:00:02]:      9: 8/8/8 -  8/16/ 0 - 0
[00:00:02]:     10: 8/8/8 -  8/24/ 0 - 0
[00:00:02]:     11: 8/8/8 -  8/24/ 8 - 0
[00:00:02]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:02]: GLInfo
[00:00:02]: ~~~~~~
[00:00:02]: GL_VENDOR: Google Inc.
[00:00:02]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 960)
[00:00:02]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:02]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:02]: THREAD - started 'WindowsInputManager' (17072)
[00:00:02]: OpenGL extensions (19, 19):
[00:00:02]: GL_ANGLE_depth_texture
[00:00:02]: GL_ANGLE_framebuffer_blit
[00:00:02]: GL_ANGLE_framebuffer_multisample
[00:00:02]: GL_ANGLE_instanced_arrays
[00:00:02]: GL_ANGLE_pack_reverse_row_order
[00:00:02]: GL_ANGLE_texture_compression_dxt3
[00:00:02]: GL_ANGLE_texture_compression_dxt5
[00:00:02]: GL_ANGLE_texture_usage
[00:00:02]: GL_ANGLE_translated_shader_source
[00:00:02]: GL_EXT_read_format_bgra
[00:00:02]: GL_EXT_robustness
[00:00:02]: GL_EXT_texture_compression_dxt1
[00:00:02]: GL_EXT_texture_format_BGRA8888
[00:00:02]: GL_EXT_texture_storage
[00:00:02]: GL_OES_get_program_binary
[00:00:02]: GL_OES_packed_depth_stencil
[00:00:02]: GL_OES_rgb8_rgba8
[00:00:02]: GL_OES_standard_derivatives
[00:00:02]: GL_OES_texture_npot
[00:00:02]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:02]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:02]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:02]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:02]: GL_MAX_VARYING_VECTORS = 10
[00:00:02]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:02]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:02]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:02]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:02]: 4 compressed texture formats
[00:00:02]: texture format 0x83f0
[00:00:02]: texture format 0x83f1
[00:00:02]: texture format 0x83f2
[00:00:02]: texture format 0x83f3
[00:00:02]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:03]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:03]: GameSpecific initialize: Okay
[00:00:03]: cGame::StartPlaying
[00:00:03]: LOADING LUA
[00:00:03]: DoLuaFile scripts/main.lua
[00:00:03]: DoLuaFile loading buffer scripts/main.lua
[00:00:03]: scripts/main.lua(169,1) running main.lua
 
[00:00:03]: loaded modindex
[00:00:03]: ModIndex: Beginning normal load sequence.
 
[00:00:03]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths loaded morgue 886
[00:00:04]: PlayerHistory loaded player_history 193
[00:00:04]: loaded profile
[00:00:04]: bloom_enabled true
[00:00:04]: loaded saveindex
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: Load FE
[00:00:04]: Load FE: done
[00:00:04]: SimLuaProxy::QueryServer()
[00:00:04]: SimLuaProxy::QueryServer()
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:07]: [200] Account Communication Success (6)
[00:00:07]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_j3QEypV-
[00:00:07]: [steam] Auth Session Ticket requested...
[00:00:07]: [steam] Got Auth Session Ticket
[00:00:07]: SimLuaProxy::QueryServer()
[00:00:07]: SimLuaProxy::QueryServer()
[00:00:08]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[00:00:09]: DownloadPublishedFileV2()
[00:00:09]: OnDownloadPublishedFileResultV2 
[00:00:09]:    EResult 1, 534020142367743693
[00:00:09]:    245850, 4359284, [mod_publish_data_file.zip], 76561198067527994
[00:00:09]: THREAD - started 'cUnpackModThread' (24832)
[00:00:09]: DelDirectory [../mods/workshop-361202313] 2: FAILED
[00:00:09]: cWorkshopMod::UnzipMod ../mods/workshop-361202313
[00:00:14]: Network tick rate: U=15(2), D=0
[00:00:14]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:14]: Setting up socket descriptors
[00:00:14]: Online Server Started on port: 10999
[00:00:16]: Could not load mod_config_data/modconfiguration_Daryl
[00:00:16]: Not applying world gen overrides.
[00:00:16]: Collecting garbage...
[00:00:16]: lua_gc took 0.01 seconds
[00:00:16]: ~NetworkLuaProxy()
[00:00:16]: ~SimLuaProxy()
[00:00:16]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:16]: lua_close took 0.02 seconds
[00:00:16]: ReleaseAll
[00:00:16]: ReleaseAll Finished
[00:00:16]: cGame::StartPlaying
[00:00:16]: LOADING LUA
[00:00:16]: DoLuaFile scripts/main.lua
[00:00:16]: DoLuaFile loading buffer scripts/main.lua
[00:00:16]: scripts/main.lua(169,1) running main.lua
 
[00:00:16]: loaded modindex
[00:00:16]: ModIndex: Beginning normal load sequence.
 
[00:00:16]: ModIndex:GetModsToLoad inserting moddir, Daryl
[00:00:16]: Could not load mod_config_data/modconfiguration_Daryl
[00:00:16]: Loading mod: Daryl Version:1.1.4
[00:00:16]: Mod: Daryl Loading modworldgenmain.lua
[00:00:16]: Mod: Daryl  Mod had no modworldgenmain.lua. Skipping.
[00:00:16]: Mod: Daryl Loading modmain.lua
[00:00:16]: LOADING LUA SUCCESS
[00:00:16]: PlayerDeaths loaded morgue 886
[00:00:16]: PlayerHistory loaded player_history 193
[00:00:16]: loaded profile
[00:00:16]: bloom_enabled true
[00:00:16]: loaded saveindex
[00:00:16]: OnFilesLoaded()
[00:00:16]: OnUpdatePurchaseStateComplete
[00:00:16]: Load Slot: ... generating new world
[00:00:16]: WorldSim::SimThread::SimThread()
[00:00:16]: WorldSim::SimThread::SimThread() complete
[00:00:16]: THREAD - started 'WorldSim' (24952)
[00:00:16]: WorldSim::SimThread::Main()
[00:00:16]: DoLuaFile scripts/worldgen_main.lua
[00:00:16]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:16]: ModIndex: Load sequence finished successfully.
[00:00:16]: Reset() returning
[00:00:16]: DLC enabled : false
[00:00:16]: ModIndex:GetModsToLoad inserting modname, Daryl
[00:00:16]: Loading mod: Daryl Version:1.1.4
[00:00:16]: Mod: Daryl Loading modworldgenmain.lua
[00:00:16]: Mod: Daryl  Mod had no modworldgenmain.lua. Skipping.
[00:00:16]: scripts/worldgen_main.lua(79,1) running worldgen_main.lua
 
[00:00:16]: scripts/worldgen_main.lua(81,1) SEED = 1439366018
[00:00:16]: scripts/worldgen_main.lua(484,1) WORLDGEN PRESET: SURVIVAL_TOGETHER
[00:00:16]: scripts/worldgen_main.lua(492,1) WORLDGEN LEVEL ID: 1
[00:00:16]: scripts/worldgen_main.lua(499,1) 
#######
#
# Generating Normal Mode Together Forever Level
#
#######
 
[00:00:16]: Creating story...
[00:00:16]: LinkNodesByKeys
[00:00:16]: Baking map... 350
[00:00:16]: [WorldSimActual::GenerateVoronoiMap]
[00:00:16]: GenerateVoronoiMap [1]:
[00:00:16]: ...Done.
[00:00:16]: [AddEmptyNodes]
[00:00:16]: GenerateVoronoiMap [100]:
[00:00:18]: ...Done.
[00:00:18]: [WorldSimActual::GenerateVoronoiMap] complete [success]
[00:00:18]: [WorldSimActual::ConvertToTileMap]
[00:00:18]: [ConvertToTileMap]
[00:00:18]: [WorldSimActual::ConvertToTileMap] complete
[00:00:18]: [WorldSimActual::SeparateIslands]
[00:00:18]: [separateIslands]
[00:00:18]: [WorldSimActual::SeparateIslands] complete
[00:00:18]: Map Baked!
[00:00:18]: [WorldSimActual::ForceConnectivity]
[00:00:18]: [GenerateLandmasses]
[00:00:18]: [MergeConnectedLandmasses] true
[00:00:18]: [ForceConnectivity]
[00:00:18]: [ForceValid]
[00:00:18]: [WorldSimActual::ForceConnectivity] complete
[00:00:18]: [WorldSimActual::DrawRoads]
[00:00:18]: [DrawRoads]
[00:00:18]: [WorldSimActual::DrawRoads] complete
[00:00:18]: Encoding...
[00:00:18]: Encoding... DONE
[00:00:18]: Checking Tags
[00:00:18]: Populating voronoi...
[00:00:18]: Warning! Could not find a spot for DefaultPigking in node Speak to the king:7:PigKingdom
[00:00:18]: Done forest map gen!
[00:00:18]: scripts/worldgen_main.lua(247,1) Checking map...
[00:00:18]: scripts/worldgen_main.lua(617,1) Generation complete
[00:00:18]: WorldSim::SimThread::Main() complete
[00:00:27]: Serializing world session to session/0DD0000B13C6F10C/0000000001
[00:00:27]: Unload FE
[00:00:27]: Unload FE done
[00:00:27]: Mod: Daryl Registering prefabs
[00:00:27]: Mod: Daryl  Registering prefab file: prefabs/Daryl
[00:00:27]: Mod: Daryl    Daryl
[00:00:27]: Mod: Daryl  Registering default mod prefab
[00:00:27]: LOAD BE
[00:00:28]: LOAD BE: done
[00:00:28]: Begin Session: 0DD0000B13C6F10C
[00:00:28]: saving to server_temp/server_save
[00:00:29]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:29]: MiniMapComponent::AddAtlas( ../mods/Daryl/images/map_icons/Daryl.xml )
[00:00:29]: Loading Nav Grid
[00:00:30]: Reconstructing topology
[00:00:30]: ...Sorting points
[00:00:30]: ...Sorting edges
[00:00:30]: ...Connecting nodes
[00:00:30]: ...Validating connections
[00:00:30]: ...Housekeeping
[00:00:30]: ...Done!
[00:00:30]: 1 uploads added to server. From server_temp
[00:00:30]: Telling Client our new session identifier: 0DD0000B13C6F10C
[00:00:31]: Creating Steam Room
[00:00:31]: Attempting to send resume request
[00:00:31]: ReceiveResumeRequest
[00:00:31]: Received request to resume from: session/0DD0000B13C6F10C/KU_j3QEypV-_
[00:00:31]: OnResumeRequestLoadComplete - UserID KU_j3QEypV-
[00:00:31]: ReceiveResumeNotification
[00:00:31]: Deleting user session from session/0DD0000B13C6F10C/KU_j3QEypV-_/0000000002
[00:00:31]: Console_CreateRoom: roomName It's Mitchell's World created for id 109775242267339301
[00:00:34]: Received request to spawn as Daryl from It's Mitchell[Host]
 
[00:00:34]: Can't find prefab daryl
[00:00:40]: unloading prefabs for mod MOD_Daryl
[00:00:40]: Left room 109775242267339301
[00:00:40]: Collecting garbage...
[00:00:40]: lua_gc took 0.04 seconds
[00:00:40]: ~NetworkLuaProxy()
[00:00:40]: ~SimLuaProxy()
[00:00:40]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:40]: lua_close took 0.09 seconds
[00:00:40]: HttpClient::ClientThread::Main() complete
[00:00:40]: HttpClient::ClientThread::Main() complete
[00:00:40]: [steam] Auth ticket cancelled
[00:00:40]: HttpClient::ClientThread::Main() complete
[00:00:40]: HttpClient::ClientThread::Main() complete
[00:00:40]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:40]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:40]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:40]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:40]: HttpClient::ClientThread::Main() complete
[00:00:40]: Shutting down
 
Link to comment
Share on other sites

@Blueberrys Still having trouble, either the mod doesn't crash my game and I have no regain upon attack or kills or my game crashes when i try to edit the amt values

 

scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
scripts/mods.lua(287,1) Mod: wiegraf (Wiegraf the Mercenary) Registering prefabs
scripts/mods.lua(293,1) Mod: wiegraf (Wiegraf the Mercenary)  Registering prefab file: prefabs/wiegraf
scripts/mods.lua(35,1) error calling LoadPrefabFile in mod wiegraf (Wiegraf the Mercenary): 
...ps/common/dont_starve/data/scripts/mainfunctions.lua:71: Error loading file prefabs/wiegraf
...apps/common/dont_starve/data/../mods/wiegraf/scripts/prefabs/wiegraf.lua:41: <name> or '...' expected near '10'
LUA ERROR stack traceback:
        =[C] in function 'assert'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(71,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(33,1)
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(294,1) in function 'RegisterPrefabs'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(129,1) in function 'LoadAssets'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1156,1) in function 'DoResetAction'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1171,1) in function 'complete_callback'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1176,1)
...
        =[C] in function 'GetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(91,1) in function 'Load'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1192,1) in function 'callback'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(602,1) in function 'Set'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(486,1)
        =[C] in function 'GetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(484,1) in function 'Load'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1191,1) in main chunk
        =[C] in function 'require'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(652,1)
scripts/mods.lua(244,1) Disabling wiegraf (Wiegraf the Mercenary) because it had an error.
 
That is the error i am getting, am i changing stuff wrong? here is the code line as i changed it to try and get it to work.
 
local function regen(inst, 10)
    inst.components.health:DoDelta(10)
    inst.components.sanity:DoDelta(50)
    inst:ListenForEvent("onhitother", function(inst, data) regen(inst, 5) end)
end

 

Link to comment
Share on other sites

@Maeltor May I see your full code please?

 

@Myn Please provide your log instead of the error screen, it's much easier that way cause we can see the stack trace and everything (mentioned in the first post). And the relevant code please. :p

From what you gave me all i can tell you is that you're missing an equal sign (or mixed up some syntax) somewhere near line 33.

Link to comment
Share on other sites

@dargent Woah, did you type everything from the crash screen? o_o

Um, I put the link in the first post explaning where to find your log file.

 

 

 

As for the error, is it a mod you made? Do you modify the hambat at all?

There is a mod enabled that changed TUNING.HAMBAT_MIN_DAMAGE_MODIFIER, but left it nil for some reason.

 

I too get this error from time to time... It seems to be the Game itself not a mod error... I am running the game modless and this pops up from time to time... I have Reign of Giants installed with it but only just started playing a little while ago... Keeps telling me the same thing every time it crashes... Which seems to happen when I die in the dark and tell it retry... It's like something isn't loading right... What should the modifier be to stop this issue??? 

Link to comment
Share on other sites

Please help! I don't know what I am doing or what to do to fix my problem! If you could, could you help me? This is my Log:

 
Starting up
Don't Starve: 145279 WIN32_STEAM
Build Date: 2015-07-30_16-39-12
THREAD - started 'GAClient' (7140)
HttpClient::ClientThread::Main()
cGame::InitializeOnMainThread
WindowManager::Initialize
RestoreWindowPosition
   Saved Client Pos (78 x 40)
   Adjusted Window Pos (70 x 9)
EnsureWindowOnScreen
   All good.
GLInfo
~~~~~~
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (Intel® HD Graphics)
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
THREAD - started 'WindowsInputManager' (4792)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(161,1) running main.lua
 
scripts/modindex.lua(320,1) loaded modindex
scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
 
scripts/modindex.lua(251,1) WARNING loading modinfo.lua: workshop-385469733 does not specify if it is compatible with Reign of Giants. It may not work properly.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 112
scripts/playerprofile.lua(508,1) loaded profile
scripts/playerprofile.lua(572,1) bloom_enabled false
DEVICE CAP 1439809410
scripts/saveindex.lua(99,1) loaded saveindex
scripts/gamelogic.lua(1165,1) OnFilesLoaded()
scripts/gamelogic.lua(1154,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(118,1) Unload BE
Could not unload undefined prefab 0x4374c56c (yellowstaff)
Could not unload undefined prefab 0x303bfdce (axe)
Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)
Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)
Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)
Could not unload undefined prefab 0xdfb37276 (telestaff)
Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
Could not unload undefined prefab 0x875750ea (turf_road)
Could not unload undefined prefab 0xcd7669e5 (nightsword)
Could not unload undefined prefab 0x3f6c9ebb (diviningrod)
Could not unload undefined prefab 0xefa57cea (bandage)
Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)
Could not unload undefined prefab 0xe51acd32 (lightning_rod)
Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)
Could not unload undefined prefab 0xb1fa364d (pickaxe)
Could not unload undefined prefab 0x34fb4f82 (pitchfork)
Could not unload undefined prefab 0x3f5176c5 (firepit)
Could not unload undefined prefab 0x8a462465 (firepit_placer)
Could not unload undefined prefab 0x62a5e7fe (nightlight)
Could not unload undefined prefab 0x185806ec (nightlight_placer)
Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)
Could not unload undefined prefab 0xadfdb7ae (armor_sanity)
Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
Could not unload undefined prefab 0x76d26529 (bugnet)
Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)
Could not unload undefined prefab 0x1541c9cc (armorruins)
Could not unload undefined prefab 0xe16c07d0 (ruinshat)
Could not unload undefined prefab 0xe5936c6a (firestaff)
Could not unload undefined prefab 0x1c48b877 (campfire)
Could not unload undefined prefab 0xdfe3a33 (campfire_placer)
Could not unload undefined prefab 0x89c20b1b (telebase)
Could not unload undefined prefab 0x868a468f (telebase_placer)
Could not unload undefined prefab 0x4740cff7 (tent)
Could not unload undefined prefab 0xb4d742b3 (tent_placer)
Could not unload undefined prefab 0x10473739 (spear)
Could not unload undefined prefab 0x36768a92 (orangestaff)
Could not unload undefined prefab 0x8d44bbad (cookpot)
Could not unload undefined prefab 0x30d2f57d (cookpot_placer)
Could not unload undefined prefab 0xa1e54a85 (goldenaxe)
Could not unload undefined prefab 0x68ba7100 (researchlab2)
Could not unload undefined prefab 0x3386a16a (researchlab2_placer)
Could not unload undefined prefab 0xdac7fbf5 (birdcage)
Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)
Could not unload undefined prefab 0xe6af29d2 (compass)
Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
Could not unload undefined prefab 0xcf1626 (rabbithouse)
Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)
Could not unload undefined prefab 0xe474f23c (armormarble)
Could not unload undefined prefab 0x3ccdbe75 (icestaff)
Could not unload undefined prefab 0x68ba7101 (researchlab3)
Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
Could not unload undefined prefab 0xe87e06c0 (icebox)
Could not unload undefined prefab 0xf2bd1baa (icebox_placer)
Could not unload undefined prefab 0x19c004b2 (pighouse)
Could not unload undefined prefab 0x469fe538 (pighouse_placer)
Could not unload undefined prefab 0xca16846d (boards)
Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0xfa14dec6 (birdtrap)
Could not unload undefined prefab 0x68370bd6 (trap_teeth)
Could not unload undefined prefab 0x7c11af2 (treasurechest)
Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)
Could not unload undefined prefab 0xef21c9f2 (rope)
Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)
Could not unload undefined prefab 0x2e54b535 (cane)
Could not unload undefined prefab 0xb981ecda (fast_farmplot)
Could not unload undefined prefab 0x2639673 (farmplot_placer)
Could not unload undefined prefab 0xf4eb0943 (shovel)
Could not unload undefined prefab 0xbcfca634 (strawhat)
Could not unload undefined prefab 0xe2bfa46 (tophat)
Could not unload undefined prefab 0xcda99af6 (winterhat)
Could not unload undefined prefab 0x761a1799 (gunpowder)
Could not unload undefined prefab 0x1cd9e60e (razor)
Could not unload undefined prefab 0xbea16a01 (hambat)
Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)
Could not unload undefined prefab 0xec43b9f4 (sewing_kit)
Could not unload undefined prefab 0x46094f1b (beefalohat)
Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
Could not unload undefined prefab 0x4d9a964d (trap)
Could not unload undefined prefab 0xd8067599 (beehat)
Could not unload undefined prefab 0xda17c8e8 (armorslurper)
Could not unload undefined prefab 0x47611d71 (sweatervest)
Could not unload undefined prefab 0x85181f7c (minerhat)
Could not unload undefined prefab 0x15220700 (backpack)
Could not unload undefined prefab 0x8bbc7f55 (beemine)
Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
Could not unload undefined prefab 0xd5201c09 (beebox)
Could not unload undefined prefab 0x753b7621 (beebox_placer)
Could not unload undefined prefab 0xb918c5fd (fishingrod)
Could not unload undefined prefab 0x86860bc2 (boomerang)
Could not unload undefined prefab 0x80cb1e18 (featherhat)
Could not unload undefined prefab 0x5a59f5cc (goldenshovel)
Could not unload undefined prefab 0xfb180669 (blowdart_sleep)
Could not unload undefined prefab 0xc4101586 (hammer)
Could not unload undefined prefab 0x4685284 (umbrella)
Could not unload undefined prefab 0xda1f7edf (winterometer)
Could not unload undefined prefab 0x955229cb (winterometer_placer)
Could not unload undefined prefab 0x111db7ae (footballhat)
Could not unload undefined prefab 0x9d92cce (purpleamulet)
Could not unload undefined prefab 0x3949a42 (meatrack)
Could not unload undefined prefab 0x56340ba8 (meatrack_placer)
Could not unload undefined prefab 0xbc429ef3 (bushhat)
Could not unload undefined prefab 0x22ec3802 (wall_stone_item)
Could not unload undefined prefab 0xfbaefa0e (rainometer)
Could not unload undefined prefab 0xeea990dc (rainometer_placer)
Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
Could not unload undefined prefab 0x3cb06493 (healingsalve)
Could not unload undefined prefab 0x75370b6 (papyrus)
Could not unload undefined prefab 0x37c31aa6 (lantern)
Could not unload undefined prefab 0xcceee6c3 (cutstone)
Could not unload undefined prefab 0x7fcb037d (greenstaff)
Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
Could not unload undefined prefab 0x7f2d088c (armorwood)
Could not unload undefined prefab 0xc3bf310c (blueamulet)
Could not unload undefined prefab 0x739fbe3c (homesign)
Could not unload undefined prefab 0x33fdbd2e (homesign_placer)
Could not unload undefined prefab 0x7f46d7c0 (batbat)
Could not unload undefined prefab 0x378bda50 (wall_wood_item)
Could not unload undefined prefab 0x3c935451 (eyeturret_item)
Could not unload undefined prefab 0xb6201ac9 (onemanband)
Could not unload undefined prefab 0xf0330963 (panflute)
Could not unload undefined prefab 0x6f21e747 (piggyback)
Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
Could not unload undefined prefab 0xcba65752 (amulet)
Could not unload undefined prefab 0x38967bb2 (researchlab)
Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)
Could not unload undefined prefab 0xcad92460 (flowerhat)
Could not unload undefined prefab 0xb1591875 (greenamulet)
Could not unload undefined prefab 0x1153dbb9 (pottedfern)
Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)
Could not unload undefined prefab 0x68ba7102 (researchlab4)
Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)
Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)
Could not unload undefined prefab 0x2639673 (farmplot_placer)
Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
Could not unload undefined prefab 0x2c158f7c (torch)
Could not unload undefined prefab 0x2ae7e3b3 (purplegem)
Could not unload undefined prefab 0x265d1455 (turf_woodfloor)
Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)
Could not unload undefined prefab 0xdb20fa95 (heatrock)
Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
Could not unload undefined prefab 0x33ab6997 (hud)
Could not unload undefined prefab 0x3364203d (forest)
Could not unload undefined prefab 0x2e5cb72d (cave)
Could not unload undefined prefab 0x40b82ff2 (maxwell)
Could not unload undefined prefab 0xbddda476 (fire)
Could not unload undefined prefab 0x1078732c (character_fire)
Could not unload undefined prefab 0x427b5b39 (shatter)
scripts/gamelogic.lua(123,1) Unload BE done
...ps/common/dont_starve/data/scripts/mainfunctions.lua:71: Error loading file prefabs/sweatervest
.../Steam/steamapps/common/dont_starve/data/scripts/prefabs/sweatervest.lua:52: '<eof>' expected
LUA ERROR stack traceback:
        =[C] in function 'assert'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(71,1) in function 'LoadPrefabFile'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(130,1) in function 'LoadAssets'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1146,1) in function 'DoResetAction'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1161,1) in function 'complete_callback'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1166,1)
        =[C] in function 'SetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(85,1) in function 'Save'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(157,1) in function 'cb'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/fileutil.lua(57,1) in function 'CheckFiles'
...
        =[C] in function 'GetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(91,1) in function 'Load'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1182,1) in function 'callback'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(602,1) in function 'Set'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(486,1)
        =[C] in function 'GetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(484,1) in function 'Load'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1181,1) in main chunk
        =[C] in function 'require'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(652,1)
scripts/frontend.lua(723,1) SCRIPT ERROR! Showing error screen
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
 
Reset() returning
CURL ERROR: SSL connection timeout
QueryServerComplete no callback
...ps/common/dont_starve/data/scripts/mainfunctions.lua:71: Error loading file prefabs/sweatervest
.../Steam/steamapps/common/dont_starve/data/scripts/prefabs/sweatervest.lua:52: '<eof>' expected
LUA ERROR stack traceback:
        =[C] in function 'assert'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(71,1) in function 'LoadPrefabFile'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(824,1) in function 'Shutdown'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(810,1)
Collecting garbage...
lua_gc took 0.04 seconds
~SimLuaProxy()
lua_close took 0.03 seconds
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x353d8f48 (corn)
Could not unload undefined prefab 0x646b3057 (cave_banana)
Could not unload undefined prefab 0xf5281ac3 (pomegranate)
Could not unload undefined prefab 0xb1e7b61 (dragonfruit)
Could not unload undefined prefab 0x40549303 (carrot)
Could not unload undefined prefab 0xe75663f4 (berries)
Could not unload undefined prefab 0xf597d306 (eggplant)
Could not unload undefined prefab 0xa07bd155 (durian)
Could not unload undefined prefab 0x50ca2668 (pumpkin)
Could not unload undefined prefab 0x646b3057 (cave_banana)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0xe75663f4 (berries)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x8362ab32 (tentacle)
Could not unload undefined prefab 0xf7e3aeb2 (world)
Could not unload undefined prefab 0x2132defc (warningshadow)
Could not unload undefined prefab 0x53090477 (tentacle_pillar)
Could not unload undefined prefab 0x62a2a0b4 (tentacle_pillar_arm)
Could not unload undefined prefab 0xd7c5de33 (worm)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x353d8f48 (corn)
Could not unload undefined prefab 0x646b3057 (cave_banana)
Could not unload undefined prefab 0xf5281ac3 (pomegranate)
Could not unload undefined prefab 0xb1e7b61 (dragonfruit)
Could not unload undefined prefab 0x40549303 (carrot)
Could not unload undefined prefab 0xe75663f4 (berries)
Could not unload undefined prefab 0xf597d306 (eggplant)
Could not unload undefined prefab 0xa07bd155 (durian)
Could not unload undefined prefab 0x50ca2668 (pumpkin)
Could not unload undefined prefab 0xf7e3aeb2 (world)
Could not unload undefined prefab 0xbbc68557 (wasphive)
Could not unload undefined prefab 0xca3e16f2 (walrus_camp)
Could not unload undefined prefab 0x8362ab32 (tentacle)
Could not unload undefined prefab 0x93186cb3 (wormhole)
Could not unload undefined prefab 0x8c9c759f (teleportato_base)
Could not unload undefined prefab 0x78f4fc5e (teleportato_ring)
Could not unload undefined prefab 0x3de9fbd (teleportato_box)
Could not unload undefined prefab 0x622c1961 (teleportato_crank)
Could not unload undefined prefab 0x45ac955 (teleportato_potato)
Could not unload undefined prefab 0x8362ab32 (tentacle)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x62a2a0b4 (tentacle_pillar_arm)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x646b3057 (cave_banana)
Could not unload undefined prefab 0xb03e93a (trunk_summer)
Could not unload undefined prefab 0x669a3770 (trunk_winter)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x9cb30a49 (trinket_1)
Could not unload undefined prefab 0x9cb30a4a (trinket_2)
Could not unload undefined prefab 0x9cb30a4b (trinket_3)
Could not unload undefined prefab 0x9cb30a4c (trinket_4)
Could not unload undefined prefab 0x9cb30a4d (trinket_5)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x9cb30a4f (trinket_7)
Could not unload undefined prefab 0x9cb30a50 (trinket_8)
Could not unload undefined prefab 0x9cb30a51 (trinket_9)
Could not unload undefined prefab 0x9a588827 (trinket_10)
Could not unload undefined prefab 0x9a588828 (trinket_11)
Could not unload undefined prefab 0x9a588829 (trinket_12)
Could not unload undefined prefab 0xc6739a73 (thulecite_pieces)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x8362ab32 (tentacle)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0xe75663f4 (berries)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0xc6739a73 (thulecite_pieces)
Could not unload undefined prefab 0xb03e93a (trunk_summer)
Could not unload undefined prefab 0x669a3770 (trunk_winter)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0x646b3057 (cave_banana)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x8362ab32 (tentacle)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0xc6739a73 (thulecite_pieces)
Could not unload undefined prefab 0x62a2a0b4 (tentacle_pillar_arm)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x8362ab32 (tentacle)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x9cb30a4e (trinket_6)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0xc6739a73 (thulecite_pieces)
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
HttpClient::ClientThread::Main() complete
Shutting down
 
If you can help, Thank you!  :eagerness:
Link to comment
Share on other sites

@Myn Please provide your log instead of the error screen, it's much easier that way cause we can see the stack trace and everything (mentioned in the first post). And the relevant code please. :razz:

From what you gave me all i can tell you is that you're missing an equal sign (or mixed up some syntax) somewhere near line 33.

 

Oh, sorry. I should have read the first post.

 

I did check line 33 for a missing equals sign, but it looked fine. This thing is, there shouldn't be one next to "purple", because "mr" is in front of the word "purple" and "squiggle" is after. The equals sign, which is there, is after "squiggle".

 

Anyway, here's the log. I didn't know which part to copy, so I got the whole thing:

 

[00:00:00]: Starting Up

[00:00:00]: Version: 145705

[00:00:00]: Current time: Mon Aug 17 12:17:07 2015

[00:00:00]: Don't Starve Together: 145705 WIN32_STEAM

NNN Build Date: 2015-08-05_13-41-50

[00:00:00]: Parsing command line

[00:00:00]: Command Line Arguments:

[00:00:00]: Initializing Minidump handler

[00:00:00]: ....Done

[00:00:00]: Initializing Steam

[00:00:00]: Steam AppBuildID: 722192

[00:00:00]: Steam BetaName(Branch): []

[00:00:00]: ....Done

[00:00:00]: Fixing DPI

[00:00:00]: ...Done

[00:00:00]: THREAD - started 'GAClient' (1456)

[00:00:00]: HttpClient::ClientThread::Main()

[00:00:00]: ProfileIndex:5.94

[00:00:00]: Network tick rate: U=15(2), D=0

[00:00:00]: THREAD - started 'GAClient' (4940)

[00:00:00]: HttpClient::ClientThread::Main()

[00:00:00]: THREAD - started 'GAClient' (516)

[00:00:00]: HttpClient::ClientThread::Main()

[00:00:00]: Network tick rate: U=15(2), D=0

[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.

[00:00:00]: WindowsFirewall - Application already authorized

[00:00:00]: loaded ping_cache

[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)

[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)

[00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)

[00:00:00]: Offline user name: OU_76561198025866378

[00:00:00]: SteamID: 76561198025866378

[00:00:00]: cGame::InitializeOnMainThread

[00:00:00]: WindowManager::Initialize

[00:00:00]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0

[00:00:00]: THREAD - started 'GAClient' (7596)

[00:00:00]: HttpClient::ClientThread::Main()

[00:00:00]: THREAD - started 'GAClient' (7384)

[00:00:00]: HttpClient::ClientThread::Main()

[00:00:00]: CreateEGLContext: 16 configs found

[00:00:00]:      0: 8/8/8 -  0/ 0/ 0 - 0

[00:00:00]:      1: 8/8/8 -  0/16/ 0 - 0

[00:00:00]:      2: 8/8/8 -  0/24/ 0 - 0

[00:00:00]:      3: 8/8/8 -  0/24/ 8 - 0

[00:00:00]:      4: 5/5/5 -  0/ 0/ 0 - 0

[00:00:00]:      5: 5/5/5 -  1/ 0/ 0 - 0

[00:00:00]:      6: 5/5/5 -  0/16/ 0 - 0

[00:00:00]:      7: 5/5/5 -  1/16/ 0 - 0

[00:00:00]:      8: 5/5/5 -  0/24/ 0 - 0

[00:00:00]:      9: 5/5/5 -  1/24/ 0 - 0

[00:00:00]:     10: 5/5/5 -  0/24/ 8 - 0

[00:00:00]:     11: 5/5/5 -  1/24/ 8 - 0

[00:00:00]:     12: 8/8/8 -  8/ 0/ 0 - 0

[00:00:00]:     13: 8/8/8 -  8/16/ 0 - 0

[00:00:00]:     14: 8/8/8 -  8/24/ 0 - 0

[00:00:00]:     15: 8/8/8 -  8/24/ 8 - 0

[00:00:00]: RestoreWindowPosition

[00:00:00]:    Saved Client Pos (45 x 31)

[00:00:00]:    Adjusted Window Pos (37 x 1)

[00:00:00]: EnsureWindowOnScreen

[00:00:00]:    All good.

[00:00:00]: GLInfo

[00:00:00]: ~~~~~~

[00:00:00]: THREAD - started 'WindowsInputManager' (2072)

[00:00:00]: GL_VENDOR: Google Inc.

[00:00:00]: GL_RENDERER: ANGLE (Intel® HD Graphics 4000)

[00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)

[00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)

[00:00:00]: OpenGL extensions (19, 19):

[00:00:00]: GL_ANGLE_depth_texture

[00:00:00]: GL_ANGLE_framebuffer_blit

[00:00:00]: GL_ANGLE_framebuffer_multisample

[00:00:00]: GL_ANGLE_instanced_arrays

[00:00:00]: GL_ANGLE_pack_reverse_row_order

[00:00:00]: GL_ANGLE_texture_compression_dxt3

[00:00:00]: GL_ANGLE_texture_compression_dxt5

[00:00:00]: GL_ANGLE_texture_usage

[00:00:00]: GL_ANGLE_translated_shader_source

[00:00:00]: GL_EXT_read_format_bgra

[00:00:00]: GL_EXT_robustness

[00:00:00]: GL_EXT_texture_compression_dxt1

[00:00:00]: GL_EXT_texture_format_BGRA8888

[00:00:00]: GL_EXT_texture_storage

[00:00:00]: GL_OES_get_program_binary

[00:00:00]: GL_OES_packed_depth_stencil

[00:00:00]: GL_OES_rgb8_rgba8

[00:00:00]: GL_OES_standard_derivatives

[00:00:00]: GL_OES_texture_npot

[00:00:00]: GL_MAX_TEXTURE_SIZE = 8192

[00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16

[00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 8192

[00:00:00]: GL_MAX_VIEWPORT_DIMS = 8192, 8192

[00:00:00]: GL_MAX_VARYING_VECTORS = 10

[00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16

[00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254

[00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4

[00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221

[00:00:00]: 4 compressed texture formats

[00:00:00]: texture format 0x83f0

[00:00:00]: texture format 0x83f1

[00:00:00]: texture format 0x83f2

[00:00:00]: texture format 0x83f3

[00:00:00]: Renderer initialize: Okay

[00:00:01]: AnimManager initialize: Okay

[00:00:01]: Buffers initialize: Okay

[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()

[00:00:01]: GameSpecific initialize: Okay

[00:00:01]: cGame::StartPlaying

[00:00:01]: LOADING LUA

[00:00:01]: DoLuaFile scripts/main.lua

[00:00:01]: DoLuaFile loading buffer scripts/main.lua

[00:00:02]: scripts/main.lua(169,1) running main.lua

    

[00:00:02]: loaded modindex    

[00:00:02]: ModIndex: Beginning normal load sequence.

    

[00:00:03]: LOADING LUA SUCCESS

[00:00:03]: PlayerDeaths loaded morgue    5442    

[00:00:03]: PlayerHistory loaded player_history    2958    

[00:00:03]: loaded profile    

[00:00:03]: bloom_enabled    false    

[00:00:03]: loaded saveindex    

[00:00:03]: OnFilesLoaded()    

[00:00:03]: OnUpdatePurchaseStateComplete    

[00:00:04]:     Load FE    

[00:00:04]:     Load FE: done    

[00:00:04]: SimLuaProxy::QueryServer()

[00:00:04]: SimLuaProxy::QueryServer()

[00:00:04]: ModIndex: Load sequence finished successfully.    

[00:00:04]: Reset() returning

[00:00:06]: [200] Account Communication Success (6)

[00:00:06]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_0jrSfnyD

[00:00:06]: [steam] Auth Session Ticket requested...

[00:00:06]: [steam] Got Auth Session Ticket

[00:00:06]: SimLuaProxy::QueryServer()

[00:00:06]: SimLuaProxy::QueryServer()

[00:00:10]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}

[00:00:20]: Network tick rate: U=15(2), D=0

[00:00:20]: [Warning] Could not confirm port 10999 is open in the firewall.

[00:00:20]: Setting up socket descriptors

[00:00:20]: Lan Server Started on port: 10999

[00:00:22]: Could not load mod_config_data/modconfiguration_workshop-500601774    

[00:00:22]: Not applying world gen overrides.    

[00:00:22]: Collecting garbage...

[00:00:22]: lua_gc took 0.02 seconds

[00:00:22]: ~NetworkLuaProxy()

[00:00:22]: ~SimLuaProxy()

[00:00:22]: SteamWorkshop::CancelDownloads clearing all unfinished downloads

[00:00:22]: lua_close took 0.03 seconds

[00:00:22]: ReleaseAll

[00:00:22]: ReleaseAll Finished

[00:00:22]: cGame::StartPlaying

[00:00:22]: LOADING LUA

[00:00:22]: DoLuaFile scripts/main.lua

[00:00:22]: DoLuaFile loading buffer scripts/main.lua

[00:00:22]: scripts/main.lua(169,1) running main.lua

    

[00:00:22]: loaded modindex    

[00:00:22]: ModIndex: Beginning normal load sequence.

    

[00:00:22]: ModIndex:GetModsToLoad inserting moddir,     workshop-500601774    

[00:00:22]: Could not load mod_config_data/modconfiguration_workshop-500601774    

[00:00:22]: Loading mod: workshop-500601774 (Mr. Purple Squiggle) Version:1.1    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modworldgenmain.lua    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Mod had no modworldgenmain.lua. Skipping.    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modmain.lua    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Error loading mod!

[string "../mods/workshop-500601774/modmain.lua"]:33: '=' expected near 'purple'

    

[00:00:22]: LOADING LUA SUCCESS

[00:00:22]: PlayerDeaths loaded morgue    5442    

[00:00:22]: PlayerHistory loaded player_history    2958    

[00:00:22]: loaded profile    

[00:00:22]: bloom_enabled    false    

[00:00:22]: loaded saveindex    

[00:00:22]: OnFilesLoaded()    

[00:00:22]: OnUpdatePurchaseStateComplete    

[00:00:22]: Load Slot: ... generating new world    

[00:00:22]: WorldSim::SimThread::SimThread()

[00:00:22]: WorldSim::SimThread::SimThread() complete

[00:00:22]: THREAD - started 'WorldSim' (4064)

[00:00:22]: WorldSim::SimThread::Main()

[00:00:22]: DoLuaFile scripts/worldgen_main.lua

[00:00:22]: DoLuaFile loading buffer scripts/worldgen_main.lua

[00:00:22]: Disabling workshop-500601774 (Mr. Purple Squiggle) because it had an error.    

[00:00:22]: SCRIPT ERROR! Showing error screen    

[00:00:22]: ModIndex: Load sequence finished successfully.    

[00:00:22]: Reset() returning

[00:00:22]: DLC enabled :     false    

[00:00:22]: ModIndex:GetModsToLoad inserting modname,     workshop-500601774    

[00:00:22]: Loading mod: workshop-500601774 (Mr. Purple Squiggle) Version:1.1    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modworldgenmain.lua    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Mod had no modworldgenmain.lua. Skipping.    

[00:00:22]: scripts/worldgen_main.lua(79,1) running worldgen_main.lua

    

[00:00:22]: scripts/worldgen_main.lua(81,1) SEED =     1439831849    

[00:00:22]: scripts/worldgen_main.lua(484,1) WORLDGEN PRESET:     SURVIVAL_TOGETHER    

[00:00:22]: scripts/worldgen_main.lua(492,1) WORLDGEN LEVEL ID:     1    

[00:00:22]: scripts/worldgen_main.lua(499,1)

#######

#

# Generating Normal Mode Together Forever Level

#

#######

    

[00:00:22]: Creating story...    

[00:00:22]: LinkNodesByKeys    

[00:00:22]: Baking map...    350    

[00:00:22]: [WorldSimActual::GenerateVoronoiMap]

[00:00:22]: GenerateVoronoiMap [1]:

[00:00:22]: ...Done.

[00:00:22]: [AddEmptyNodes]

[00:00:23]: GenerateVoronoiMap [100]:

[00:00:25]: ...Done.

[00:00:25]: [WorldSimActual::GenerateVoronoiMap] complete [success]

[00:00:25]: [WorldSimActual::ConvertToTileMap]

[00:00:25]: [ConvertToTileMap]

[00:00:25]: [WorldSimActual::ConvertToTileMap] complete

[00:00:25]: [WorldSimActual::SeparateIslands]

[00:00:25]: [separateIslands]

[00:00:25]: [WorldSimActual::SeparateIslands] complete

[00:00:25]: Map Baked!    

[00:00:25]: [WorldSimActual::ForceConnectivity]

[00:00:25]: [GenerateLandmasses]

[00:00:25]: [MergeConnectedLandmasses] true

[00:00:25]: [ForceConnectivity]

[00:00:25]: [ForceValid]

[00:00:25]: [WorldSimActual::ForceConnectivity] complete

[00:00:25]: [WorldSimActual::DrawRoads]

[00:00:25]: [DrawRoads]

[00:00:25]: [WorldSimActual::DrawRoads] complete

[00:00:25]: Encoding...    

[00:00:25]: Encoding... DONE    

[00:00:25]: Checking Tags    

[00:00:25]: Populating voronoi...    

[00:00:25]: Warning! Could not find a spot for MooseNest in node Make a pick:2:Forest    

[00:00:25]: Warning! Could not find a spot for DefaultPigking in node Speak to the king:7:PigKingdom    

[00:00:25]: Done forest map gen!    

[00:00:25]: scripts/worldgen_main.lua(247,1) Checking map...    

[00:00:25]: scripts/worldgen_main.lua(617,1) Generation complete    

[00:00:26]: WorldSim::SimThread::Main() complete

[00:00:27]: Force aborting...

 

Link to comment
Share on other sites

I am running the game modless and this pops up from time to time

Oh, I see. You might need to update your game.

If the problem persists, please report the bug here.

@dargent ping~

 

@Zom6ieKiller64 Please provide your code. (sweatervest.lua)
 
@Myn Your code please? x) Also, the log you provided doesn't contain the crash information. It resets every time you run the game, so you must upload it immediately after the crash (before restarting the game).
Link to comment
Share on other sites

@Myn Your code please? x) Also, the log you provided doesn't contain the crash information. It resets every time you run the game, so you must upload it immediately after the crash (before restarting the game).

 

Sorry, I don't know what you're talking about. >.> What code? :p

 

As for the log, I thought I did copy it right after the game crashed. O.o See, it does mention the crash:

 

"[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modmain.lua    

[00:00:22]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Error loading mod!

[string "../mods/workshop-500601774/modmain.lua"]:33: '=' expected near 'purple'"

 

Link to comment
Share on other sites

I did it again, just to be sure:

 

[00:00:00]: Starting Up
[00:00:00]: Version: 145705
[00:00:00]: Current time: Mon Aug 17 12:51:39 2015

[00:00:00]: Don't Starve Together: 145705 WIN32_STEAM
NNN Build Date: 2015-08-05_13-41-50
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 722192
[00:00:00]: Steam BetaName(Branch): []
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (5840)
[00:00:00]: HttpClient::ClientThread::Main()
[00:00:00]: ProfileIndex:5.75
[00:00:00]: THREAD - started 'GAClient' (392)
[00:00:00]: HttpClient::ClientThread::Main()
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'GAClient' (7288)
[00:00:00]: HttpClient::ClientThread::Main()
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: loaded ping_cache
[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
[00:00:00]: Offline user name: OU_76561198025866378
[00:00:00]: SteamID: 76561198025866378
[00:00:00]: THREAD - started 'GAClient' (6200)
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: HttpClient::ClientThread::Main()
[00:00:00]: THREAD - started 'GAClient' (952)
[00:00:00]: WindowManager::Initialize
[00:00:00]: HttpClient::ClientThread::Main()
[00:00:00]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0
[00:00:00]: CreateEGLContext: 16 configs found
[00:00:00]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:00]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:00]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:00]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:00]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:00]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:00]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:00]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:00]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:00]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:00]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:00]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:00]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:00]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:00]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:00]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:00]: RestoreWindowPosition
[00:00:00]:    Saved Client Pos (45 x 31)
[00:00:00]:    Adjusted Window Pos (37 x 1)
[00:00:00]: EnsureWindowOnScreen
[00:00:00]:    All good.
[00:00:00]: GLInfo
[00:00:00]: ~~~~~~
[00:00:00]: GL_VENDOR: Google Inc.
[00:00:00]: GL_RENDERER: ANGLE (Intel® HD Graphics 4000)
[00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:00]: THREAD - started 'WindowsInputManager' (7036)
[00:00:00]: OpenGL extensions (19, 19):
[00:00:00]: GL_ANGLE_depth_texture
[00:00:00]: GL_ANGLE_framebuffer_blit
[00:00:00]: GL_ANGLE_framebuffer_multisample
[00:00:00]: GL_ANGLE_instanced_arrays
[00:00:00]: GL_ANGLE_pack_reverse_row_order
[00:00:00]: GL_ANGLE_texture_compression_dxt3
[00:00:00]: GL_ANGLE_texture_compression_dxt5
[00:00:00]: GL_ANGLE_texture_usage
[00:00:00]: GL_ANGLE_translated_shader_source
[00:00:00]: GL_EXT_read_format_bgra
[00:00:00]: GL_EXT_robustness
[00:00:00]: GL_EXT_texture_compression_dxt1
[00:00:00]: GL_EXT_texture_format_BGRA8888
[00:00:00]: GL_EXT_texture_storage
[00:00:00]: GL_OES_get_program_binary
[00:00:00]: GL_OES_packed_depth_stencil
[00:00:00]: GL_OES_rgb8_rgba8
[00:00:00]: GL_OES_standard_derivatives
[00:00:00]: GL_OES_texture_npot
[00:00:00]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:00]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:00]: GL_MAX_VARYING_VECTORS = 10
[00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:00]: 4 compressed texture formats
[00:00:00]: texture format 0x83f0
[00:00:00]: texture format 0x83f1
[00:00:00]: texture format 0x83f2
[00:00:00]: texture format 0x83f3
[00:00:00]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: scripts/main.lua(169,1) running main.lua
    
[00:00:01]: loaded modindex    
[00:00:01]: ModIndex: Beginning normal load sequence.
    
[00:00:03]: LOADING LUA SUCCESS
[00:00:03]: PlayerDeaths loaded morgue    5442    
[00:00:03]: PlayerHistory loaded player_history    2958    
[00:00:03]: loaded profile    
[00:00:03]: bloom_enabled    false    
[00:00:03]: loaded saveindex    
[00:00:03]: OnFilesLoaded()    
[00:00:03]: OnUpdatePurchaseStateComplete    
[00:00:03]:     Load FE    
[00:00:03]:     Load FE: done    
[00:00:04]: SimLuaProxy::QueryServer()
[00:00:04]: SimLuaProxy::QueryServer()
[00:00:04]: ModIndex: Load sequence finished successfully.    
[00:00:04]: Reset() returning
[00:00:05]: [200] Account Failed (6): "E_EXPIRED_TOKEN"
[00:00:05]: [steam] Auth Session Ticket requested...
[00:00:05]: [steam] Got Auth Session Ticket
[00:00:05]: cAccountCommunication::SendRequest Clobbering current response
[00:00:06]: [200] Account Communication Success (3)
[00:00:06]: SimLuaProxy::QueryServer()
[00:00:06]: SimLuaProxy::QueryServer()
[00:00:07]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[00:00:15]: Network tick rate: U=15(2), D=0
[00:00:15]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:15]: Setting up socket descriptors
[00:00:15]: Lan Server Started on port: 10999
[00:00:17]: Could not load mod_config_data/modconfiguration_workshop-500601774    
[00:00:17]: Collecting garbage...
[00:00:17]: lua_gc took 0.01 seconds
[00:00:17]: ~NetworkLuaProxy()
[00:00:17]: ~SimLuaProxy()
[00:00:17]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:17]: lua_close took 0.02 seconds
[00:00:17]: ReleaseAll
[00:00:17]: ReleaseAll Finished
[00:00:17]: cGame::StartPlaying
[00:00:17]: LOADING LUA
[00:00:17]: DoLuaFile scripts/main.lua
[00:00:17]: DoLuaFile loading buffer scripts/main.lua
[00:00:17]: scripts/main.lua(169,1) running main.lua
    
[00:00:17]: loaded modindex    
[00:00:17]: ModIndex: Beginning normal load sequence.
    
[00:00:17]: ModIndex:GetModsToLoad inserting moddir,     workshop-500601774    
[00:00:17]: Could not load mod_config_data/modconfiguration_workshop-500601774    
[00:00:17]: Loading mod: workshop-500601774 (Mr. Purple Squiggle) Version:1.1    
[00:00:17]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modworldgenmain.lua    
[00:00:17]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:17]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modmain.lua    
[00:00:17]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Error loading mod!
[string "../mods/workshop-500601774/modmain.lua"]:33: '=' expected near 'purple'
    
[00:00:17]: LOADING LUA SUCCESS
[00:00:17]: PlayerDeaths loaded morgue    5442    
[00:00:17]: PlayerHistory loaded player_history    2958    
[00:00:17]: loaded profile    
[00:00:17]: bloom_enabled    false    
[00:00:17]: loaded saveindex    
[00:00:17]: OnFilesLoaded()    
[00:00:17]: OnUpdatePurchaseStateComplete    
[00:00:17]: Load Slot: ... generating new world    
[00:00:17]: WorldSim::SimThread::SimThread()
[00:00:17]: WorldSim::SimThread::SimThread() complete
[00:00:17]: THREAD - started 'WorldSim' (6280)
[00:00:17]: WorldSim::SimThread::Main()
[00:00:17]: DoLuaFile scripts/worldgen_main.lua
[00:00:17]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:17]: Disabling workshop-500601774 (Mr. Purple Squiggle) because it had an error.    
[00:00:17]: SCRIPT ERROR! Showing error screen    
[00:00:17]: ModIndex: Load sequence finished successfully.    
[00:00:17]: Reset() returning
[00:00:17]: DLC enabled :     false    
[00:00:17]: ModIndex:GetModsToLoad inserting modname,     workshop-500601774    
[00:00:17]: Loading mod: workshop-500601774 (Mr. Purple Squiggle) Version:1.1    
[00:00:17]: Mod: workshop-500601774 (Mr. Purple Squiggle)    Loading modworldgenmain.lua    
[00:00:17]: Mod: workshop-500601774 (Mr. Purple Squiggle)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:17]: scripts/worldgen_main.lua(79,1) running worldgen_main.lua
    
[00:00:17]: scripts/worldgen_main.lua(81,1) SEED =     1439833916    
[00:00:17]: scripts/worldgen_main.lua(484,1) WORLDGEN PRESET:     SURVIVAL_TOGETHER    
[00:00:17]: scripts/worldgen_main.lua(492,1) WORLDGEN LEVEL ID:     1    
[00:00:17]: scripts/worldgen_main.lua(499,1)
#######
#
# Generating Normal Mode Together Forever Level
#
#######
    
[00:00:17]: Creating story...    
[00:00:17]: LinkNodesByKeys    
[00:00:17]: Baking map...    350    
[00:00:17]: [WorldSimActual::GenerateVoronoiMap]
[00:00:17]: GenerateVoronoiMap [1]:
[00:00:17]: ...Done.
[00:00:17]: [AddEmptyNodes]
[00:00:17]: Infinite edge!
[00:00:17]: Infinite edge!
[00:00:17]: [badlands:7:BarePlain:BG_50] poly.size() == 0
[00:00:17]: [!]     edge == NULL
[00:00:17]: GenerateVoronoiMap [100]:
[00:00:20]: ...Done.
[00:00:20]: [WorldSimActual::GenerateVoronoiMap] complete [success]
[00:00:20]: [WorldSimActual::ConvertToTileMap]
[00:00:20]: [ConvertToTileMap]
[00:00:20]: [WorldSimActual::ConvertToTileMap] complete
[00:00:20]: [WorldSimActual::SeparateIslands]
[00:00:20]: [separateIslands]
[00:00:20]: [WorldSimActual::SeparateIslands] complete
[00:00:20]: Map Baked!    
[00:00:20]: [WorldSimActual::ForceConnectivity]
[00:00:20]: [GenerateLandmasses]
[00:00:20]: [MergeConnectedLandmasses] true
[00:00:20]: [ForceConnectivity]
[00:00:20]: [ForceValid]
[00:00:20]: [WorldSimActual::ForceConnectivity] complete
[00:00:20]: [WorldSimActual::DrawRoads]
[00:00:20]: [DrawRoads]
[00:00:20]: [WorldSimActual::DrawRoads] complete
[00:00:20]: Encoding...    
[00:00:20]: Encoding... DONE    
[00:00:20]: Checking Tags    
[00:00:20]: Populating voronoi...    
[00:00:20]: Warning! Could not find a spot for DefaultPigking in node Speak to the king:7:PigKingdom    
[00:00:21]: Done forest map gen!    
[00:00:21]: scripts/worldgen_main.lua(247,1) Checking map...    
[00:00:21]: scripts/worldgen_main.lua(617,1) Generation complete    
[00:00:21]: WorldSim::SimThread::Main() complete
[00:00:29]: Force aborting...
Link to comment
Share on other sites

@Blueberrys

 

 
local MakePlayerCharacter = require "prefabs/player_common"
 
 
local assets = {
 
        Asset( "ANIM", "anim/player_basic.zip" ),
        Asset( "ANIM", "anim/player_idles_shiver.zip" ),
        Asset( "ANIM", "anim/player_actions.zip" ),
        Asset( "ANIM", "anim/player_actions_axe.zip" ),
        Asset( "ANIM", "anim/player_actions_pickaxe.zip" ),
        Asset( "ANIM", "anim/player_actions_shovel.zip" ),
        Asset( "ANIM", "anim/player_actions_blowdart.zip" ),
        Asset( "ANIM", "anim/player_actions_eat.zip" ),
        Asset( "ANIM", "anim/player_actions_item.zip" ),
        Asset( "ANIM", "anim/player_actions_uniqueitem.zip" ),
        Asset( "ANIM", "anim/player_actions_bugnet.zip" ),
        Asset( "ANIM", "anim/player_actions_fishing.zip" ),
        Asset( "ANIM", "anim/player_actions_boomerang.zip" ),
        Asset( "ANIM", "anim/player_bush_hat.zip" ),
        Asset( "ANIM", "anim/player_attacks.zip" ),
        Asset( "ANIM", "anim/player_idles.zip" ),
        Asset( "ANIM", "anim/player_rebirth.zip" ),
        Asset( "ANIM", "anim/player_jump.zip" ),
        Asset( "ANIM", "anim/player_amulet_resurrect.zip" ),
        Asset( "ANIM", "anim/player_teleport.zip" ),
        Asset( "ANIM", "anim/wilson_fx.zip" ),
        Asset( "ANIM", "anim/player_one_man_band.zip" ),
        Asset( "ANIM", "anim/shadow_hands.zip" ),
        Asset( "SOUND", "sound/sfx.fsb" ),
        Asset( "SOUND", "sound/wilson.fsb" ),
        Asset( "ANIM", "anim/beard.zip" ),
 
        Asset( "ANIM", "anim/wiegraf.zip" ),
}
local prefabs = {}
local start_inv = {
-- Custom starting items
}
 
local function regen(inst, 10)
    inst.components.health:DoDelta(10)
    inst.components.sanity:DoDelta(50)
    inst:ListenForEvent("onhitother", function(inst, data) regen(inst, 5) end)
end
 
local fn = function(inst)
 
 
-- choose which sounds this character will play
inst.soundsname = "woodie"
 
-- Minimap icon
inst.MiniMapEntity:SetIcon( "wiegraf.tex" )
 
-- Stats
inst.components.health:SetMaxHealth(200)
inst.components.hunger:SetMax(300)
inst.components.sanity:SetMax(200)
 
-- Damage multiplier (optional)
    inst.components.combat.damagemultiplier = 1.5
 
-- Hunger rate (optional)
inst.components.hunger.hungerrate = 1 * TUNING.WILSON_HUNGER_RATE
 
-- Movement speed (optional)
inst.components.locomotor.walkspeed = 4
inst.components.locomotor.runspeed = 6
end
 
return MakePlayerCharacter("wiegraf", prefabs, assets, fn, start_inv)
 
Link to comment
Share on other sites

OH MY GOSH, I'm posting in the wrong forums! My character is for Together, not DS! Does that make a difference? XD Should I post this on the DST board? Sorry for wasting your time, if it does make a difference. X]

Link to comment
Share on other sites

What code?

modmain.lua in your mod.

 

See, it does mention the crash

Oh, I see. I missed that cause it doesn't have the trace, sorry. I guess DST changed their logs.

 

 

Notice this line, it means the error exists in the file "modmain.lua", followed by the line number "33":

[string "../mods/workshop-500601774/modmain.lua"]:33: '=' expected near 'purple'" 

Check modmain.lua, at line 33.

 

 

Yes, DST does make a difference in most cases, but this seems to be a simple syntax error. No harm done, haha.

Link to comment
Share on other sites

modmain.lua in your mod.

 

Oh, I see. I missed that cause it doesn't have the trace, sorry. I guess DST changed their logs.

 

Notice this line, it means the error exists in the file "modmain.lua", followed by the line number "33":

[string "../mods/workshop-500601774/modmain.lua"]:33: '=' expected near 'purple'" 

Check modmain.lua, at line 33.

 

Yes, DST does make a difference in most cases, but this seems to be a simple syntax error. No harm done, haha.

Well, thanks for your help! :) Turns out I managed to get my brother (who's a computer science major and works with code for a living) to help. As far as that error goes, the problem ending up being that the file names should not have spaces in them. I had named them all "mr purple squiggle", but they should've been "mrpurplesquiggle". X) I actually figured that out myself, but then it kept crashing with different errors, and that's what my brother's been helping me with.

 

I think the source of most of the problems (other than the naming thing) is that I was experimenting with this character by copying everything from the main game characters rather than using a mod template character. Apparently that turned out to not be a great idea. :p Now Mr. Purple Squiggle plays fine in my game, but anyone else gets errors. Still working on that. (What's weird is that this guy was just a test character, which is why I just made a brightly colored stick man, but somehow he's gotten over 15 subscribers. And he doesn't even work for them yet. O.o)

Link to comment
Share on other sites

@Sateal Hmm. Sorry, I have no idea what to make of this one. I've got no experience with worldgen as of yet.

 

Error for reference, if anyone else wants to check it.

scripts/worldgen_main.lua(487,1) Applying mod to current level	scripts/worldgen_main.lua(487,1) Applying mod to current level	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/level.lua(45,1) Applying mod to task 'Forest hunters'	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(240,1) Creating story...	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(444,1) LinkNodesByKeys	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(278,1) Baking map...	350	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(303,1) Map Baked!	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(334,1) Encoding...	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(338,1) Encoding... DONE	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(407,1) Checking Tags	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(520,1) Populating voronoi...	C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(157,1) No layout available for	statuethunder2	DoLuaFile Error: ...ommon/dont_starve/data/scripts/map/object_layout.lua:185: No layout was provided!LUA ERROR stack traceback:        =[C] in function 'assert'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(185,1) in function 'ConvertLayoutToEntitylist'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(427,1) in function 'Convert'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/graphnode.lua(155,1) in function 'ConvertGround'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(622,1) in function 'ConvertGround'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(523,1) in function 'Generate'        scripts/worldgen_main.lua(524,1)        =(tail call) ?        =(tail call) ?...ommon/dont_starve/data/scripts/map/object_layout.lua:185: No layout was provided!LUA ERROR stack traceback:        =[C] in function 'assert'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(185,1) in function 'ConvertLayoutToEntitylist'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(427,1) in function 'Convert'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/graphnode.lua(155,1) in function 'ConvertGround'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(622,1) in function 'ConvertGround'        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(523,1) in function 'Generate'        scripts/worldgen_main.lua(524,1)        =(tail call) ?        =(tail call) ?Error loading worldgen_main.luaWorldSim::SimThread::Main() ERRORWorldSim::SimThread::Main() completescripts/gamelogic.lua(1041,1) Worldgen had an error, displaying...	scripts/frontend.lua(723,1) SCRIPT ERROR! Showing error screen	Force aborting...

Link to comment
Share on other sites

@SteeltoeFlipflops

local function regen(inst, 10)

There's the problem. You can't have a number as a variable name.

 

More on variables and functions.

 

 

@Maeltor

Also, it's probably not a good idea to call the function from within itself unless you're experienced with recursive functions.

local function regen(inst)    inst.components.health:DoDelta(10)    inst.components.sanity:DoDelta(50)    -- Trying to call the "regen" function from within itself..    inst:ListenForEvent("onhitother", function(inst, data) regen(inst, 5) end)end

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...