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Artem

[Gameplay] Health reaches zero, but character is still alive

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Artem    27

Bug Submission

Please choose a category

[Gameplay]

Platform

  • Steam

Version Number

70828

Issue title

Health reaches zero, but character is still alive

Steps to reproduce

Get hit and try not to die luckily
:D

Describe your issue

Proof:
:rolleyes:

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brasdzs    10

Already posted %20Still%20alive%20with%200%%20health"]here.

To expand on it though for future, its to do with health and hunger being stored with decimal places as a double and the number displayed is merely the truncated form. (Without decimal places.)

An edited screenshot for demonstrative purposes.

post-3765-137645897964_thumb.jpg

Offtopic Edit* XD nah, cheat engine actually, never heard of this artmoney. Would mess around with the actual files but lua confuses me. Thus untill the devs decide to code in c++, c# or python which i can understand i'll stick to lazily memory editing and memory region browsing.

Edited by brasdzs
Replying to P.S.

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Artem    27
Already posted %20Still%20alive%20with%200%%20health"]here.

To expand on it though for future, its to do with health and hunger being stored with decimal places as a double and the number displayed is merely the truncated form. (Without decimal places.)

An edited screenshot for demonstrative purposes.

[ATTACH=CONFIG]1091[/ATTACH]

Oh, sorry then. Still feels a bit strange :rolleyes:

P.S. Looks like ArtMoney interface xD

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Wade    300

Yeah, I'll discuss with the team whether we should change the percentages so it doesn't look like you're at 0% and still alive.

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