Moonphos Posted December 20, 2012 Share Posted December 20, 2012 (edited) Bug SubmissionPlease choose a category [Performance] PlatformSteamVersion Number - Issue title Aspect Ratio causes interaction displacement Steps to reproduce Maximise Windowed Mode to 16:10 aspect Ratio. Describe your issue A little hard to describe... Currently my Desktop is running at 16:10 - 1680x1050 aspect ratio. The game is maximised according to PREVIOUS version (before the Spider Queen update), which is 16:9 ratio. Now, I can further maximise the window to 16:10, but problem arise from that.In-gameWhen I play at 16:9, everything works fine - There's no click-through, no "Ghost", interaction works.When I play at 16:10, interaction entities are stretched, or completely located at a different point on actual game, than on the image entities.Additionally, I cannot hover over Heart and Hunger icons, to show the values.Main MenuExit-game button is also unresponsive when I went 16:10 aspect ratio, while all the options on the Right side of the screen are off the images, and significantly stretched. Edited December 20, 2012 by Moonphos Link to comment Share on other sites More sharing options...
Xentropy Posted December 20, 2012 Share Posted December 20, 2012 I can confirm this as an issue I just ran into as well. As mentioned above, when using the Maximize button on a monitor with a 16:10 resolution ratio, once maximized to force 16:10 you need to have your mouse in the location where the thing you're clicking on would exist if it were actually 16:9 with part of the window off the right side of your screen. Additionally, when resizing manually in windowed mode the window is forced to 16:9 ratios, and can be a bit difficult to get a new size to "stick". Link to comment Share on other sites More sharing options...
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