BinarySpike 10 Report post Posted December 19, 2012 (edited) I know the devs are going to change the resource and xp points systems. I've seen several suggestions already but all of them were complicated. E.g. "banking" your XP by using a tent.I enjoy persistent unlockables, such as Terraria's character system.I was thinking of a "days survived" system where each day you survive, you get a single XP point to spend on unlockables. For example, Willow would cost ~50 points. Meaning you could afford her if you played two ~25 day games.You could even give features to characters that could only be unlocked by spending days on them. Such as Willow's fire-starting ability. Edited December 19, 2012 by BinarySpike typo Share this post Link to post Share on other sites
PKM999 10 Report post Posted December 19, 2012 This could even be extended to the point where you purchase some basic resources to start off, with the day/point currency thingy. Share this post Link to post Share on other sites
Reshy 11 Report post Posted December 19, 2012 Why would you want to make the game easier PKM999? Share this post Link to post Share on other sites