TheKingofSquirrels Posted December 31, 2014 Share Posted December 31, 2014 I thought of a cool idea... What if when fighting the Ewecus there´s a chance of getting the flu. This will make your heart go green and will have some sort of punishment (don´t know what it could be, maybe you regenerate health slower). What would be cool though is that the illness spreads to other players. A player that´s infected will sneeze every 90 seconds and any other players close by at this point will get infected. It would cause panic and tension between members. Everyone terrified of getting ill. So essentially, bring Ebola to Don´t Starve Together. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/ Share on other sites More sharing options...
T4T3RGR3NAD3R Posted December 31, 2014 Share Posted December 31, 2014 Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594795 Share on other sites More sharing options...
Silentdarkness1 Posted December 31, 2014 Share Posted December 31, 2014 How about no? If you want to mod this in yourself, so be it. But not in vanilla. I've seen people suggest adding disease to Don't Starve before. It went nowhere every time. Do you know why this is? It's because this game is already hard and tricky enough without diseases. There's already bound to be plenty of trust issues already without adding disease on top of it. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594797 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 How about no? If you want to mod this in yourself, so be it. But not in vanilla. I've seen people suggest adding disease to Don't Starve before. It went nowhere every time. Do you know why this is? It's because this game is already hard and tricky enough without diseases. There's already bound to be plenty of trust issues already without adding disease on top of it.I disagree. The game is way too easy at the moment. And I think it would be a neat game mechanic. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594800 Share on other sites More sharing options...
Silentdarkness1 Posted December 31, 2014 Share Posted December 31, 2014 I disagree. The game is way too easy at the moment. And I think it would be a neat game mechanic.OH REALLY? Have you ever even played Reign of Giants? Any future major suggestions for content additions need to be taken in light of not what's there now, but what will be there after Reign of Giants content has been added. Talking about throwing in a major feature now, when even all the non-RoG content isn't there, is incredibly shortsighted! Not to mention, the Ewecus is already hellish as he is right now, with his paralyzing spit and high health. And in case you've not yet played Reign of Giants, let me give you a nice hot fresh taste of what RoG's difficulty spikes have to offer you! In Autumn, you have moles and glommers and bells and a giant Bearger who will wreck you!In winter, the deerclops now can freeze you in place! And your precious heat stone will not last, good sir!In Spring, you have thick soaking rains to make you go insane, and just wait until the frogs descend upon you! Your food will never be safe from rot, not even in a crock pot or drying rack!And then...Summer......bwahahaha....AHAHAHAHA.....everything you love will burn eventually! Which is to say nothing of the true horror of the Don't Starve universe. The mighty Dragonfly, a bringer of your imminent death! In light of that, DON'T GO TELLING ME THAT DST IS OR WILL BE TOO EASY! Don't Starve, Reign of Giants and DST are all quite difficult. I have no idea what you're talking about. Also, all this does is tell people not to hunt Ewecuses, because they're not worth getting ill over. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594807 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 OH REALLY? Have you ever even played Reign of Giants? Any future major suggestions for content additions need to be taken in light of not what's there now, but what will be there after Reign of Giants content has been added. Talking about throwing in a major feature now, when even all the non-RoG content isn't there, is incredibly shortsighted! Not to mention, the Ewecus is already hellish as he is right now, with his paralyzing spit and high health. And in case you've not yet played Reign of Giants, let me give you a nice hot fresh taste of what RoG's difficulty spikes have to offer you! In Autumn, you have moles and glommers and bells and a giant Bearger who will wreck you!In winter, the deerclops now can freeze you in place! And your precious heat stone will not last, good sir!In Spring, you have thick soaking rains to make you go insane, and just wait until the frogs descend upon you! Your food will never be safe from rot, not even in a crock pot or drying rack!And then...Summer......bwahahaha....AHAHAHAHA.....everything you love will burn eventually! Which is to say nothing of the true horror of the Don't Starve universe. The mighty Dragonfly, a bringer of your imminent death! In light of that, DON'T GO TELLING ME THAT DST IS OR WILL BE TOO EASY! Don't Starve, Reign of Giants and DST are all quite difficult. I have no idea what you're talking about. Also, all this does is tell people not to hunt Ewecuses, because they're not worth getting ill over. Yes, I have, that´s the only way I play the game now, as Wigfrid and Webber are my favorite characters. The game is easy. Winter: Food is abundant thanks to Pengull. You don´t have to worry about the cold, as heat stones don´t have durability in ROG.Spring: crops and bushes grow so fast thanks to the constant rain. Not to mention frog rain, frog legs for days!Summer: The beefalo in heat usually end up either killing everything in sight, until they die themselves. The massacre leaves you with plenty of food laying there straight up for the taking. By the end of it, you have so much food, most of it ends up rotting. And if you ever run low on food, there are always rabbit and MOLEWORMS! You don´t even need traps for moleworms. You just need to lure them with flint and it´s a free meal. As for giants, you can avoid confrontation if they are too much of a struggle. At the moment, the game is pretty easy. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594813 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 Also, all this does is tell people not to hunt Ewecuses, because they're not worth getting ill over. That might be true, but what´s making you want to find the Ewecuse now? The Ewecuse is a punishment used to re-balance Koalefent hunting. Nobody goes intentionally hunting an Ewecuse. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594814 Share on other sites More sharing options...
Silentdarkness1 Posted December 31, 2014 Share Posted December 31, 2014 That might be true, but what´s making you want to find the Ewecuse now? Because I want some Steel Wool. And I love me a good challenge. Reign of Giants is plenty hard enough. You'd be surprised how hard the worlds I get now are in RoG. All the things you just mentioned are not how you find the game too easy. They're how you SURVIVE. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594817 Share on other sites More sharing options...
Kokkaku Posted December 31, 2014 Share Posted December 31, 2014 That might be true, but what´s making you want to find the Ewecuse now? The Ewecuse is a punishment used to re-balance Koalefent hunting. Nobody goes intentionally hunting an Ewecuse. For now... Dont forget, the Ewecus has unique drops, which might be extremely valuable in the near future, we don't know yet. As of right now, nobody hunts down the Ewecus, unless they have a death wish... But later....we don't quite know yet. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594818 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 Because I want some Steel Wool. And I love me a good challenge. Reign of Giants is plenty hard enough. You'd be surprised how hard the worlds I get now are in RoG. All the things you just mentioned are not how you find the game too easy. They're how you SURVIVE. Well the flu would be part of that challenge you love so much. Unless you´re... Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594819 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 Because I want some Steel Wool. And I love me a good challenge. Reign of Giants is plenty hard enough. You'd be surprised how hard the worlds I get now are in RoG. All the things you just mentioned are not how you find the game too easy. They're how you SURVIVE. I find them extremely easy. I don´t know what you are talking about. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594820 Share on other sites More sharing options...
Silentdarkness1 Posted December 31, 2014 Share Posted December 31, 2014 Excuse me, Mr. Tempermental? A challenge is one thing. A quest in futility is something else entirely. There's two more holes in your suggestion. One of which has to do with my love of a challenge. 1. In order for a challenge to be worthwhile, there needs to be a sweet reward to offbalance the risk. Risking getting ill and suffering ill effect X for some meat and a crafting ingredient I can't use at the moment, is a reward that pales in comparison to the risk. 2. Any illness effect that you or Klei comes up with will either make no sense, be a nuisance, or cripple the player because he decided to hunt for those most basic of living materials and what is currently a purely cosmetic item. Also, I hope you're not intending to become popular by berating people with lame gif insults. And on top of it, I want to fight an Ewecus just for the sake that i've never encountered one. Lastly, this would open the floodgates for a whole variety of disease-related suggestions. You'll have your food poisoning, your salmonella, your Down Syndrome, your random crazy nightmare-related illness, and that one disease that has a random chance of instantly killing you. I should know, i've seen these ideas get posed before. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594837 Share on other sites More sharing options...
T4T3RGR3NAD3R Posted December 31, 2014 Share Posted December 31, 2014 Excuse me, Mr. Tempermental? A challenge is one thing. A quest in futility is something else entirely. There's two more holes in your suggestion. One of which has to do with my love of a challenge. 1. In order for a challenge to be worthwhile, there needs to be a sweet reward to offbalance the risk. Risking getting ill and suffering ill effect X for some meat and a crafting ingredient I can't use at the moment, is a reward that pales in comparison to the risk. 2. Any illness effect that you or Klei comes up with will either make no sense, be a nuisance, or cripple the player because he decided to hunt for those most basic of living materials and what is currently a purely cosmetic item. Also, I hope you're not intending to become popular by berating people with lame gif insults. And on top of it, I want to fight an Ewecus just for the sake that i've never encountered one. Lastly, this would open the floodgates for a whole variety of disease-related suggestions. You'll have your food poisoning, your salmonella, your Down Syndrome, your random crazy nightmare-related illness, and that one disease that has a random chance of instantly killing you. I should know, i've seen these ideas get posed before. How the **** does one catch Down Syndrome? Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594840 Share on other sites More sharing options...
Silentdarkness1 Posted December 31, 2014 Share Posted December 31, 2014 Same way the crockpot runs it's crazy logic. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594842 Share on other sites More sharing options...
DarkXero Posted December 31, 2014 Share Posted December 31, 2014 I will only accept the ewecus giving ebola if Ebola-Chan comes riding it. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594856 Share on other sites More sharing options...
The Letter W Posted December 31, 2014 Share Posted December 31, 2014 Sickness could be interesting if handled right. I would imagine it would increase the rates of which you get hot or cold for starters. Maybe slower movement speed during the temperature extremes? It has to be something you want to avoid, but also manageable. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594859 Share on other sites More sharing options...
RalphKastro Posted December 31, 2014 Share Posted December 31, 2014 you guys really want any excuse to put diseases in the game don't you? Nah, it wouldn't fit very well, and the Ewecus fight is already challenging enough as is.(although it could do with a slightly larger aggro range)Having a post-fight effect from the Ewecus wouldn't really matter much, as the thing that could kill you is already dead. and unless they do some very specific additions just for that, like a greenish character sprite and some kind of cure(which is just too much to something so rare), it wouldn't be even close to worth it. Have you ever even played Reign of Giants?Oh, that mode where I can Old Bell everything? I've been playing vanilla ever since all hope I had of a better Old Bell was lost. The giants are basicly a huge "Old Bell, lose 3/4 of your Beefalo population or have a annoying, grindy fight with log suit+football helmet(or just walk them to a far place and let them despawn)" scenario, the fire is only a mild annoyance that is already half solved after the first winter and a non-problem after the 2nd, and the wetness is not a problem unless I'm purposefully making myself wet. A Straw Hat and a pretty parasol along with the occasional hiding beneath a tree is enough to keep me sane, and the frogs are just free food as my beefalo are in heat all season long, and sometimes they even serve as extra defence against hounds and the Goose.and I never really cared much for the heat stone. I just clear my inventory and walk with the best winter gear I have, and a bunch of fire-making material. RoG was somewhat of a let down for me. The only changes I liked(rotting crock pots and Hambat tweaks and some other balance stuff) were things that could easily be patched into the vanilla game. The only great and interesting challenge in RoG is when I go out of my way to disable Glommers, put Krampus on lots and put all the seasons on random length(and sometimes disable the Moose, because he is just boring and has too good of a loot.). And sometimes I still catch myself thinking "If I had an Glommer statue, my base wouldn't have been destroyed", which just proves the impact that item had on my playstyle.Does Don't Starve (Together) need more difficulty? IMO Absolutely. Would EweFlu add that difficulty in a compelling or interesting(or even noticeable) way? Definitely not. This just feels more like another of those "would be cool if..." ideas that don't have any gameplay basis, which people like to suggest without even having an idea of how it would impact the game aside from the "Oh, cool, there's X in the game now."Now, guys, I know it's hard(heck, I'm having trouble with this myself), but try to not derail the discussion into insults and overall temperamental loss of time. We are here to discuss balance, not to fight over it.(and don't take anything I say as offensive. I'm simply being honest, and if you think I'm wrong, point out why.) Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-594893 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 Excuse me, Mr. Tempermental? A challenge is one thing. A quest in futility is something else entirely. There's two more holes in your suggestion. One of which has to do with my love of a challenge. 1. In order for a challenge to be worthwhile, there needs to be a sweet reward to offbalance the risk. Risking getting ill and suffering ill effect X for some meat and a crafting ingredient I can't use at the moment, is a reward that pales in comparison to the risk. 2. Any illness effect that you or Klei comes up with will either make no sense, be a nuisance, or cripple the player because he decided to hunt for those most basic of living materials and what is currently a purely cosmetic item. Also, I hope you're not intending to become popular by berating people with lame gif insults. And on top of it, I want to fight an Ewecus just for the sake that i've never encountered one. Lastly, this would open the floodgates for a whole variety of disease-related suggestions. You'll have your food poisoning, your salmonella, your Down Syndrome, your random crazy nightmare-related illness, and that one disease that has a random chance of instantly killing you. I should know, i've seen these ideas get posed before. 1. I don´t agree with that. The challenge of Winter or Summer for example doesn´t bring me any rewards. 2. Why make no sense? The thing looks clearly infectious, I think it would be cool. Yeah...A nuisance....What I call making the game more difficult. 3. If you took the Back to The Future Gif seriously, then I don´t know what to tell you. 4. Well maybe it´s time some new ideas. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-595013 Share on other sites More sharing options...
TheKingofSquirrels Posted December 31, 2014 Author Share Posted December 31, 2014 Sickness could be interesting if handled right. I would imagine it would increase the rates of which you get hot or cold for starters. Maybe slower movement speed during the temperature extremes? It has to be something you want to avoid, but also manageable. Oh I like that. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-595015 Share on other sites More sharing options...
Silentdarkness1 Posted December 31, 2014 Share Posted December 31, 2014 No, I didn't take it seriously. But you could have taken the bloody time to come up with something more worthwhile than just putting out a half-baked insult. Even if you're using it ironically, it's still an attempt to insult me. Reread your post where you use that gif and see if it makes you sound like a smart-butt. Not just once. Several times. Also, the Ewecus doesn't look ill to me. He looks OLD. And if you came up with this expressly for the sake of addressing some difficulty problem, coming up with ways to rebalance the existing mechanics without just shoving more and more mechanics would be much better. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-595091 Share on other sites More sharing options...
RalphKastro Posted December 31, 2014 Share Posted December 31, 2014 4. Well maybe it´s time some new ideas. so, not diseases? Those are some of the oldest ideas I've heard in my time in DS. The Letter W's idea seems nice, but it still feels a bit shoehorned in, and not really addressing much of the game(who hunts for Ewecus mid-summer/winter?). It would just seem like another incomplete addition that would be cool(ruins?). Also, the Ewecus doesn't look ill to me. He looks OLD. And if you came up with this expressly for the sake of addressing some difficulty problem, coming up with ways to rebalance the existing mechanics without just shoving more and more mechanics would be much better. Agreed to the very last word. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-595208 Share on other sites More sharing options...
The Letter W Posted January 1, 2015 Share Posted January 1, 2015 It was just a start :y Feel free to expand on what I started! Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-595285 Share on other sites More sharing options...
Kokkaku Posted January 1, 2015 Share Posted January 1, 2015 If Disease is added to DST I think it should be added in a more....logical.... way.For example, stay out in the cold too long and you run the risk of catching the flu, during this time you will randomly stop actions you are doing, your hunger will drop faster, your sanity would lower at random times, you will sneeze, cough, and puke periodically (Puke would be the same as Rot). Once we get the RoG summer, add Heat stroke as well, similar symptoms. These sicknesses would last a random amount of days and would require the help of your teammates to get through em alive. Link to comment https://forums.kleientertainment.com/forums/topic/47967-the-common-cold-from-the-ewecus/#findComment-595320 Share on other sites More sharing options...
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