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Environment lighting - a couple of issues

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The most annoying is the light emitted by campfires. It seems weak, and greenish. If I remember correctly since yesterday last time I played, it was okay just after the campfire was spawned, but later on after adding some logs it turns weak even if the fire is bigger. Don't know if it's meant to be this way, I can take a screenshot next time I play.


Another one, but I think is already on bug tracker, is that after a chest exploded, and wood walls estinguished their fire, the ambient was dark even if it was daylight.

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