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[Tutorial] Using Extended Sample Character Template


Dragon Wolf Leo
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On 12/27/2017 at 1:33 AM, GizmoTheSenpai said:

I know this is late but I'm following this guide to make a custom character and every time I click "I understand" the game crashes or stays on a black screen...

Been going through this whole thread to try to find a solution to this. Other people have mentioned it as well.

 

Things I tried:

Double checking every step of making the mod

Verifying integrity of game files

Running from cmd as admin

Using helperfile (compiler.cmd)

 

The animation files and everything else looks perfect, compiles in as it should. But after clicking Enable, the game first goes to a completely black screen and does nothing (doesn't issue crash report). Then when you next load in the game you start at the mod warning screen, clicking I Understand makes game go to black and windows issues a report that Don't Starve has stopped working. No crash log though.

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Hey if anyone is still experiencing the same issue as me, I found a solution!

The problem seems to have been with having a save file with esctemplate character. So my solution:

Do small thing in character, like changing the names everywhere

*Additional step: Delete the .zip file in anim folder, delete .zip file in exported->esctemplate; use autocompiler.exe in DS Mod Tools

Launch game and start new save file to test mod

Delete save file after testing and quit game

Repeat

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I tried launching RoG, and it said it couldn't find a file. changed the first letter of the file to uppercase (because it said it was looking for Scott.xml, not scott.xml,) and now, it just crashes.

And now DS refuses to launch on steam

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Thank you for providing this tutorial for us!  I have two questions.

1. What do the "character_none" and the "ghost_character_build" stuff mean? I see the "none" and "ghost" stuff in some character mods while some other character mods don't have these.

2. Some character mods have the "env.lua" file in "lib" folder, would you please tell me how does the environment code work and what does it do?

env.PNG.5c5ce91ed58006860383dcecc479f9bb.PNG

Looking forward to your reply, thanks!

 

Edited by nicknightyx
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Fail! Every time I try I fail! I have failed so many times and I have no idea what the fix is. I pinpointed the problem to the step in the beginning where you have to ctrl + shift + f and do the thing where you replace all escteplates with your character name. I tested everything up to that point and it was fine. When I tried ESCTEMPLATE it had 0 hits in 0 files. and when I tried esctemplate it had either changed 67-69 files and it was different every time. Can someone please help me?

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Hello, I just started modding and this is my first try at it. I was opening DS to test to see if I managed to change all the file names and character names properly but I've run into an odd problem. Every time I try and enable the mod I either get a black screen or I make it to the screen where they ask if I understand that I am using a mod only to not be able to hit "I understand". I'm working with the shipwrecked mod if that makes a difference in any mistakes I might have made.

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I JUST SPENT 5 HOURS EDITING EACH AND EVERY PART OF THE CHARACTER DESIGN AND SOME OF THE TEXT AND I LOADED UP THE GAME TO SEE MY WORK AND IT IS GONE!!! 5 HOURS OF MY LIFE WASTED COMPLETELY BC THE DATA COMPLETELY RESET, AND I DIDN'T EVEN MAKE A COPY OF THE FILES!!! WTF NOW?! I'M NOT DOING THIS AGAIN FOR ANOTHER 5 HOURS OF WASTE! WHY WAS THERE NO KIND OF WARNING THAT THE GAME OVERWRITES THE DATA?!

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Hi, i've been having a sort of crash log even after fixing and modifying the way i want to it still refuses to load up a dedicated server, this is the log

[00:00:00]:
System Memory:
    Memory Load: 74%
    Available Physical Memory: 938m/3682m
    Available Page File: 5353m/10769m
    Available Virtual Memory: 3917m/4095m
    Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
    Peak Working Set Size: 31m
    Working Set Size: 31m
    Quota Peak Page Pool Usage: 259k
    Quota Page Pool Usage: 257k
    Quota Peak Non Paged Pool Usage:18k
    Quota Non Paged Pool Usage: 18k
    Page File Usage: 7m
    Peak Page File Usage: 7m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 273770
[00:00:00]: Current time: Mon Jun 18 22:21:54 2018

[00:00:00]: Don't Starve Together: 273770 WIN32_STEAM
[00:00:00]: Build Date: 3123
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:01]: Steam AppBuildID: 2866369
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (12792)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:04]: Ping measurement completed
[00:00:04]: Ping location: iad=66+6,atl=75+7,ord=118+11/81+6,okc=146+14/99+6,lhr=109+10,sea=115+11,tuk=127+12/116+11,lax=126+12/119+7,mwh=142+14/121+11,fra=154+15/124+10,gru=197+19/206+7,sgp=296+29/279+11
[00:00:18]: ProfileIndex:10.26
[00:00:18]: [Connect] PendingConnection::Reset(true)
[00:00:18]: Network tick rate: U=15(2), D=0
[00:00:18]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:18]: WindowsFirewall - Application already authorized
[00:00:18]: could not load ping_cache
[00:00:18]: Offline user ID: OU_76561198106305944
[00:00:18]: SteamID: 76561198106305944
[00:00:18]: THREAD - started 'StreamInput' (8368)
[00:00:18]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Home
    version                   10.0.16299
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU                       
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3
    name                      AMD E-300 APU with Radeon(tm) HD Graphics
    manufacturer              AuthenticAMD
    clockSpeed                1300
  RAM                       
    megsOfRam                 4096
  GPU                       
    name                      AMD Radeon HD 6310 Graphics
    driverDate                20150821000000.000000-000
    megsOfRam                 384
    refreshRate               60
    videoModeDescription      1366 x 768 x 4294967296 colors
    driverVersion             15.201.1151.0

[00:00:18]: cGame::InitializeOnMainThread
[00:00:18]: WindowManager::Initialize
[00:00:18]: CreateWindow: Requesting 1114,627 - 5/6/5 - -1/-1/-1 - 0
[00:00:19]: CreateEGLContext: 16 configs found
[00:00:19]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:19]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:19]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:19]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:19]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:19]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:19]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:19]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:19]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:19]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:19]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:19]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:19]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:19]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:19]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:19]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:20]: RestoreWindowPosition
[00:00:20]:    Saved Client Pos (83 x 73)
[00:00:20]:    Adjusted Window Pos (75 x 42)
[00:00:20]: EnsureWindowOnScreen
[00:00:20]:    All good.
[00:00:20]: GLInfo
[00:00:20]: ~~~~~~
[00:00:20]: GL_VENDOR: Google Inc.
[00:00:20]: GL_RENDERER: ANGLE (AMD Radeon HD 6310 Graphics)
[00:00:20]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:20]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:20]: THREAD - started 'WindowsInputManager' (9572)
[00:00:20]: OpenGL extensions (19, 19):
[00:00:20]: GL_ANGLE_depth_texture
[00:00:20]: GL_ANGLE_framebuffer_blit
[00:00:20]: GL_ANGLE_framebuffer_multisample
[00:00:20]: GL_ANGLE_instanced_arrays
[00:00:20]: GL_ANGLE_pack_reverse_row_order
[00:00:20]: GL_ANGLE_texture_compression_dxt3
[00:00:20]: GL_ANGLE_texture_compression_dxt5
[00:00:20]: GL_ANGLE_texture_usage
[00:00:20]: GL_ANGLE_translated_shader_source
[00:00:20]: GL_EXT_read_format_bgra
[00:00:20]: GL_EXT_robustness
[00:00:20]: GL_EXT_texture_compression_dxt1
[00:00:20]: GL_EXT_texture_format_BGRA8888
[00:00:20]: GL_EXT_texture_storage
[00:00:20]: GL_OES_get_program_binary
[00:00:20]: GL_OES_packed_depth_stencil
[00:00:20]: GL_OES_rgb8_rgba8
[00:00:20]: GL_OES_standard_derivatives
[00:00:20]: GL_OES_texture_npot
[00:00:20]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:20]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:20]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:20]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:20]: GL_MAX_VARYING_VECTORS = 10
[00:00:20]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:20]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:20]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:20]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:20]: 4 compressed texture formats
[00:00:20]: texture format 0x83f0
[00:00:20]: texture format 0x83f1
[00:00:20]: texture format 0x83f2
[00:00:20]: texture format 0x83f3
[00:00:22]: Renderer initialize: Okay
[00:00:24]: AnimManager initialize: Okay
[00:00:24]: Buffers initialize: Okay
[00:00:25]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:25]: GameSpecific initialize: Okay
[00:00:25]: cGame::StartPlaying
[00:00:26]: LOADING LUA
[00:00:26]: DoLuaFile scripts/main.lua
[00:00:26]: DoLuaFile loading buffer scripts/main.lua
[00:00:27]:   taskgrouplist:    default    Together    
[00:00:27]:   taskgrouplist:    classic    Classic    
[00:00:27]:   taskgrouplist:    cave_default    Underground    
[00:00:27]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:27]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:27]: running main.lua
    
[00:00:27]: loaded modindex    
[00:00:28]: ModIndex: Beginning normal load sequence.
    
[00:00:38]: LOADING LUA SUCCESS
[00:00:40]: PlayerDeaths loaded morgue    685    
[00:00:40]: PlayerHistory loaded player_history    559    
[00:00:40]: bloom_enabled    true    
[00:00:40]: loaded saveindex    
[00:00:40]: OnFilesLoaded()    
[00:00:40]: OnUpdatePurchaseStateComplete    
[00:00:40]: Klump load on boot started.    
[00:00:40]: Klump files loaded:     0    
[00:00:45]:     Load FE    
[00:01:09]:     Load FE: done    
[00:01:09]: THREAD - started 'FilesExistAsyncThread' (7156)
[00:01:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:01:09]: FilesExistAsyncThread started (16364 files)...
[00:01:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:01:09]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:01:09]: ModIndex: Load sequence finished successfully.    
[00:01:09]: Reset() returning
[00:01:18]: [Steam] Auth Session Ticket requested...
[00:01:19]: [Steam] Got Auth Session Ticket
[00:01:20]: [200] Account Communication Success (3)
[00:01:20]: Logging in as KU_nIwUWbyI
[00:01:21]: loaded inventory_cache_prod
[00:01:21]: loaded inventory_cache_prod
[00:01:28]: Getting top mod details...
[00:01:29]: GOT top mod details...50
[00:01:35]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:35]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:35]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:35]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:35]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:35]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:35]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:35]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:35]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:37]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:37]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:37]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:37]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:37]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:37]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:40]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:40]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:40]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:40]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:40]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:40]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:41]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:41]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:41]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:41]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:41]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:41]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:44]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:44]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:44]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:45]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:45]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:45]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:01:45]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:01:45]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:01:45]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:03:12]: Frontend-Unloading mod 'all'.    
[00:03:16]: Getting top mod details...
[00:03:16]: Frontend-Unloading mod 'all'.    
[00:03:16]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:03:16]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:03:16]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:03:16]: WARNING! Could not find region 'modicon.tex' from atlas '../mods/G.K/modicon.xml'. Is the region specified in the atlas?
[00:03:16]: Looking for default texture '' from atlas '../mods/G.K/modicon.xml'.
[00:03:16]: Error Looking for default texture in from atlas '../mods/G.K/modicon.xml'.
[00:03:16]: FrontendLoadMod    G.K    
[00:03:16]: Could not load mod_config_data/modconfiguration_G.K    
[00:03:16]: Fontend-Loading mod: G.K (G.K.) Version:1    
[00:03:16]: Mod: G.K (G.K.)    Loading modworldgenmain.lua    
[00:03:16]: Mod: G.K (G.K.)      Mod had no modworldgenmain.lua. Skipping.    
[00:03:18]: GOT top mod details...50
[00:03:21]: Could not load mod_config_data/modconfiguration_G.K    
[00:03:21]: GetGameModeMaxPlayers    survival    nil    
[00:03:23]: [IPC] Signal 'DST_Master_Starting' created  #00000C4C
[00:03:23]: [IPC] Clearing pending signals #00000C4C...
[00:03:23]: [IPC] Registering handler for signal #00000C4C
[00:03:23]: [IPC] Handle #00000C4C added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Master_WorldGen' created  #00000BC4
[00:03:23]: [IPC] Clearing pending signals #00000BC4...
[00:03:23]: [IPC] Registering handler for signal #00000BC4
[00:03:23]: [IPC] Handle #00000BC4 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Master_Ready' created  #00000C78
[00:03:23]: [IPC] Clearing pending signals #00000C78...
[00:03:23]: [IPC] Registering handler for signal #00000C78
[00:03:23]: [IPC] Handle #00000C78 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Master_ErrPort' created  #00000C80
[00:03:23]: [IPC] Clearing pending signals #00000C80...
[00:03:23]: [IPC] Registering handler for signal #00000C80
[00:03:23]: [IPC] Handle #00000C80 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Master_ErrStartup' created  #00000C50
[00:03:23]: [IPC] Clearing pending signals #00000C50...
[00:03:23]: [IPC] Registering handler for signal #00000C50
[00:03:23]: [IPC] Handle #00000C50 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Master_Kill' created  #00000BDC
[00:03:23]: [IPC] Clearing pending signals #00000BDC...
[00:03:23]: [IPC] Signal 'DST_Slave_Starting' created  #00000C60
[00:03:23]: [IPC] Clearing pending signals #00000C60...
[00:03:23]: [IPC] Registering handler for signal #00000C60
[00:03:23]: [IPC] Handle #00000C60 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Slave_WorldGen' created  #00000C8C
[00:03:23]: [IPC] Clearing pending signals #00000C8C...
[00:03:23]: [IPC] Registering handler for signal #00000C8C
[00:03:23]: [IPC] Handle #00000C8C added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Slave_Ready' created  #00000484
[00:03:23]: [IPC] Clearing pending signals #00000484...
[00:03:23]: [IPC] Registering handler for signal #00000484
[00:03:23]: [IPC] Handle #00000484 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Slave_ErrPort' created  #00000BA0
[00:03:23]: [IPC] Clearing pending signals #00000BA0...
[00:03:23]: [IPC] Registering handler for signal #00000BA0
[00:03:23]: [IPC] Handle #00000BA0 added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Slave_ErrStartup' created  #00000B5C
[00:03:23]: [IPC] Clearing pending signals #00000B5C...
[00:03:23]: [IPC] Registering handler for signal #00000B5C
[00:03:23]: [IPC] Handle #00000B5C added to the Eventhandles
[00:03:23]: [IPC] Signal 'DST_Slave_Kill' created  #00000C58
[00:03:23]: [IPC] Clearing pending signals #00000C58...
[00:05:19]: [IPC] Received DST_Slave Starting signal !
[00:05:20]: [IPC] Received DST_Master Starting signal !
[00:05:22]: [Error] Dedicated server process terminated prematurely.
[00:05:22]: [Error] Dedicated server process terminated prematurely.
[00:05:22]: [IPC] Unregistering handler for signal #00000C4C
[00:05:22]: [IPC] Unregistering handler for signal #00000BC4
[00:05:22]: [IPC] Unregistering handler for signal #00000C78
[00:05:22]: [IPC] Unregistering handler for signal #00000C80
[00:05:22]: [IPC] Unregistering handler for signal #00000C50
[00:05:22]: [IPC] Unregistering handler for signal #00000C60
[00:05:22]: [IPC] Unregistering handler for signal #00000C8C
[00:05:22]: [IPC] Unregistering handler for signal #00000484
[00:05:22]: [IPC] Unregistering handler for signal #00000BA0
[00:05:22]: [IPC] Unregistering handler for signal #00000B5C
[00:05:46]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:05:47]: Frontend-Unloading mod 'all'.    
[00:05:52]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:05:52]: Collecting garbage...
[00:05:52]: lua_gc took 0.16 seconds
[00:05:52]: ~ShardLuaProxy()
[00:05:52]: ~ItemServerLuaProxy()
[00:05:52]: ~InventoryLuaProxy()
[00:05:52]: ~NetworkLuaProxy()
[00:05:52]: ~SimLuaProxy()
[00:05:52]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:05:52]: FilesExistAsyncThread aborted.
[00:05:52]: ... FilesExistAsyncThread complete
[00:05:52]: lua_close took 0.32 seconds
[00:05:53]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:05:53]: [Steam] Auth ticket cancelled
[00:05:53]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:05:53]: shaders/ui_yuv.ksh - 1
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:53]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:05:54]: CurlRequestManager::ClientThread::Main() complete
[00:05:54]: HttpClient2 discarded 0 callbacks.
[00:05:54]: Shutting down

@Dleowolf

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Made it all the way to the end, and then when she was saying "it didn't crash! or there! good start." My game just completely closed out at clicking "I understand"....  used this same tutorial a while back and it still didn't work. also, when you were supposed to get 33 files remade or something like that at the beginning, where you have the lowercase and caps esctemplate, I both had 0 and or 34...definitley doing something wrong, though i've copied everything 

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