Recommended Posts

talic017    15

Hi, i started playing the game a few days ago and i must say great game, and it has a lot of potential for more.

My suggestion will be to have some sort of alarm icons in the screen telling you that the krampus is looking for you and the hounds will appear.

I really want this, because i am deaf, and i can't hear the sounds they make. (according to the wiki/and my brother they make sounds)

Is not completely unplayable for me, is just a little more hard. :3

Share this post


Link to post
Share on other sites
mobius187    30

Yes... before this was only an issue for hounds, but now the Krampus also uses an audio alert to signal its approach (or when you've been naughty). On the one hand I can see why the Devs wouldn't want to alert the player to trouble... but in your case I could see how unnerving it must be to have them appear without any warning.

Maybe the character can make a comment, something like: "The hounds... they're coming".

Share this post


Link to post
Share on other sites
BinarySpike    10

I like the idea of characters commenting on situations (they do it quite often anyway). I often miss my character saying "I'm so hungry"

I think this needs a closer look from the devs to implement in a way that benefits everyone.

Share this post


Link to post
Share on other sites

i believe there should be a bar, or some sort of indication about the "Krampus" and, as for the hounds i agree with mobius187 the characters should say something... there are a matter of things they could say..

Share this post


Link to post
Share on other sites
Xuhybrid    259

I agree with your character commenting on it. During stage 3 of the Krampus alerts or when the hounds first start barking. Its not like a normal player won't hear these alerts so giving deaf players an alert in this way shouldnt affect the difficulty.

Share this post


Link to post
Share on other sites
genocide    10

I completely agree. Even if OP is lying about being deaf(which i don't think he is), this IS going to be an issue for deaf people, and i often times play with my headphones off so i can talk to people around me, so i'd enjoy this aswell.

Share this post


Link to post
Share on other sites
Kevin    3831

Hi talic,

Thanks for bringing this to our attention. I'll try to keep the audio-only cues to a minimum, and we can look into ways to make the existing ones a bit more accessible. Wilson mentioning something is probably the least-intrusive way to to that, but I'll need to think about it a bit.

There's another thread talking about making some of the game's functions work better for colour-blind players. Heads-ups like these are very helpful, because sometimes we forget that not everyone experiences the game in the same way.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this