Sign in to follow this  

Attacking not Interrupted by the WASD

Recommended Posts

Corey    310

Yeah I just checked with Kevin, and currently when you choose to attack something, WASD can't break the decision and Wilson will keep trying to walk over to whatever you attacked. However, if you try to harvest grass, or click something as a non-attack, WASD will stop Wilson from walking towards that thing.We'll be making it so that you can cancel your decision to attack, but only so long as the swing / attack animation hasn't started. Thanks for the heads up!

Share this post

Link to post
Share on other sites
Sign in to follow this