NeonElf Posted August 26, 2014 Share Posted August 26, 2014 Bug Submission: Category: Crash Platform: PC Issue Title: Crash on level display Issue Description: frequently after I launch a mission but before it displays I get a fatal exception, and the game crashes. Steps to Reproduce: intermittent. There was no documents/klei/invisible directory for a log. (only a DoNotStarve directory) Attached are two mini dump files, and my DXdiag text file. The exe was running just over 1 gig of memory and I am running a 32 bit machine, but I didn't see it pass the critical 1.2Gb. DirectX 11 was disabled. Going to try with it enabled to see if it makes a difference. Link to comment Share on other sites More sharing options...
Developer Wade Posted August 27, 2014 Developer Share Posted August 27, 2014 Can you try posting your DxDiag file again? Thanks! Link to comment Share on other sites More sharing options...
NeonElf Posted August 27, 2014 Author Share Posted August 27, 2014 Ok, Trying again, but I'm having trouble with your forum upload. Link to comment Share on other sites More sharing options...
NeonElf Posted August 27, 2014 Author Share Posted August 27, 2014 Ok that didn't work. Lemme try again: DxDiag.txt ? Link to comment Share on other sites More sharing options...
NeonElf Posted August 28, 2014 Author Share Posted August 28, 2014 using the DX 11 graphics (by checking the box in the video options) changed the crash to a hang. All dark screen could still hear music, but nothing rendered. no message. I could task switch out, and I took a screen shot of memory usage attached here: Only about 500Megs at the time of capture but had been as high as 8 or 9 hundred previously. Link to comment Share on other sites More sharing options...
NeonElf Posted August 28, 2014 Author Share Posted August 28, 2014 BTW this never happens on the first level, only after I've played a few levels in a row. Also, with the DirectX hang, I loaded back to the mission briefing screen, not the actual level, as if I had never deployed while the other crash loaded straight into the level. Link to comment Share on other sites More sharing options...
NeonElf Posted August 28, 2014 Author Share Posted August 28, 2014 memory dump I generated while in DX hang state: memdump.zip Link to comment Share on other sites More sharing options...
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