luivul Posted July 21, 2014 Share Posted July 21, 2014 I think players shouldn't be abpe to leave when there are monsters nearby, I don't want to see people leaving and waiting for monsters to go away. What do you guys think? Link to comment Share on other sites More sharing options...
Zeklo Posted July 21, 2014 Share Posted July 21, 2014 I think players shouldn't be abpe to leave when there are monsters nearby, I don't want to see people leaving and waiting for monsters to go away. What do you guys think? Could always be DayZ style leave during combat and it creates an npc version of you. So if your npc dies you come back as a ghost. Link to comment Share on other sites More sharing options...
the truthseeker Posted July 22, 2014 Share Posted July 22, 2014 The typical othert MMO game sticks around for 30 secs after logout/linkdead is best, to stop jumping any time there is danger. Link to comment Share on other sites More sharing options...
nedpeople Posted July 22, 2014 Share Posted July 22, 2014 Could always be DayZ style leave during combat and it creates an npc version of you. So if your npc dies you come back as a ghost. Wow this is the best solution, It should work like this . :wilson_cool: Link to comment Share on other sites More sharing options...
CollenN Posted July 22, 2014 Share Posted July 22, 2014 I feel like it would be extremely unfair if you left the game and when you came back, you were dead. I mean, how are you supposed to deal with night falling if you're not actually playing the game? Link to comment Share on other sites More sharing options...
Zeklo Posted July 22, 2014 Share Posted July 22, 2014 I feel like it would be extremely unfair if you left the game and when you came back, you were dead. I mean, how are you supposed to deal with night falling if you're not actually playing the game? Don't worry the npc wouldn't last forever it just makes sure you are safe. It would last like 30-45 seconds. Link to comment Share on other sites More sharing options...
Monkey_BBZ Posted July 22, 2014 Share Posted July 22, 2014 It would also stop hound and giant blocking. Link to comment Share on other sites More sharing options...
Left4Gamer Posted July 22, 2014 Share Posted July 22, 2014 I will tell you the same thing I said in another thread About the joining, I think you can just click in an option called "Multiplayer" In the Start Menu screen, write the IP (and maybe the port), choose you character, and then join. Or you can simple host the server, choose the character, and join. About leaving, I think the players will be able to leave the server when they want to. And when you connect again you will be on the same place that you've were when you left the server. If the server is open, the time will pass, and maybe the monsters will still there. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.