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kraken121

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orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

ERROR! Insert new spells. [Haaaax!] GetInto(Prefab/fa_spell:)=New.

 

Today:

 

-adjusted frost hound page

-adjusted merm spirit page

-adjusted black spider page

-adjusted pigman spirit page

-adjusted magic hound page

-adjusted tree guardian page

-adjusted magic missile page(one of many!)

 

-wrote summon goodberries page

-wrote natures ally page

-wrote summon swarm page

-wrote summon monster 1 page

-wrote acid arrow page

-wrote cure light page

-wrote cure moderate page

-wrote summon monster 2 page

-wrote tiny hut page

-wrote cure critical page

-wrote create food page

-wrote web page

-wrote summon monster 4 page

-wrote summon monster 3 page

-wrote mage hound page

-wrote cure light mass page

-wrote acid splash page

-wrote natures ally 2 page

-wrote cure poison page

-wrote secure shelter page

-wrote cure serious page 

-wrote mage armor page

-wrote enchantment page

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

 

Edited by orian34
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orian34    534
local function onattackholdmonster(inst1,attacker,target)

    if( target:HasTag("undead") or target:HasTag("fa_giant") or target:HasTag("epic") or target:HasTag("fa_construct")) then return false end

    

        if(target.fa_stun)then target.fa_stun.components.spell:OnFinish() end

        --meh. slap spell on fx. lazy to rewrite

        local inst=SpawnPrefab("fa_spinningstarsfx")

        inst.persists=false

        inst:AddTag("FX")

        inst:AddTag("NOCLICK")

        local spell = inst:AddComponent("spell")

        inst.components.spell.spellname = "fa_holdmonster"

        inst.components.spell.duration = HOLDPERSON_DURATION

        inst.components.spell.ontargetfn = function(inst,target)

 

        local follower = inst.entity:AddFollower()

 

hopefully, hold monster duration and hold person duration are equal...but you should verify your copy pasting dark :p

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orian34    534

i found that hold spells wasn't working for birds/rabbits/butterflies..even with the animation...

 

btw, i found that i was easily posting 3-4 posts before someone else posts..tell me if you find that's too much

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kraken121    401

i found that hold spells wasn't working for birds/rabbits/butterflies..even with the animation...

 

btw, i found that i was easily posting 3-4 posts before someone else posts..tell me if you find that's too much

which hold spell?

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orian34    534

so(i need those informations!) :

What does the atonement spell does?

Stoneskin is Conjuration or Abjuration?

Call Diety is Abjuration or Divination?

 

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orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

ERROR! Insert AnsWers. [Haaaax!] components.answers.questions = Missing. function Find Answers(Death Disciple, Kraken121) Ask.WaitUntil=Missing Data

 

Today:

-adjusted enchantment page

-adjusted flamestrike page

-wrote hold person page

-wrote aid page

-wrote hold animal page

-wrote hold monster page

-wrote charm person page

-wrote animal trance page

-wrote charm monster page

-wrote dominate animal

-wrote daze humanoid page

-wrote dominate person page

-wrote sleep page

-wrote necromancy page

-wrote poison page

-wrote inflict light page

-wrote disrupt undead page

-wrote fear page

-wrote ray of enfeeblement page

-wrote inflict moderate page

-wrote inflict serious page

-wrote inflict critical page

-wrote inflict light mass page

-wrote animate undead page

-adjusted conjured skeleton page

-wrote halt undead mass

-wrote command undead page

-wrote false life page

-wrote abjuration page

-wrote shield page

-wrote illusion page

-wrote divination page

-wrote mirror image page

-adjusted shadow reflect page

-wrote shadow conjuration page

-adjusted shadow creature page

-adjusted evocation page

-adjusted light page

-wrote divine might page

-wrote blade barrier page

-adjusted conjuration page

-wrote heal page

-wrote stone skin page

-wrote call diety page

-adjusted the druid page

-adjusted the paladin page

-adjusted the cleric page

-adjusted the wizard page

 

 

So, i have done ALL the spells(big thanks to DD and kraken) and i will take a little break until friday...And then i'll begin the items!!!

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

 

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DeathDisciple    292

i found that hold spells wasn't working for birds/rabbits/butterflies..even with the animation...

 

btw, i found that i was easily posting 3-4 posts before someone else posts..tell me if you find that's too much

 

That's... an argument between us actually, why would one waste a spell on a non combat mob? But bigger issue is, I'm not sure how will they 'recover', e.g. if you stun a bird mid-fly-away it might break the logic (no I have not actually tried). I guess it should be safe to add it to butterflies/rabbits tho.

 

so(i need those informations!) :

What does the atonement spell does?

Stoneskin is Conjuration or Abjuration?

Call Diety is Abjuration or Divination?

 

atonement clears your naughtiness - yeah I know, but we want krampus to spawn, but the idea was to change krampus into something you will NOT want to spawn, instead of a silly backpack farming mob.

 

Stoneskin is abjuration (according to kraken anyway, another thing we argued about so the change might not have gotten in)

call diety is divination

 

 

and another salve :

What does the protection from evil spell does?

 

Right now, the only thing it should do is prevent undead summons from breaking the spell and attacking the summoner.

 

And yeah, I have the missing buff feedback and a few bugs to squash, then I'm calling patch ready and going off for a bit/while/whatever.

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Malan-Tai    393

Okay, I have at last a scanner !

 

Here's the Orc Entrance

 

post-268981-0-33627000-1407087073_thumb.

 

And here's the Dwarf one (tell me what you think of it)

 

post-268981-0-70901300-1407087119_thumb.

 

Plus the ores and bars

 

post-268981-0-71876800-1407087149_thumb.

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orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

some tweaks made yesterday after 21h :p

 

Today:

-adjusted atonement page

-adjusted abjuration page

-adjusted divination page

-adjusted conjuration page

-adjusted protect evil page

 

 

 

 

 

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

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orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

even when i say i take a break, kraken find the way to keep me at work :p so, never mind for the break! I'm in!!!

 

Today:

-adjusted ghost page

-adjusted skeleton page

-adjusted goblins page

-adjusted goblin king page

-adjusted orcs page

-adjusted animated armor page

-adjusted poison spider page

-adjusted wiki naviguation

-wrote items page

-wrote weapons page

 

 

 

 

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

 

 

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DeathDisciple    292

they have a chance to do fire damage/put the target on fire on attack, the procs/chances are different depending on the exact 'level' (lesser/greater etc). Swords that is.

Edited by DeathDisciple

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kraken121    401

I might start working on getting some new placeholder art in for some new weapons as well, while we are waiting for more art to come in. 

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orian34    534

and about that? inst.components.armor.fa_resistances[FA_DAMAGETYPE.FIRE]=0.7

 

does it only stops fire or have an additional resist to fire damage?

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DeathDisciple    292

It acts the same way as normal armor absorb just for incoming fire damage only (well the armor can have multiple types, that 'absorb' different damage types, but the armor durability is being eaten by each and any of the resistances they have)

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orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

Hey! Do you know that? It's my 1000 post!!!

 

Today:

-adjusted weapons page

-wrote fire sword page

-wrote frost sword page

-wrote lightning sword

-wrote sword of undead bane page

-wrote fire axe sword

-wrote frost axe page

-wrote vorpal axe page

-wrote dagger of slaying page

-wrote dark sword page

-wrote holy sword page

-adjusted wiki naviguation

-adjusted items page

-wrote armors page

-wrote fire armor page

-wrote frost armor page

-wrote stone hide page

-wrote magic armor page

-wrote hats page

-wrote pot hat page

-wrote goblin king's crown page

-wrote shields page

-wrote wooden shield page

-wrote rock shield page

-wrote marble shield page

-wrote bone shield page

 

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

 

 

Btw, reflect shield can not be found or craft?

 

edit : and an answer about the nature's healing would be nice :p  (like the position of the recipe :3 )

Edited by orian34
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DeathDisciple    292

Btw, reflect shield can not be found or craft?

 

 

nope, don't think it's ever been thought out

 

 

edit : and an answer about the nature's healing would be nice :razz:  (like the position of the recipe :3 )

 

 

one of the ranger things, not used in current version anyway, but it has it's separate prefab file, guess the name  :p (unless I didn't even put a prefab on a live version that is) Just a med healing food thingy.

 

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