Sign in to follow this  
kraken121

Our Tavern (open discussion)

Recommended Posts

kraken121    401

swarm spells are different than normal summon spells, they are stronger but last much less time. There will be more swarm spells in the mod eventually. ;)

Share this post


Link to post
Share on other sites
kraken121    401

i don't found the goblin king damage, am i stupid?

don't bother with that yet, during the next update, which hopefully will be sometime this week, The goblin king is getting a balance adjustment, currently he is a little too easy. 

Share this post


Link to post
Share on other sites
orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

these times, i don't have much inspiration... sorry for the comments that's are generic(on the wiki pages) :/

 

Today:

 

-added right loots to the animated armor page

-added little modifications for the druid

-added some links to the summons page

-wrote the primitive beast page

-added links into the paladin page

-added string to goblin page

-added string to barbarian page

-added little modif for the shadow knight

-wrote the shadow beast page

-wrote the black spider page

-wrote the merm spirit page

-wrote the pigman spirit page

-wrote the frost hound page

-wrote the animated light page

-wrote the magic hound page

-adjusted some things in the skeleton page

-wrote the conjured skeleton page

-wrote the shadow creature page

-wrote the tree guardian page

-wrote the shadow reflect page

-wrote the boss page

-wrote the goblin king page

-WOOHOO, i have done the mobs page! fully completed.

-what do you think of that?

 

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

  • Like 1

Share this post


Link to post
Share on other sites
DeathDisciple    292

don't bother with that yet, during the next update, which hopefully will be sometime this week, The goblin king is getting a balance adjustment, currently he is a little too easy. 

 

This week is ending today...

Share this post


Link to post
Share on other sites
kraken121    401

only thing for existing items that might change (weapons and armors) are the looks, but that's all, I have some new armor graphics coming in the next update :D

Share this post


Link to post
Share on other sites
orian34    534
 

        MakeSpell("spell_lightning", firefn, 10,"conjuration"),

       MakeSpell("spell_earthquake", earthquakefn, 12,"divinantion"),

       MakeSpell("spell_grow", growfn, 15,"evocation"),

       MakeSpell("spell_heal", healfn, 10,"enchantment"),

       MakeSpell("spell_divinemight", divinemightfn, 15,"illusion"),

       MakeSpell("spell_light", lightfn, 12,"transmutation"),

       MakeSpell("spell_bladebarrier", bladebarrierfn, 5,"abjuration"),

       MakeSpell("spell_guardian", treeguardianfn, 7),

       MakeSpell("spell_summonfeast", summonfeastfn, 5),

       MakeSpell("spell_summongoodberries", summongoodberriesfn, 10)

 

 

so these spells will be adjusted or not? (and why is there illusion and divination, in the modmain they don't are)

Share this post


Link to post
Share on other sites
DeathDisciple    292

yeah leave that batch for now, the damage needs to be rebalanced to CL, and yes the schools there are not valid either - the ones in character sheets are valid.

 

Well, earthquake/bladebarrier/calldiety/heal amounts at least

Edited by DeathDisciple

Share this post


Link to post
Share on other sites
DeathDisciple    292

yep, basically that stuff was out of 5-level range so was not balanced initially, as there was nothing to compare it with (either that or cause kraken was lazy, pick your preferred answer)

Edited by DeathDisciple

Share this post


Link to post
Share on other sites
orian34    534
DINGGIDONG! It is the time adventurers!

It's 21h00 here and 09h00 for others people(yay, it's the morning, isn't that cool?).

 

Nothing really great today :/ but i am waiting the maj

 

Today:

 

-adjusted mobs page

-modified wiki content navigation

 

 

 

 

Feel free to add pictures or edit pages...as long as they are the same informations!

 

  • Like 1

Share this post


Link to post
Share on other sites
Senteliks    32

Does druid spell "God Berries "suppose to regrowth berries bushes once it's cast (I use it on fertilized bushes) or something else ?I ask because it does nothing or may missed something obvious.

Edited by Senteliks

Share this post


Link to post
Share on other sites
kraken121    401

Does druid spell "God Berries "suppose to regrowth berries bushes once it's cast (I use it on fertilized bushes) or something else ?

Because it does nothing and I don't want to look in code since I can spoil things that I still haven't encounter.

The Goodberry spell creates special berries that you can eat. There is currently a bug that makes them invis when they are on the ground. So after you cast the spell, hit spacebar, and it will auto pick them up off the ground. This bug will be fixed on the next update.

Share this post


Link to post
Share on other sites
orian34    534

Does druid spell "God Berries "suppose to regrowth berries bushes once it's cast (I use it on fertilized bushes) or something else ?I ask because it does nothing or may missed something obvious.

you're right 'cause using 8 or 15 berries to make berry bushes regrow...nah, it doesn't make sense 

Share this post


Link to post
Share on other sites
Senteliks    32

@Orian 34

 

Uh what ?I don't understand what you meant by this.I referred to GoodBerry spell (which I misspelled) and it's clarified now by Kraken.

Edited by Senteliks

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this