Malan-Tai Posted August 4, 2014 Share Posted August 4, 2014 Lizards in marsh, among tentacles and merms, make more sense to me than in rocky zones tbh.But there's already the merms in the marsh. I think the desert fits better because lizards like sun and heat. Link to comment Share on other sites More sharing options...
kraken121 Posted August 4, 2014 Author Share Posted August 4, 2014 I have other things planned for the rocky biomes Link to comment Share on other sites More sharing options...
DeathDisciple Posted August 4, 2014 Share Posted August 4, 2014 Dunno, badlands could use some variety I guess. I'd def like to break the boredom of a deciduous zones in rog tho, I guess they made them safe so kittens don't die off too early, but meh turn off kitten spawn timer and add some actually interesting mobs. 1 Link to comment Share on other sites More sharing options...
kraken121 Posted August 4, 2014 Author Share Posted August 4, 2014 i have plans for the  deciduous zones as well, just waiting for the dryad and the satyr 2 Link to comment Share on other sites More sharing options...
julz1981 Posted August 5, 2014 Share Posted August 5, 2014 YAY for more variety coming soon! (: Link to comment Share on other sites More sharing options...
kraken121 Posted August 5, 2014 Author Share Posted August 5, 2014 YAY for more variety coming soon! (:Oh I would not say "soon" haha, Art has been coming in slowly since the beginning of summer. 1 Link to comment Share on other sites More sharing options...
Malan-Tai Posted August 5, 2014 Share Posted August 5, 2014 Oh I would not say "soon" haha, Art has been coming in slowly since the beginning of summer.What art is needed for the upcoming things ? Link to comment Share on other sites More sharing options...
orian34 Posted August 5, 2014 Share Posted August 5, 2014 you wanna the little "Hero in the Dark" flag too? Link to comment Share on other sites More sharing options...
Malan-Tai Posted August 5, 2014 Share Posted August 5, 2014 you wanna the little "Hero in the Dark" flag too? Me ? If my art comes up in the game, yussss ! 1 Link to comment Share on other sites More sharing options...
Auth Posted August 6, 2014 Share Posted August 6, 2014 The following suggestion is very serious and legitimate. It is to be taken with great concern. The entire fate of your mod rides on this one singular suggestion. This suggestion contains so much raw power, that it can be used to eliminate entire dimensions. That is why I am trusting you with it. I will warn you, the task of containing such a suggestion is not an easy one. If you do not wish for this, simply glance away from this suggestion, and read other people's posts. Many people will try to hunt you down. Kingdoms will bow to you. You will have more power than Maxwell himself. I hope you are ready for the suggestion. Are you ready? Okay, here it comes... Make everything sideways Link to comment Share on other sites More sharing options...
orian34 Posted August 6, 2014 Share Posted August 6, 2014 What? Link to comment Share on other sites More sharing options...
DeathDisciple Posted August 6, 2014 Share Posted August 6, 2014 What can 'sideways' even mean in a 2d world that wants to be a fake 3d? 1 Link to comment Share on other sites More sharing options...
orian34 Posted August 6, 2014 Share Posted August 6, 2014 i got a great suggestion : killing skeletons gives you(3%) skull hat for necromancer(or any others) that boost time of undead conjurations(and decrease like spider hat) 1 Link to comment Share on other sites More sharing options...
longgalea28 Posted August 6, 2014 Share Posted August 6, 2014 I think it would be nice some character customization/creation, you pick the class and enter the game then you can change the hair, the face, etc. Atleast 4-6 presets of each. (don`t know if its possible, don`t know nothing of moding) Link to comment Share on other sites More sharing options...
orian34 Posted August 6, 2014 Share Posted August 6, 2014 but the characters are themselves the personalisation of what you wanna play.... Link to comment Share on other sites More sharing options...
DeathDisciple Posted August 6, 2014 Share Posted August 6, 2014 I think it would be nice some character customization/creation, you pick the class and enter the game then you can change the hair, the face, etc. Atleast 4-6 presets of each. (don`t know if its possible, don`t know nothing of moding) The character = class as is, however the customization is fully possible - you can either override the character model as a whole (which is obviously used for custom chars already), or just 'parts' separately (via override symbol, being that symbols are pretty much body parts, face hair hands etc). Obviously, it would need some form of interface, but for me, the bigger problem is that someone would have to make said presets. It would multiply the art amount needed per class, and it would be preferred to have the same person that did the original art do all the possible versions so they fit well. We had played with that idea initially when we started this project, but we seem to always have more/important arts stuff to do. Basically, I'm open for doing something like that in the future, but if I get the assets to do it with. Link to comment Share on other sites More sharing options...
kraken121 Posted August 6, 2014 Author Share Posted August 6, 2014 I think it would be nice some character customization/creation, you pick the class and enter the game then you can change the hair, the face, etc. Atleast 4-6 presets of each. (don`t know if its possible, don`t know nothing of moding) Thanks for your suggestion!  but ugg..  We would love to add in different versions of the characters, but it takes hours upon hours to make a new character models and I would prefer that the art resources get spent towards progressing our mod to beta. Link to comment Share on other sites More sharing options...
orian34 Posted August 7, 2014 Share Posted August 7, 2014 i need YOU to suggest something : do i make the traps page on the items tab or in the world(everything that is in the ground y'know, like set pieces, gob hut etc) tab? Link to comment Share on other sites More sharing options...
kraken121 Posted August 7, 2014 Author Share Posted August 7, 2014 i need YOU to suggest something : do i make the traps page on the items tab or in the world(everything that is in the ground y'know, like set pieces, gob hut etc) tab?no need for traps or set pieces or set piece traps, goblin huts and other structures should probably have their own structures page. Goblin huts should probably be linked to the goblins page etc Link to comment Share on other sites More sharing options...
orian34 Posted August 7, 2014 Share Posted August 7, 2014 ? i was reffering to our traps(like lightning rod or goblin's head for now, don't worry! i said i won't talk about traps )Â the goblin hut already have it's place Link to comment Share on other sites More sharing options...
kraken121 Posted August 7, 2014 Author Share Posted August 7, 2014 ? i was reffering to our traps(like lightning rod or goblin's head for now, don't worry! i said i won't talk about traps ) the goblin hut already have it's place Goblin kings head on a stick is not really a trap, just a special item. What do you mean about the lightning rod? Link to comment Share on other sites More sharing options...
orian34 Posted August 7, 2014 Share Posted August 7, 2014 the "totems" , and the king's head have more criteria for traps than items>others but traps should be in World or Items??? Link to comment Share on other sites More sharing options...
kraken121 Posted August 7, 2014 Author Share Posted August 7, 2014 the "totems" , and the king's head have more criteria for traps than items>others but traps should be in World or Items???The totems are items, they are just very rare drops and the players can't make them...yet, (it's coming in the crafting update) The only thing the goblin kings head on a stick does is give a chance that goblins will run from the area in fear. So I would list that as an item, not a trap. Link to comment Share on other sites More sharing options...
orian34 Posted August 7, 2014 Share Posted August 7, 2014 okay, understood, traps on items tab! Link to comment Share on other sites More sharing options...
kraken121 Posted August 7, 2014 Author Share Posted August 7, 2014 just items lol, the totems have been set up by the goblins to protect their treasure , I guess traps in a way, but the player will be able to make them eventually Link to comment Share on other sites More sharing options...
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