kraken121 Posted July 15, 2014 Author Share Posted July 15, 2014 what?It's a type of monster, http://www.dandwiki.com/wiki/SRD:Will-O%27-WispSo, are Will O' Wisps already planned?I have thought about it before, but we still did not really have a fitting place to put it, even though it would be easy to implement. Link to comment Share on other sites More sharing options...
orian34 Posted July 15, 2014 Share Posted July 15, 2014 perhaps it could be false fireflies that trap you if you get near? Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted July 15, 2014 Share Posted July 15, 2014 (edited) I have thought about it before, but we still did not really have a fitting place to put it, even though it would be easy to implement.Cave swamps? Edited July 15, 2014 by KidneyBeanBoy Link to comment Share on other sites More sharing options...
kraken121 Posted July 15, 2014 Author Share Posted July 15, 2014 Cave swamps?Hmm maybe, we already have an anim we can use for the wisp and its spell effects, will do some thinking on this, already chatting about it with Death, thanks for the suggestion Link to comment Share on other sites More sharing options...
kraken121 Posted July 16, 2014 Author Share Posted July 16, 2014 I got this mod a while ago, but I have to re install it because it updated. Have you considered putting Hero in the dark on steam workshop? It automatically updates the mod on the installers don't starve if you did that instead of people re installing the whole mod. It would really make it much easier for me and maybe some other people.First off, welcome to our sub forum We discussed this matter at great length earlier in the mods development. We decided to wait until Beta phase to upload it to Steam. I will be honest as to our reason, it's because of the Steam community. After seeing other collaborations like "Up and Away" launch on Steam during Alpha and all of the rude comments towards the developers, about bugs, name calling, etc, we decided to hold back uploading to Steam. So we decided to wait until we hit a more stable phase of this project and then release it on Steam. So what I suggest to do for now, just click the follow button on our download page, http://forums.kleientertainment.com/files/file/518-mod-hero-in-the-dark/ whenever we update the mod, you will get a notification, so all you will have to do is just log into the forums every couple days or so and check to see if you got an update. Hope you understand and hope you're enjoying playing our mod 1 Link to comment Share on other sites More sharing options...
julz1981 Posted July 17, 2014 Share Posted July 17, 2014 I got a suggestion for the wizard!I realy love the massive number of spells, but i would like to be able to filter them out, like for exemple if i learn a skill that i don't like or i have a higher level spell or something...maybe pressing a key/button on keyboard/controller to hide them? If possible, i was thinking like, if you press Y on the controller when a spell is selected it disapear from the list ''i'm talking about the creation tab, not the spell book'' Maybe when the spellbook is fully functional with controller i won't mind, but for now, it takes forever to scroll the list Link to comment Share on other sites More sharing options...
orian34 Posted July 17, 2014 Share Posted July 17, 2014 or perhaps spells will be into school pages? 1 Link to comment Share on other sites More sharing options...
julz1981 Posted July 17, 2014 Share Posted July 17, 2014 or perhaps spells will be into school pages?good idea Link to comment Share on other sites More sharing options...
kraken121 Posted July 18, 2014 Author Share Posted July 18, 2014 good ideaThis is something that will probably be put on the back burner for a lil bit unfortunately. Link to comment Share on other sites More sharing options...
DeathDisciple Posted July 18, 2014 Share Posted July 18, 2014 good idea Ok I officially hate this forum and it randomly losing my posts. I'm aware that reading through 50 things is annoying as hell, esp if you don't use relaxed crafting - the whole thing is more of a workaround for buttons not being linked to controller interface than anything. That said... I have no clue if the crafting bar can take 5 more buttons without freaking out (so the spells can get split by school when not using spellbook interface). If it can, it should be easy to split it per-school on a controller mode. I'll have to mess around with it I guess. 1 Link to comment Share on other sites More sharing options...
julz1981 Posted July 18, 2014 Share Posted July 18, 2014 If it works it would be awesome! Sometimes i just wish though, that we could play with controller eenabled but still be able to use the keyboard/mouse control at the same time like many other pc games...that way i could use the abilities on top of the screen and the beautifully crafted books!Damn Klei for disabling key/mouse when controller is active! lol Link to comment Share on other sites More sharing options...
DeathDisciple Posted July 18, 2014 Share Posted July 18, 2014 Heh yeah... that whole split is a mess more often than not. Link to comment Share on other sites More sharing options...
Malan-Tai Posted July 19, 2014 Share Posted July 19, 2014 Cave swamps?Maybe they could appear as a set piece ? They'd come along with a skeleton and a (golden ?) pickaxe, under the form of a lit lantern ? And when you pick it up...they attack ? Link to comment Share on other sites More sharing options...
DeathDisciple Posted July 19, 2014 Share Posted July 19, 2014 Maybe they could appear as a set piece ? They'd come along with a skeleton and a (golden ?) pickaxe, under the form of a lit lantern ? And when you pick it up...they attack ? Yeah that would work nicely, set pieces need more traps Link to comment Share on other sites More sharing options...
Malan-Tai Posted July 19, 2014 Share Posted July 19, 2014 Yeah that would work nicely, set pieces need more traps I made a sketch for 'em (excuse the crappy quality, but we're moving, so I don't have my scanner). The things on the right are the remains of the lantern after it has spawned the Will O' Wisp. There are four possible designs I thought of. 1 Link to comment Share on other sites More sharing options...
kraken121 Posted July 19, 2014 Author Share Posted July 19, 2014 Yup, I definitely have more traps planned TBH I find making set pieces to be extremely fun, Link to comment Share on other sites More sharing options...
kraken121 Posted July 19, 2014 Author Share Posted July 19, 2014 and if anyone has any ideas for trap sets, please share them Link to comment Share on other sites More sharing options...
orian34 Posted July 19, 2014 Share Posted July 19, 2014 Ooooooh, as i was playing a lot with the mod, I can study the usual behavior to create adapted traps Link to comment Share on other sites More sharing options...
kraken121 Posted July 19, 2014 Author Share Posted July 19, 2014 Ooooooh, as i was playing a lot with the mod, I can study the usual behavior to create adapted traps I've been trying to think outside the box and think of things that will truly surprise the players, like the animated armors or wonder potions hahaha I'm a troll at heart with a dark elf illusion, I love doing these things to players Link to comment Share on other sites More sharing options...
DeathDisciple Posted July 19, 2014 Share Posted July 19, 2014 Cause troll wizard-palemaster is illegal race/class combo? Link to comment Share on other sites More sharing options...
kraken121 Posted July 19, 2014 Author Share Posted July 19, 2014 Cause troll wizard-palemaster is illegal race/class combo?in this mod, yes lol Link to comment Share on other sites More sharing options...
DeathDisciple Posted July 19, 2014 Share Posted July 19, 2014 If it isn't I will make it illegal Link to comment Share on other sites More sharing options...
kraken121 Posted July 19, 2014 Author Share Posted July 19, 2014 no trolls in this mod to skin lol nor dark elves, yet lol Link to comment Share on other sites More sharing options...
DeathDisciple Posted July 19, 2014 Share Posted July 19, 2014 (edited) We don't need trolls in game, you're enough. But I could use one, just don't know how to make a bridge to put it under. Edited July 19, 2014 by DeathDisciple Link to comment Share on other sites More sharing options...
Malan-Tai Posted July 20, 2014 Share Posted July 20, 2014 So, if I understood correctly, we don't need trolls trolling the player, right ? I'm confused :/ Link to comment Share on other sites More sharing options...
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