edi 1 Report post Posted April 27, 2014 When an enemy dies (or is killed while burning) from the fire which is caused by a scalemail, all dropped objects instantly turn to ashes, even gears. Is this intended? Share this post Link to post Share on other sites
mitboy 252 Report post Posted April 27, 2014 Yes. Actually, scalemail - not very good armor. Share this post Link to post Share on other sites
NeoDeusMachina 262 Report post Posted April 27, 2014 Yes. Actually, scalemail - not very good armor. It's good to fight a lot of mobs at the same time (late game hound waves if you are caught far away from any defensive position), as it can become troublesome to dodge every single attack. It also gives you time to focus on some mobs while the others a running around because of the fire damage. Overall, I think this item is a must have for long expeditions late game and can also help counter turtling because we now have a portable way of dealing with large hound waves (emergency only). Granted, it can be dangerous if you are near flammable stuff (don't use it in your base o_O ), but at least now you can fight and survive. However, I do agree that this item should be used with care if all you want is the loot. In that case, you are better off with a regular log suit. For late game hound waves, I'm pretty sure you can accept the loss of the monster meat (teeth and gems won't burn up) =) Share this post Link to post Share on other sites
Ridley 610 Report post Posted April 27, 2014 The thing I don't get is, if I burn a spider queen why does the hat burn? If I set the hat on the ground and cause a inferno, or put it in a chest and light the chest on fire, the hat won't burn. So what is the difference? Obviously this applies to other normally non-flammable items as well. Share this post Link to post Share on other sites
Tamazacat 130 Report post Posted April 28, 2014 To be honest, I don't think gears should burn. Gears are metal - metal does not burn unless at extreme heat and sometimes pressure... and they typically don't leave ash (unless it's magnesium -> magnesium oxide - and even then the burning animation would be completely wrong). Share this post Link to post Share on other sites
orian34 534 Report post Posted May 19, 2014 it's the funny way of the dev to show us that everything has not to be usefull and easy Share this post Link to post Share on other sites
NotCrazy 25 Report post Posted May 19, 2014 It's very well done then, because the Scalemail is darn near useless except against fire damage. Only 70% reduction damage and the risk of burning everything around or the loot? Yeah, no thanks. The only use I see to the thing is to fight the next Dragonfly, get another Scale, rinse and repeat. Who, being able to beat the Dragonfly, gets caught in the open by hounds waves anyway? There's away a lureplant, a swamp, pigs, killer bees or a herd of beefalos around to lure them to. I don't need random infernos burning down my world. Share this post Link to post Share on other sites
NeoDeusMachina 262 Report post Posted May 19, 2014 It's very well done then, because the Scalemail is darn near useless except against fire damage. Only 70% reduction damage and the risk of burning everything around or the loot? Yeah, no thanks. The only use I see to the thing is to fight the next Dragonfly, get another Scale, rinse and repeat. Who, being able to beat the Dragonfly, gets caught in the open by hounds waves anyway? There's away a lureplant, a swamp, pigs, killer bees or a herd of beefalos around to lure them to. I don't need random infernos burning down my world. You can always run somewhere, I agree. I can run across the entire world with hounds on my tail if I need to. The question is ''do I want to?'' Yeah, it's 70% damage reduction, but with the football helmet its more than that (~94%), which is comparable to log armor + football helmet (~96%), i.e. more than enough to take a couple of hits. It's always good to have a choice. I play with huge worlds and I don't always feel like running back home because of hounds, knowing it's going to take me 4 minutes to get there and 2 seconds to kill them. It might just be faster to run in a rocky area or somewhere I don't care to see burn and just fight =) It's really only a matter of preference at this point. Share this post Link to post Share on other sites
NotCrazy 25 Report post Posted May 19, 2014 Yeah, the main problem I see with that is that I don't like to carry more than I need, and I wouldn't want to carry two sets of armor, one for when I don't want to burn stuff and one for when I don't care. If I am to get the same amount of protection that I would have with a log suit, I'll stick with the log suit. If I plan to go in a tough fight, I'll want more protection than that, even if it's very durable. As you said, matter of preference. I just don't see much point in it for an item crafted with a boss' loot. Share this post Link to post Share on other sites