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Brianman27

Wendy and the Evil Flowers

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Brianman27    52

Why Wendy suffers loss of sanity when grasping or is near an Evil Flower?,she is supposed to have a tematic of death and psychopath
In my view it would be well that did not have problems with this type of flowers.

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Zalyn    69

My in-story answer would be: death isn't necessarily evil.  So while Wendy has a morbid fascination with death (I love playing her because of her comments), evil flowers could still be creepy.

 

Gameplay-wise: picking Evil Flowers is a valuable resource for lowering your sanity intentionally; sometimes you need to do this.  Also, if there were no penalty, it could become too easy for Wendy to make nightmare fuel compared to other characters.  (Balance between characters isn't a focus, I know)

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The Letter W    5558

I'm assuming the flowers literally have some sort of evil aura and that's why they drive people bonkers. Maybe it's just something small like whispering and standing on top of them? They're whispering right in your earhole. Maybe they scream when you pick them. 

For Maxwell they actually faintly play Ragtime. 

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DreamApart    121

I'm assuming the flowers literally have some sort of evil aura and that's why they drive people bonkers. Maybe it's just something small like whispering and standing on top of them? They're whispering right in your earhole. Maybe they scream when you pick them. 

For Maxwell they actually faintly play Ragtime. 

So what a pity if they are not evil by their own mind, but force to be, being ruled by someone or something.

And they wispers because they feel pain, and hunger for understanding.

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emerphish    242

My in-story answer would be: death isn't necessarily evil.  So while Wendy has a morbid fascination with death (I love playing her because of her comments), evil flowers could still be creepy.

 

Gameplay-wise: picking Evil Flowers is a valuable resource for lowering your sanity intentionally; sometimes you need to do this.  Also, if there were no penalty, it could become too easy for Wendy to make nightmare fuel compared to other characters.  (Balance between characters isn't a focus, I know)

Ruins. All I shall say.

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oCrapaCreeper    3134

Optional content.  Overworld context.

You can't pretend the ruins don't exist in this case though, they are still in the game regardless of what category of content they fit it.

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Zalyn    69

The thing is that the ruins doesn't address the comparative difference between characters.  I also was responding in a similar style.  Also, if you have the infrastructure to do ruins, you probably aren't going to care about picking evil flowers.

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emerphish    242

The thing is that the ruins doesn't address the comparative difference between characters.  I also was responding in a similar style.  Also, if you have the infrastructure to do ruins, you probably aren't going to care about picking evil flowers.

Point taken, but they are only hard during your first visit. After that on other worlds, you know what you need, what you want, and how to get it. Example: If you want nightmare fuel, you can sit by a light plant and hide eoth your bush hat. Every cycle is like 60+ nightmare fuel. After my third visit to the ruins, I had almost 300. So it doesn't matter that you can get like 6 fuel from the overworld without losing sanity.

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