Developer SethR Posted March 12, 2014 Author Developer Share Posted March 12, 2014 Please change the hammer description to imply it can break skeletons.Something like; "To break homes and bones" Good idea! On it. Link to comment Share on other sites More sharing options...
Deacon_Blue Posted March 13, 2014 Share Posted March 13, 2014 Will the new things spawn if I use the teleportato? Just wondering because if it doesn't then there isn't any point in continuing my current save and I can just go ahead an start a new one. It should. Link to comment Share on other sites More sharing options...
jbeetle Posted March 13, 2014 Share Posted March 13, 2014 I don't care if you took my suggestion or already had it planned, but I'm glad you can now take shelter from the sun/rain by using trees Link to comment Share on other sites More sharing options...
SamLogan Posted March 13, 2014 Share Posted March 13, 2014 Pictures? Here you are : Link to comment Share on other sites More sharing options...
Yoko99 Posted March 13, 2014 Share Posted March 13, 2014 Holding a hammer in your hand can be a real big risk gotta be very careful what you press space next to.You even need to un-equip it completely to turn off fling-o-matics, or else...Remember that before you rush to turn it on when a fire breaks guys, just sayin... Link to comment Share on other sites More sharing options...
Developer SethR Posted March 13, 2014 Author Developer Share Posted March 13, 2014 Heads up that we just pushed out a hotfix for many of the hot-button issues people were reporting. See the OP for details. Link to comment Share on other sites More sharing options...
scize Posted March 13, 2014 Share Posted March 13, 2014 Please change the hammer description to imply it can break skeletons.Something like; "To break homes and bones"why is that important? Link to comment Share on other sites More sharing options...
scize Posted March 13, 2014 Share Posted March 13, 2014 Here you are : winter_006_12032014_233046.jpg winter_007_12032014_233050.jpg oh wow i regret clicking the spoiler button!!!!! what is that???? Link to comment Share on other sites More sharing options...
scize Posted March 13, 2014 Share Posted March 13, 2014 is that the spring giant?? hey i thought there were no giants in this patch? klei you trying to pull one over on us? lol Link to comment Share on other sites More sharing options...
Yoko99 Posted March 13, 2014 Share Posted March 13, 2014 Heads up that we just pushed out a hotfix for many of the hot-button issues people were reporting. See the OP for details.Sorry, missed that one!My post was following an attempt to left-click the fling-o-matic with hammer equipped and I kinda threw the two into the same mix there.On another note: It's on our list! We'll get to it as soon as we can. Please, pretty please also take care of these two:-If a lightning strikes during a dusk to night transition, it will end said transition instantly and turn to pitch black no matter what the previous light state was-If I feed my character, say with a stack of berries, directly onto him holding the items with the cursor, sometimes my char won't eat the food anymore unless I move him around first.I know this isn't the right section after all, but I did post about the first one in the bugs section and that second one was reported quite some time ago, prior to DLC, not by me, though. Link to comment Share on other sites More sharing options...
Deacon_Blue Posted March 13, 2014 Share Posted March 13, 2014 Sorry, missed that one!My post was following an attempt to left-click the fling-o-matic with hammer equipped and I kinda threw the two into the same mix there.On another note: Please, pretty please also take care of these two:-If a lightning strikes during a dusk to night transition, it will end said transition instantly and turn to pitch black no matter what the previous light state was-If I feed my character, say with a stack of berries, directly onto him holding the items with the cursor, sometimes my char won't eat the food anymore unless I move him around first.I know this isn't the right section after all, but I did post about the first one in the bugs section and that second one was reported quite some time ago, prior to DLC, not by me, though. That's just a case of buffered action problems. It's been that way for a year. Link to comment Share on other sites More sharing options...
Developer SethR Posted March 13, 2014 Author Developer Share Posted March 13, 2014 Sorry, missed that one!My post was following an attempt to left-click the fling-o-matic with hammer equipped and I kinda threw the two into the same mix there.On another note: Please, pretty please also take care of these two:-If a lightning strikes during a dusk to night transition, it will end said transition instantly and turn to pitch black no matter what the previous light state was-If I feed my character, say with a stack of berries, directly onto him holding the items with the cursor, sometimes my char won't eat the food anymore unless I move him around first.I know this isn't the right section after all, but I did post about the first one in the bugs section and that second one was reported quite some time ago, prior to DLC, not by me, though. Thanks for the info. Added to the list. And yeah, let's try to keep the bug talk in the bug forum in the future [i understand why you're posting it here--it's part of the discussion, so no worries ] Link to comment Share on other sites More sharing options...
Joshpro8423 Posted March 13, 2014 Share Posted March 13, 2014 "None of the seasonal giants are in the update"Hmm, that old bell. Could I have been right?I saw this on youtube. It's someone using the old bell, but what happens is still cool... Link to comment Share on other sites More sharing options...
Joshpro8423 Posted March 13, 2014 Share Posted March 13, 2014 Pictures?How about video? Link to comment Share on other sites More sharing options...
Scrimbles Posted March 13, 2014 Share Posted March 13, 2014 Klei, I nearly had a heart attack. You know why. Link to comment Share on other sites More sharing options...
Yoko99 Posted March 13, 2014 Share Posted March 13, 2014 Thanks for the info. Added to the list. And yeah, let's try to keep the bug talk in the bug forum in the future [i understand why you're posting it here--it's part of the discussion, so no worries ]Well, I guess it's still relevant to the discussion, but it would have been way too much clutter, so I did the right thing and made a new thread about this. Please comment! http://forums.kleientertainment.com/topic/32730-more-intuitive-item-transferring-options-between-containers/ Link to comment Share on other sites More sharing options...
gustavogsl Posted March 13, 2014 Share Posted March 13, 2014 omg only one seed per tree?'s too bad to have to choose between the extinction of new trees or eat...a second non-edible seed could not be created? Link to comment Share on other sites More sharing options...
Zalyn Posted March 13, 2014 Share Posted March 13, 2014 omg only one seed per tree?'s too bad to have to choose between the extinction of new trees or eat...a second non-edible seed could not be created?I just realized that too. Maybe a random chance of getting two seeds sometimes? (like with birdcage and fruit) Then again, it makes them fit right between the standard evergreen and the lumpy evergreen (which can't reproduce at all) in terms of renewability. Interestingly, that means that one can only transfer these forests, not propagate them... Link to comment Share on other sites More sharing options...
MycoLogical Posted March 13, 2014 Share Posted March 13, 2014 why is that important?Because some people, including I wondered how on earth you get bone shards; skeletons weren't breakable until this DLC. Hence having the item used to break them, hint that it can break them would be a nice touch. Link to comment Share on other sites More sharing options...
Islander808 Posted March 13, 2014 Share Posted March 13, 2014 Craftable transportation or an animal trainable as a mount to use for getting around…rideable or not…i.e. pack mule.. just a thought. Wagon pulled by beefalo? Pfff.. why not!? Link to comment Share on other sites More sharing options...
PocketChicken Posted March 13, 2014 Share Posted March 13, 2014 "Made it so that jerky will start to spoil on meat racks after it finishes drying."NOOOOOOOOOOOOOOOOOO! D: Link to comment Share on other sites More sharing options...
Sporb Posted March 13, 2014 Share Posted March 13, 2014 First, the bad news. What’s not in the update (please keep in mind that these things are coming soon): ...A few “events”.Okay, now I'm intrigued. What the heck are these? I'm looking forward to finding out. Link to comment Share on other sites More sharing options...
Deacon_Blue Posted March 13, 2014 Share Posted March 13, 2014 How about video? I made a video. ___________ Craftable transportation or an animal trainable as a mount to use for getting around…rideable or not…i.e. pack mule.. just a thought. Wagon pulled by beefalo? Pfff.. why not!? Because they're obnoxiously slow and for any reasonable distance you'd be better off making multiple trips with Chester. Link to comment Share on other sites More sharing options...
DoctorWillCU Posted March 13, 2014 Share Posted March 13, 2014 The Hammer still unable to store in chest by using Controller, no D-Pad Left appear. Link to comment Share on other sites More sharing options...
Wilbur Posted March 13, 2014 Share Posted March 13, 2014 Just a small little question, as I haven't had much time to play after the update (because schhol, of course...). Right now, there is not any point to spawn the giant, right? (other than testing) Link to comment Share on other sites More sharing options...
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