Marak Posted December 6, 2012 Share Posted December 6, 2012 I'm wondering how long it'll be before Kevin gets really evil and makes it so that you have to craft a Map with Papyrus in order to have one. It might not be the best idea to start off new players on the default world mapless (in Seattle), but I do think that it would make for an interesting way to make some of the advanced worlds harder: no map to start with, go forth, find a swamp, and survive long enough to amass a dozen Reeds! Link to comment Share on other sites More sharing options...
skazito Posted December 6, 2012 Share Posted December 6, 2012 LOVE IT!!!Specially the the new colour Biomes!! Link to comment Share on other sites More sharing options...
Joyousterror Posted December 6, 2012 Share Posted December 6, 2012 Such a huge and drastic improvement. You did the right thing!Also aren't current maps just a series of pixelated circles textured in with object bits? Cause i recognize the shapes of the individual circles from making block circles XD Link to comment Share on other sites More sharing options...
xandru8 Posted December 6, 2012 Share Posted December 6, 2012 waaaaaaaaaaaaaaw so is the map going to be in the update bcuz that would make it so easyer Link to comment Share on other sites More sharing options...
Grandy Posted December 7, 2012 Share Posted December 7, 2012 Making it linear and easier to traverse will be interesting to try out - transitions might be a little more difficult however.I have heard of winter and the idea of different climates affecting survival - what if this kind of design was integrated alongside vast areas of harsh/barren terrain? Have them be the barrier between the starting area and new areas of the map that are harder to survive. It would give people something to do once they've either exhausted materials or gotten bored - go on a journey to find the next set of lands. I guess it could increase exponentially until you can 'escape' the world...Some random thoughts right there, but worth writing them out. Link to comment Share on other sites More sharing options...
Solnaga Posted December 7, 2012 Share Posted December 7, 2012 Stop talking and take my wallet - - - Updated - - -Stop talking and take my wallet Link to comment Share on other sites More sharing options...
Joyousterror Posted December 7, 2012 Share Posted December 7, 2012 Anyone else notice the bump in number of beehives? I hope that remains official. The more the merrier! Link to comment Share on other sites More sharing options...
Magnolia Posted December 7, 2012 Share Posted December 7, 2012 YES this is amazing, a brilliant addition! The generated map looks really beautiful and 'fluid'. Great stuff. And about the colors: I think the colors in the map are great. Even more: there could be some more color in the game, without losing the gothic cartoony feeling. Some lands are more gloomy, some more colorful (but not less dangerous ofcourse!)Yay this game is becoming better and better! Link to comment Share on other sites More sharing options...
tigbits Posted December 7, 2012 Share Posted December 7, 2012 I love it! Link to comment Share on other sites More sharing options...
CKtheFat Posted December 7, 2012 Share Posted December 7, 2012 Absolutely tantalizing!I think I would miss the islands-connected-by-bridges theme a bit though. I know not all maps spawn like that currently, but it gives me the impression that Wilson is just a test-subject in Maxwell's artificially contrived prison. As in, some evil force that is watching us made the land mass long ago, sort of a pocket prison dimension. Link to comment Share on other sites More sharing options...
Trollgaard Posted December 15, 2012 Share Posted December 15, 2012 *fapfapfap*Whaaat...? Is this all that's required for a "fap" nowadays???????? Jeeeez... Link to comment Share on other sites More sharing options...
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