Deserted Islands (Application/OOC Thread)


gloryKAT
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New roleplay, hope it doesn't die again.
I'll make the thread when we have enough people.
 
Rules

  • Do not godmod.
  • Do not metagame.
  • Do not mix IC and OOC.
  • Do not autohit, autowalk, etc.
  • Do not lorebreak.
  • Do not powerplay.
  • Avoid Mary/Gary-Sues
  • No switching from characters that have not been created yet. [ex. She ran away, the wind suddenly circling a small tree. Suddenly, the tree came to life, becoming a treeguard.]
  • Limit of two characters at a time. If you decide to get rid of one character, then you may create another.
  • This is at the very least a semi-literate roleplay. This means that you require proper punctuation, proper spelling and proper grammar. Please make sure to check over your post before posting. (None of this: "so the dog went to theyre store and got hos owner to bought some of there best dog treat's")
  • Proper English, please. Don't speak in Japanese/Chinese (some spammers are known to do this) or Chatspeak. (None of this: Wow dat wz so 1337! dat wz amazing!)
  • Canon characters ARE playable, but I will need a good character application.
  • When speaking Out Of Character, please use brackets or add the prefix OOC to your Out Of Character message. 
  • No derailing, please. I don't appreciate trolls and derailers in my roleplay.

Rule Definitions and Descriptions
 
Godmodding 
 
Godmodding is when a character features god-like abilities, such as invincibility or mind control, or other unrealistic powers that don't fit with lore. It's also considered godmodding to refuse death in fights or ignore role-players in scenarios in which said role-players are attempting to attack you. Nobody's good at everything; try and keep yourself in check.
 
Metagaming
 
Metagaming is when a player applies OOC-retrieved information to their IC character, such as participating in a war that you only saw was stated to be happening on a clan's thread on the forums, or hearing whispering because you saw the text, and knowing a character's name because you saw their username. This is the most commonly broken rule of role-play and most infuriating for many.
 
Mixing IC and OOC
 
Related to metagaming, it is considered taboo to "mix IC and OOC." That is, players are generally encouraged not to associate information and events that occurred between active, playing characters and events that occur between the role-players themselves. Most often, when players associate OOC information with their IC behaviour, whether it be how they perceive another character or actually acting on information they wouldn't otherwise have, it's called metagaming.
 
However, it's also considered poor form to take IC information and apply it OOC. That is, if character A insults character B, and player B takes character A's insult as a personal attack from player A rather than exclusively an IC attack on character B, that is mixing IC and OOC. Any instance of holding against a player what his/her character said or did violates this rule (not to be confused with holding against the player any rule violations he made while controlling his character).
 
Another instance which is less inflammatory but still technically a violation of this rule is if character A says something, character B doesn't understand or takes it the wrong way, and player A deigns to explain himself OOC to player B. This is especially the case when player B already understood but was intentionally allowing his character to mis-react for the sake of adding interest to the game or being true to character B's nature. This cramps the flow of role-play and can sometimes be insulting to a player, since it suggests that player B's character is a Mary Sue who player B can't separate himself from.
 
Autohitting/Autowalking/Etc.
 
Autohitting is when a player performs an action without giving the affected players a chance to respond. For example, running up to somebody and saying *Stabs in the heart* then running off would be autohitting. Auto also applies to non-combative actions to which another player might have a reaction. Saying, *The black knight slips past the guards and into the castle,* while white knights are guarding the entrance to the white knight's castle would be autowalking on the premise that, in all likelihood, those knights would stop you before you got past them. This can easily be fixed with a simple rewording. Add "tries to" or "attempts to" to clarify that your character intends to perform said action, but his success depends on the responses of those around him. More advanced role-players will go into detail with their actions and emphasize their attempts. This is a frequently broken rule by newer role-players.
 
Lorebreaking
 
Lorebreaking is when a character breaks lore, which is anything that likely affects a character or scenario. The basis for these commonalities is origin, culture, and known historical events. For example, a vampire that is unaffected when outside during the day is a lorebreak because vampires are weakened outside during the day when the sun shines. Lorebending, a similar term, is when existing lore is lightly modified (Hence the term lorebending), but not significantly or in a way that detracts from the role-playing experience. Often this has to do with ideas that are neither supported nor contradicted by existing lore; for example, one never comes across a goblin who excels with traditional magic in-game, but it is never explicitly stated that this can't ever be done - only that you rarely come across it.
 
Powerplaying
 
Powerplaying occurs when a player operates someone else's character without the other player's consent. The most blatant example of this would be a player writing, "Your character falls off the cliff when he walks up to it." As you can see, you take active control of what the other character does. Not only is this not fair to the other player, but it's also discouraged because often players will misconstrue the behaviors and personalities of characters they didn't design. Powerplaying goes into more subtle situations, however. Saying, "Sally charges Jack so fast that he wouldn't be able to react enough to avoid it," can also be considered a violation of this rule since Sally's player has controlled Jack's abilities, possibly in a way that doesn't accurately represent his character. The appropriate way to word Sally's attack would be, "Sally charges Jack so fast that it's unlikely he could totally dodge it without equally inhuman speed." This leaves it up to Jack's player whether or not Jack is actually capable of avoiding Sally.
 
Mary/Gary-Sues
 
 A Mary-Sue is a specific kind of character that is usually considered literarily reprehensible and otherwise unpleasant for others to play alongside. A Mary-Sue is any character (of any gender, age, race, or species) who fits one or more of these descriptions:
 
A character who’s too perfect, lacking realistic or logical flaws, or whose flaws do not affect them in real ways.
 
A character who’s exactly like their creator, except idealized or made “better”. (E.g. more attractive, smarter, given skills, abilities & powers the creator wishes they could have.) Essentially, the creator is inserting themselves into the story, but without the flaws, quirks & limits that make them interesting and real. Users are often discouraged from creating characters who would be described as, "He's based off me," especially since that comes with the extra risk of violating the Do not mix IC and OOC rule.
 
A character who’s far too powerful, especially whose abilities exceed that which is possible for his/her race in the setting of the story. Particularly if said character has abilities that do not exist within the boundaries of the story’s world. Often these characters are technically legitimate, but are very, "Look at how unique and cool I am!"
 
A character who’s cliched, having qualities or characteristics that are overused by people trying to have a powerful/perfect/cool character.
 
To check if your character is a Mary/Gary-Sue, take this test.
 
Character Application Form
 
Name:
 
Age:
 
Gender:
 
Species:
 
Appearance:
 
History:
 
Personality:
 
Abilities (if any):
 
Characters
 
@gloryKAT - Shard
 
Age: 17 (age counted in human years)
 
Gender: Female
 
Species: Hound (with wings of fire)
 
Appearance: http://i43.tinypic.com/qrj8qt.jpg
 
History: Shard was once a human with a different name. One day, while in her house, she was promised special powers... something that would make her different from everyone else... something that would make her special. Little did she know that these special powers were not the powers she imagined... and she was sent to the world of Don't Starve as a hound, with a form of special powers: wings, covered in fire.
 
Personality: Shard is somewhat shy, but tries not to be. When she is trying to overcome her fear of people, she is often very friendly. However, as she is a hound, she is occasionally shunned, which only benefits her shyness. However, when you befriend her, she is loyal to the end.
 

Abilities: Shard did get her special powers from the promise, wings. However, because of the fact that her wings are on fire, she must be careful around flammable objects such as trees and bushes.
 
@immichael2413 - Chris
 
Age: 17
 
Gender: Male
 
Species: Human
 
Appearance: Brown hair and eyes, peach coloured skin, Black hoodie, Black shirt and blue jeans.
 
History: One day he went into a shop, where Maxwell was luring people into a trap, so he went in and he got trapped in the Don't Starve Universe.
 
Personality: Likes the cold, Smart
 
Pros: Only freezes under very low temperatures, high sanity and health
 
Cons: Low Hunger, Hates Heat, Afraid of the Grue.
 
@geni0529 - Whisky
 
Age: About 14 in cat years, 2 in human years.
 
Gender: Male
 
Species: Shapeshifting, talking cat.
 
Appearance: Tawny cat, long fuzzy/furry tail.
 
History: Whisky used to be the pet cat of Geneviève, but when she was sucked in, he followed.
 
Personality: Feisty, Playful and Sweet.
 
Powers: Can shapeshift into anything in the cat family, and has better senses. Has fangs and claws.

Edited by gloryKAT
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ok then ill try my best to spell and i never gomod becase it overpowerd so im good

 

name:whisky

race:shapeshifting cat that can talk      history:was genevieve house cat but when she got sucked in he went to

age:i will guess about 14 in cat years 2 in human years

personality:fisty,playfull,and sweet

 powers: can shapeshift into anything in the cat family also all seses are bedder and has fangs and claws                                           looks:look at my icon and take the hat off also long fuzzy and furry tail

gender:male

Edited by geni0529
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Name: Chris


 


Age: 17


 


Gender: Male


 


Species: Human


 


Appearance: Brown hair and eyes, peach colored skin, Black hoodie, Black shirt and blue jeans.


 


History: One day he went into a shop, where Maxwell was luring people into a trap, so he went in and he got trapped in the Don't Starve Universe.


 


Personality: Likes the cold, Smart


 


Pros:Only freezes under very low tempuratures, high sanity and health


 


Cons: low Hunger,  Hates Heat, Afraid of The grue.


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I need about 3-4 more people to join in order to start. I want at least a moderate-sized group of people to start.

I also don't want this to die off like Islands and Islands of Corruption. You could consider those prequels to this, while they're not in the same canon.

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name: Newleaf

age: in human years, about sixteen.

race: treeguard

appearance: normal treeguard but slightly bigger and has a brown patch on the tip of his head.

backstory: he was the prince of the treeguards, son of Soulbranch, who was king. When the kingdom was burned, he was one of, if not the, only survivor. and the rest is history...

abilities: he can temporarily turn trees into treeguards, and control plants such as vines to a minor extent. he holds a crown of power, therein lies the keeper of the forest. and although the keeper, Cronos, is loosely bound to Newleaf's whim, he despises Newleaf and will not hesistate to drive him insane, or kill his friends and him.

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Name: Flufe (do not ask.)

Age: 15

Race: human Sylveon

Appearance: picture later, I promise.

Backstory: she's a Pokemon, what else is there to know, except, she was turned human when Maxwell caught her. (That means, all will be revealed... DUN DUN DUN!!)

Personality: head in the clouds, light, silly.

Edited by Ellebelly24
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I would like to join but so much is going on that I can't post right now TT_TT and I couldn't be on because of all of this troublesome things. I might post my character soon though, or try to since I need to catch up with all the other threads and rps out there.

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I'll join. I'm just going to edit this post with my application because it takes a long time to post with my phone

Name: Clawrence

Age: 1,200

Gender: Male

Species: Mutant

Appearance: An old, withered man with tattered robes covered in runes, but small gills and

a greenish tinge to his skin. His teeth are so long they almost count as fangs, and his eyes are extremely bugged out from trying to see in pitch black darkness.

History: A resident of the nightmare-fueled ruins, he was only four when his city plummeted to the ground and his family turned into beasts, with only him retaining the least bit of humanity. Now he wanders the ruins looking for a way out.

Personality: Slightly insane, and very cynical

Abilities (if any): Can swim in the rough seas that surround the island, and has the ability to talk to Merms, but with very bad Mermish.

Edited by KidneyBeanBoy
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