ARamblingSpider Posted October 19, 2013 Share Posted October 19, 2013 tried to play, didn't appear within three nights, mind <90 Shadow hands work again, it's just there rare to encounter. Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 19, 2013 Share Posted October 19, 2013 BTW has anyone had problems with placing down walls? I forgot to mention yesterday that sometimes walls will not place according to their green placement preview. I thought it was because of a mod i was using but others reported it too here : http://www.reddit.com/r/dontstarve/comments/1oa68h/glitchy_wall_placement/ Link to comment Share on other sites More sharing options...
Craig_Perry Posted October 19, 2013 Share Posted October 19, 2013 BTW has anyone had problems with placing down walls? I forgot to mention yesterday that sometimes walls will not place according to their green placement preview. I thought it was because of a mod i was using but others reported it too here : http://www.reddit.com/r/dontstarve/comments/1oa68h/glitchy_wall_placement/Ive had a similar thing but not the same, sometimes it ignores the green marker and tries to "repair" the adjacent wall not sure if this changed though havent tested it in the preview properly yet Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 19, 2013 Share Posted October 19, 2013 Ive had a similar thing but not the same, sometimes it ignores the green marker and tries to "repair" the adjacent wall not sure if this changed though havent tested it in the preview properly yetI blame @Kevin . 2 Link to comment Share on other sites More sharing options...
goldfish911 Posted October 20, 2013 Share Posted October 20, 2013 Changelist 88013: Bugfixes/ Tweaks: Made some improvements to the text widge=tShadow entities no longer appear as chunky messes in the Mac and Linux versions. OMYGOD FINALLY YES! about time. 1 Link to comment Share on other sites More sharing options...
Developer Cheerio Posted October 20, 2013 Developer Share Posted October 20, 2013 wow you fixed 8 bit shadow creatures?<-- this guy. 3 Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 20, 2013 Share Posted October 20, 2013 <-- this guy. So you're to blame if shadow creatures stuff crashes the game! 1 Link to comment Share on other sites More sharing options...
kiopho Posted October 20, 2013 Share Posted October 20, 2013 (edited) @Bryce Please how to force the game to restart from a mod ? 2 days left before the update and I wanna finish all this before a new week starts Thanks ! Edited October 20, 2013 by kiopho Link to comment Share on other sites More sharing options...
Juiceh3ad Posted October 20, 2013 Share Posted October 20, 2013 I don't know if this was already posted but if I'll go down in the cave area my recruited pig army instantly gets neutral towards me. Also no sign of night hands. Oh well. Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 20, 2013 Share Posted October 20, 2013 Here I am, waiting for a new build. Then i realize it's Sunday and they don't work during the weekend. -:- 1 Link to comment Share on other sites More sharing options...
simplex Posted October 20, 2013 Share Posted October 20, 2013 Here I am, waiting for a new build. Then i realize it's Sunday and they don't work during the weekend. -:- Unless you're Cheerio. 1 Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 20, 2013 Share Posted October 20, 2013 Unless you're Cheerio. He probably broke shadow creatures and now is doing penance.... Link to comment Share on other sites More sharing options...
Developer Cheerio Posted October 21, 2013 Developer Share Posted October 21, 2013 He probably broke shadow creatures and now is doing penance....I'm going to switch the Linux and Mac ones back to 8 bit and then 'fix' the windows version . Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 21, 2013 Share Posted October 21, 2013 I'm going to switch the Linux and Mac ones back to 8 bit and then 'fix' the windows version . So you're the mole! turn based Corporate espionage! Sabotage! D: Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 21, 2013 Share Posted October 21, 2013 Guys a found a bug with the Thulecite Crown's barrier. It won't work with Treeguards. Even if the shield is up, you'll get damaged and do the flinching animation. This doesn't occur with other mobs as far as i've seen. Link to comment Share on other sites More sharing options...
AyumuAikawa Posted October 22, 2013 Share Posted October 22, 2013 Rip 8 bit shadow creatures Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 22, 2013 Share Posted October 22, 2013 Well this build was silent Maxwell has less op followers now. Link to comment Share on other sites More sharing options...
simplex Posted October 22, 2013 Share Posted October 22, 2013 Rip 8 bit shadow creatures 4 Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted October 22, 2013 Share Posted October 22, 2013 (edited) Cost 55 sanity and 2 fuel each, up from 40 sanity and 1 fuel. Ugg, now I can't use 2 Maxwell puppets without that constant whispering noise from being insane. Oh well. At least you can't be stuck in total insanity anymore from doing it. To be honest, having 5 of them was kinda overkill, so a good change overall. Edited October 22, 2013 by oCrapaCreeper Link to comment Share on other sites More sharing options...
ShadowDimentio Posted October 22, 2013 Share Posted October 22, 2013 Spitter Spiders had their range and projectile speed decreased. YYYYYYEEEEEEEESSSSSS!!! YEEEEHEEEHEEESSSS!!! Best update ever. Bar none. Can't be beat. Go home, everyone. Link to comment Share on other sites More sharing options...
AyumuAikawa Posted October 22, 2013 Share Posted October 22, 2013 Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 22, 2013 Share Posted October 22, 2013 I have a feeling this update will have many hotfixes after launch... Link to comment Share on other sites More sharing options...
Dr. Derpenstein Posted October 22, 2013 Share Posted October 22, 2013 (edited) I have a feeling this update will have many hotfixes after launch... I sort of do as well. Has anyone tested what happens if a mining helmet runs out while on a pig? Vague stuff like that seems to get overlooked by testers some of the time. Edited October 22, 2013 by Dr. Derpenstein Link to comment Share on other sites More sharing options...
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