Oct 22nd Public Preview (Updated Oct 21 2013)


Bryce
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BTW has anyone had problems with placing down walls? I forgot to mention yesterday that sometimes walls will not place according to their green placement preview. I thought it was because of a mod i was using but others reported it too here : http://www.reddit.com/r/dontstarve/comments/1oa68h/glitchy_wall_placement/

Ive had a similar thing but not the same, sometimes it ignores the green marker and tries to "repair" the adjacent wall not sure if this changed though havent tested it in the preview properly yet

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  • Cost 55 sanity and 2 fuel each, up from 40 sanity and 1 fuel.

     

     

Ugg, now I can't use 2 Maxwell puppets without that constant whispering noise from being insane. Oh well. At least you can't be stuck in total insanity anymore from doing it. To be honest, having 5 of them was kinda overkill, so a good change overall.

Edited by oCrapaCreeper
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I have a feeling this update will have many hotfixes after launch...

 

I sort of do as well. Has anyone tested what happens if a mining helmet runs out while on a pig? Vague stuff like that seems to get overlooked by testers some of the time.

Edited by Dr. Derpenstein
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