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Halloween Mod Challenge

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jbeetle    1,873

Missed opportunity - Made a Wendy witch instead of Waverly to screw with people.  :lemo:

 

Also, somebody better make a flaming broom mod!

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jbeetle    1,873

You can't bump a pinned thread...

you can in a way. shows up higher on recent/new posts for those that look at that.

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KidneyBeanBoy    846

Missed opportunity - Made a Wendy witch instead of Waverly to screw with people.  :lemo:

 

Also, somebody better make a flaming broom mod!

That ain't Waverly. That's Willow.

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Tamir    1,237

Darn I wish I had the time to learn this programming language as well. I'll wait and see what people come up with instead :grin:

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jbeetle    1,873

Darn I wish I had the time to learn this programming language as well. I'll wait and see what people come up with instead :grin:

ya know, from what i understand, there are way more modders than proper artists.

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tehMugwump    443

ya know, from what i understand, there are way more modders than proper artists.

Well, judging from what I see over on the Steam Workshop, we can expect a flood of Character mod submissions.  (and that's not necessarily a good thing, if we're talking quality).

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KidneyBeanBoy    846

Well, judging from what I see over on the Steam Workshop, we can expect a flood of Character mod submissions. (and that's not necessarily a good thing, if we're talking quality).

Oh. Darnit. I guess that mean I have a lot of work to do on Waverly.

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jbeetle    1,873

Well, judging from what I see over on the Steam Workshop, we can expect a flood of Character mod submissions.  (and that's not necessarily a good thing, if we're talking quality).

I do hope they only pick quality ones.

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tehMugwump    443

I do hope they only pick quality ones.

Could be a great showcase if we don't get the usual stick-figure crayola-crayon toons someone threw together in 10 minutes.

 

Adjusted the levels on this little cutie so it wasn't so dark:

post-211489-0-34515000-1380404668.jpg

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KidneyBeanBoy    846

Could be a great showcase if we don't get the usual stick-figure crayola-crayon toons someone threw together in 10 minutes.

Those don't have much to showcase anyways, unless they copy-paste a character item or ability from an in-game character or a better mod, so i wouldn't expect too many character mods to be entered.

(Slowly shoves quotes for Waverly into a drawer)

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gummie    38

It would also be great if Klei would also release an in house MOD that makes a Halloween Themed HUD. LOL. Right?

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hm, if only the modders would get the help of some of the great artists on this forum, that could really produce some worthwhile content. Good ideas must be out there somewhere but without any artistic talent it would be hard to produce anything out of your thoughts like artists do.

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TheDanaAddams    574

It is a shame - and still quite a shock, to me - that more of the artists aren't interested in mods.

 

I've put together a few tutorials aimed mostly at artists and beginners, in the hopes that a few would jump ship and get modding, but alas... 'tis still a rare minority.

(Which is kind of funny, since at my old college, the game students had at least a good 5:1 Artists:Coders ratio. |D)

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tehMugwump    443

hm, if only the modders would get the help of some of the great artists on this forum, that could really produce some worthwhile content. Good ideas must be out there somewhere but without any artistic talent it would be hard to produce anything out of your thoughts like artists do.

Ideas are a dime a dozen.  As it is, it takes a whole team to get a decent mod built, and I don't see this changing anytime soon.  And, there seems to only be about one or two programmers capable of making anything beyond a tweak to existing mechanics.

 

I think the comparison to MineCraft modding is inevitable.  Will modding for DS have the longevity that MC does?  That may have a lot to do with whether we see 'big boy' mods or not.  Things along the lines of BuildCraft and Aether for MC that actually give you new things to do and new reasons to do them, not just a myriad of new stick-figure copy/paste characters.

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KidneyBeanBoy    846

I think the comparison to MineCraft modding is inevitable. Will modding for DS have the longevity that MC does? That may have a lot to do with whether we see 'big boy' mods or not. Things along the lines of BuildCraft and Aether for MC that actually give you new things to do and new reasons to do them, not just a myriad of new stick-figure copy/paste characters.

I think DS modding is more comparable to skyrim modding in terms of mod types and the effort that gets put into them.

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tehMugwump    443

I think DS modding is more comparable to skyrim modding in terms of mod types and the effort that gets put into them.

Raining cheese, anyone?

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Craig_Perry    764

Raining cheese, anyone?

 

 

SOMEONE MAKE THAT INTO A MOD RIGHT NOW PLS.

I concur, but first cheese would have to be added and a new weather type...

 

wait its possible with a heavily tweaked frog-rain and a new prefab

(I hate myself sometimes i understand modding an alright amount but I can't actually do it.. gah so frustrating)

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Malacath    121

Ideas are a dime a dozen.  As it is, it takes a whole team to get a decent mod built, and I don't see this changing anytime soon.  And, there seems to only be about one or two programmers capable of making anything beyond a tweak to existing mechanics.

How do you define a "tweak to existing mechanics"? 'cause as far as I can see we have either a lot of stuff that goes beyond "tweaks" or none. And there are definately two modders on this forum who surpass everyone else, but still a dozen of other people who can do decent and new stuff. In that regard I think your view on this community is a bit pessimistic.

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Blackbow    15

nice contest idea

i'm working with afro1967 (wilson's house moder) on a mod for halloween

i just knew about the challenge like 2 days ago

we are a bit in late just have 13 days to finish it.

but should be ok

 

It is a shame - and still quite a shock, to me - that more of the artists aren't interested in mods.

 

I've put together a few tutorials aimed mostly at artists and beginners, in the hopes that a few would jump ship and get modding, but alas... 'tis still a rare minority.

(Which is kind of funny, since at my old college, the game students had at least a good 5:1 Artists:Coders ratio. |D)

 

i'm a kind of artist and want to tell you thx, some of your  tutorial helped me ;)

(exept for the spriter tutoial the image quality dont rly allow to read on screen)

DS is like a ******* sand box for moder/artist long life to ds and his comunity

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